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2026-02-02 04:50:13 +01:00

376 lines
9.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "scumm/he/intern_he.h"
#include "scumm/he/logic_he.h"
namespace Scumm {
/**
* Logic code for:
* Putt-Putt Enters the Race
*/
class LogicHErace : public LogicHE {
private:
float *_userData;
double *_userDataD;
public:
LogicHErace(ScummEngine_v90he *vm);
~LogicHErace() override;
int versionID() override;
int32 dispatch(int op, int numArgs, int32 *args) override;
private:
int32 op_1003(int32 *args);
int32 op_1004(int32 *args);
int32 op_1100(int32 *args);
int32 op_1101(int32 *args);
int32 op_1102(int32 *args);
int32 op_1103(int32 *args);
int32 op_1110();
int32 op_1120(int32 *args);
int32 op_1130(int32 *args);
int32 op_1140(int32 *args);
void op_sub1(float arg);
void op_sub2(float arg);
void op_sub3(float arg);
};
LogicHErace::LogicHErace(ScummEngine_v90he *vm) : LogicHE(vm) {
// Originally it used 0x930 and stored both floats and doubles inside
_userData = (float *)calloc(550, sizeof(float));
_userDataD = (double *)calloc(30, sizeof(double));
// FIXME: of the 550 entries in _userData, only 516 till 532 are used
// FIXME: similarly, in _userDataD only 9 till 17 are used for computations
// (some of the other entries are also set, but never read, hence useless).
}
LogicHErace::~LogicHErace() {
free(_userData);
free(_userDataD);
}
int LogicHErace::versionID() {
return 1;
}
int32 LogicHErace::dispatch(int op, int numArgs, int32 *args) {
int32 res;
switch (op) {
case 1003:
res = op_1003(args);
break;
case 1004:
res = op_1004(args);
break;
case 1100:
res = op_1100(args);
break;
case 1101:
res = op_1101(args);
break;
case 1102:
res = op_1102(args);
break;
case 1103:
res = op_1103(args);
break;
case 1110:
res = op_1110();
break;
case 1120:
res = op_1120(args);
break;
case 1130:
res = op_1130(args);
break;
case 1140:
res = op_1140(args);
break;
default:
res = 0;
break;
}
return res;
}
#define RAD2DEG (180 / M_PI)
#define DEG2RAD (M_PI / 180)
int32 LogicHErace::op_1003(int32 *args) {
int value = args[2] ? args[2] : 1;
writeScummVar(108, (int32)(atan2((double)args[0], (double)args[1]) * RAD2DEG * value));
return 1;
}
int32 LogicHErace::op_1004(int32 *args) {
int value = args[1] ? args[1] : 1;
writeScummVar(108, (int32)(sqrt((float)args[0]) * value));
return 1;
}
int32 LogicHErace::op_1100(int32 *args) {
// _userData 516,517,518 describe a 3D translation?
_userData[516] = (float)args[0] / args[10];
_userData[517] = (float)args[1] / args[10];
_userData[518] = (float)args[2] / args[10];
// _userData 519,520,521 describe rotation angles around the x,y,z axes?
_userData[519] = (float)args[3] / args[10];
_userData[520] = (float)args[4] / args[10];
_userData[521] = (float)args[5] / args[10];
op_sub1(_userData[520]);
op_sub2(_userData[521]);
// _userData[532] seems to be some kind of global scale factor
_userData[532] = (float)args[10];
_userData[524] = (float)args[8]; // not used
_userData[525] = (float)args[9]; // not used
_userData[522] = (float)args[6] / args[10]; // not used
_userData[523] = (float)args[7] / args[10]; // only used to compute 528 and 529
// The following two are some kind of scale factors
_userData[526] = (float)args[6] / args[8] / args[10];
_userData[527] = (float)args[7] / args[9] / args[10];
// Set var 108 and 109 -- the value set here corresponds to the values
// set by op_1110!
writeScummVar(108, (int32)((float)args[6] / args[8] * args[10]));
writeScummVar(109, (int32)((float)args[7] / args[9] * args[10]));
_userData[528] = (float)(_userData[519] - _userData[523] * 0.5);
_userData[529] = (float)(_userData[519] + _userData[523] * 0.5);
writeScummVar(110, (int32)(_userData[528] * args[10]));
writeScummVar(111, (int32)(_userData[529] * args[10]));
// 530 and 531 are only used to set vars 112 and 113, so no need
// to store them permanently
_userData[530] = (float)(_userData[517] / tan(_userData[529] * DEG2RAD));
_userData[531] = (float)(_userData[517] / tan(_userData[528] * DEG2RAD));
writeScummVar(112, (int32)(_userData[530] * args[10]));
writeScummVar(113, (int32)(_userData[531] * args[10]));
return 1;
}
int32 LogicHErace::op_1101(int32 *args) {
// Update rotation params?
