/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef SCUMM_HE_MOONBASE_MAP_SPIFF_H #define SCUMM_HE_MOONBASE_MAP_SPIFF_H #ifdef ENABLE_HE #include "engines/scumm/he/moonbase/map_mif.h" #define MAXELEVVAL 4 // for array size // These were "HIGH", "MEDIUM", and "LOW", but // was renamed to prevent potential clashing // with different platforms. #define kElevHigh 3 // elevations #define kElevMedium 2 #define kElevLow 1 #define WATER 0 // special types #define HUB 1 #define SMALLPOOL 2 #define MEDIUMPOOL 3 #define LARGEPOOLTOP 4 #define LARGEPOOLBOTTOM 5 // placeholder for top half of a large pool #define UNASSIGNED -1 #define LOW_OR_WATER -2 #define MAXSIZE 80 #define NORMALMIRROR 0 #define XOFFSETMIRROR 1 #define YOFFSETMIRROR 2 #define MAXDISTMIRROR 3 namespace Scumm { class SpiffGenerator { public: SpiffGenerator(int seed); ~SpiffGenerator() = default; MapFile *generateMap(int water, int tileset, int mapSize, int energy, int terrain); private: int _seed = 0; int _numPoolsG = 0; // per quadrant int _energyAmountG = 0; // 2048 = min energy on small map, 51200 = max energy on max map, etc. int _cliffAmountG = 0; // amount of cliffs, 10 is min, 70 is max int _waterAmountG = 0; // 0 is min, 30 is max int _totalMapSizeG = 0; int _terrainSeedFlagG = 0; // disables kElevHigh or kElevLow terrain for the initial elevation when appropriate int _islandsFlagG = 0; // enables islands int _advancedMirrorOK_G = 0; // low terrain roughness can leave too abrupt changes at the edge, so set false to disable some mirroring types int _mirrorTypeG = 0; // what mirroring is used int _mapCornerMaxG = 0; // size of random section int _mapMiddleMaxG = 0; int _mapCorner[MAXSIZE+1][MAXSIZE+1] = { {}, {} }; int _mapMiddle[MAXSIZE][MAXSIZE] = { {}, {} }; float getRandomFloat(); int spiffRand(int min, int max); int pickFrom2(int a, int probA, int b, int probB); int pickFrom3(int a, int probA, int b, int probB, int c, int probC); int pickFrom4(int a, int probA, int b, int probB, int c, int probC, int d, int probD); void getSpecials(); void copyMap(int XOffset, int YOffset, int XDirection, int YDirection); void mirrorMap(); void errorCorrection(); void generate(); }; } // End of namespace Scumm #endif // ENABLE_HE #endif // SCUMM_HE_MOONBASE_MAP_SPIFF_H