101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef SCUMM_HE_MOONBASE_MAP_SPIFF_H
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#define SCUMM_HE_MOONBASE_MAP_SPIFF_H
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#ifdef ENABLE_HE
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#include "engines/scumm/he/moonbase/map_mif.h"
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#define MAXELEVVAL 4 // for array size
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// These were "HIGH", "MEDIUM", and "LOW", but
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// was renamed to prevent potential clashing
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// with different platforms.
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#define kElevHigh 3 // elevations
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#define kElevMedium 2
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#define kElevLow 1
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#define WATER 0 // special types
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#define HUB 1
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#define SMALLPOOL 2
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#define MEDIUMPOOL 3
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#define LARGEPOOLTOP 4
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#define LARGEPOOLBOTTOM 5 // placeholder for top half of a large pool
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#define UNASSIGNED -1
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#define LOW_OR_WATER -2
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#define MAXSIZE 80
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#define NORMALMIRROR 0
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#define XOFFSETMIRROR 1
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#define YOFFSETMIRROR 2
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#define MAXDISTMIRROR 3
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namespace Scumm {
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class SpiffGenerator {
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public:
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SpiffGenerator(int seed);
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~SpiffGenerator() = default;
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MapFile *generateMap(int water, int tileset, int mapSize, int energy, int terrain);
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private:
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int _seed = 0;
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int _numPoolsG = 0; // per quadrant
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int _energyAmountG = 0; // 2048 = min energy on small map, 51200 = max energy on max map, etc.
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int _cliffAmountG = 0; // amount of cliffs, 10 is min, 70 is max
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int _waterAmountG = 0; // 0 is min, 30 is max
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int _totalMapSizeG = 0;
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int _terrainSeedFlagG = 0; // disables kElevHigh or kElevLow terrain for the initial elevation when appropriate
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int _islandsFlagG = 0; // enables islands
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int _advancedMirrorOK_G = 0; // low terrain roughness can leave too abrupt changes at the edge, so set false to disable some mirroring types
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int _mirrorTypeG = 0; // what mirroring is used
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int _mapCornerMaxG = 0; // size of random section
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int _mapMiddleMaxG = 0;
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int _mapCorner[MAXSIZE+1][MAXSIZE+1] = { {}, {} };
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int _mapMiddle[MAXSIZE][MAXSIZE] = { {}, {} };
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float getRandomFloat();
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int spiffRand(int min, int max);
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int pickFrom2(int a, int probA, int b, int probB);
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int pickFrom3(int a, int probA, int b, int probB, int c, int probC);
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int pickFrom4(int a, int probA, int b, int probB, int c, int probC, int d, int probD);
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void getSpecials();
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void copyMap(int XOffset, int YOffset, int XDirection, int YDirection);
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void mirrorMap();
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void errorCorrection();
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void generate();
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};
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} // End of namespace Scumm
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#endif // ENABLE_HE
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#endif // SCUMM_HE_MOONBASE_MAP_SPIFF_H
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