int32 retval;
float temp;
temp = args[0] / _userData[532];
if (_userData[519] != temp) {
_userData[519] = temp;
op_sub3(temp);
retval = 1;
} else {
retval = (int32)temp;
}
temp = args[1] / _userData[532];
if (_userData[520] != temp) {
_userData[520] = temp;
op_sub1(temp);
retval = 1;
}
temp = args[2] / _userData[532];
if (_userData[521] != temp) {
_userData[521] = temp;
op_sub2(temp);
retval = 1;
}
return retval;
}
int32 LogicHErace::op_1102(int32 *args) {
// Update translation params?
int32 retval;
float temp;
temp = args[0] / _userData[532];
if (_userData[516] != temp) {
_userData[516] = temp;
retval = 1;
} else {
retval = (int32)_userData[532];
}
temp = args[1] / _userData[532];
if (_userData[517] != temp) {
_userData[517] = temp;
retval = 1;
}
temp = args[2] / _userData[532];
if (_userData[518] != temp) {
_userData[518] = temp;
retval = 1;
}
return retval;
}
int32 LogicHErace::op_1103(int32 *args) {
double angle = (double)args[0] / (double)args[1] * DEG2RAD;
writeScummVar(108, (int32)(sin(angle) * args[2]));
writeScummVar(109, (int32)(cos(angle) * args[2]));
return 1;
}
int32 LogicHErace::op_1110() {
writeScummVar(108, (int32)(_userData[526] * _userData[532] * _userData[532]));
writeScummVar(109, (int32)(_userData[527] * _userData[532] * _userData[532]));
writeScummVar(110, (int32)(_userData[532]));
return 1;
}
int32 LogicHErace::op_1120(int32 *args) {
double a0, a1, a2;
double b0, b1, b2;
double res1, res2;
a0 = args[0] / _userData[532] - _userData[516];
a1 = args[1] / _userData[532] - _userData[517];
a2 = args[2] / _userData[532] - _userData[518];
// Perform matrix multiplication (multiplying by a rotation matrix)
b2 = a2 * _userDataD[17] + a1 * _userDataD[14] + a0 * _userDataD[11];
b1 = a2 * _userDataD[16] + a1 * _userDataD[13] + a0 * _userDataD[10];
b0 = a2 * _userDataD[15] + a1 * _userDataD[12] + a0 * _userDataD[9];
res1 = (atan2(b0, b2) * RAD2DEG) / _userData[526];
res2 = (atan2(b1, b2) * RAD2DEG - _userData[528]) / _userData[527];
writeScummVar(108, (int32)res1);
writeScummVar(109, (int32)res2);
return 1;
}
int32 LogicHErace::op_1130(int32 *args) {
double cs = cos(args[0] / _userData[532] * DEG2RAD);
double sn = sin(args[0] / _userData[532] * DEG2RAD);
writeScummVar(108, (int32)(cs * args[1] + sn * args[2]));
writeScummVar(109, (int32)(cs * args[2] - sn * args[1]));
return 1;
}
int32 LogicHErace::op_1140(int32 *args) {
// This functions seems to perform some kind of projection: We project
// the vector (arg2,arg3) onto the vector (arg0,arg1), but also apply
// some kind of distortion factor ?!?
double x = args[2], y = args[3];
// We start by normalizing the vector described by arg2 and arg3.
// So compute its length and divide the x and y coordinates
const double sq = sqrt(x*x + y*y);
x /= sq;
y /= sq;
// Compute the scalar product of the vectors (arg0,arg1) and (x,y)
const double scalarProduct = x * args[0] + y * args[1];
// Finally compute the projection of (arg2,arg3) onto (arg0,arg1)
double projX = args[0] - 2 * scalarProduct * x;
double projY = args[1] - 2 * scalarProduct * y;
projX = projX * 20.0 / 23.0; // FIXME: Why is this here?
writeScummVar(108, (int32)projX);
if (args[3] >= 0) // FIXME: Why is this here?
projY = projY * 5.0 / 6.0;
writeScummVar(109, (int32)projY);
return 1;
}
void LogicHErace::op_sub1(float arg) {
// Setup a rotation matrix
_userDataD[10] = _userDataD[12] = _userDataD[14] = _userDataD[16] = 0;
_userDataD[13] = 1;
_userDataD[9] = cos(arg * DEG2RAD);
_userDataD[15] = sin(arg * DEG2RAD);
_userDataD[11] = -_userDataD[15];
_userDataD[17] = _userDataD[9];
}
void LogicHErace::op_sub2(float arg) {
// Setup a rotation matrix -- but it is NEVER USED!
_userDataD[20] = _userDataD[21] = _userDataD[24] = _userDataD[25] = 0;
_userDataD[26] = 1;
_userDataD[19] = sin(arg * DEG2RAD);
_userDataD[18] = cos(arg * DEG2RAD);
_userDataD[21] = -_userDataD[19];
_userDataD[22] = _userDataD[18];
}
void LogicHErace::op_sub3(float arg) {
// Setup a rotation matrix -- but it is NEVER USED!
_userDataD[1] = _userDataD[2] = _userDataD[3] = _userDataD[6] = 0;
_userDataD[0] = 1;
_userDataD[4] = cos(arg * DEG2RAD);
_userDataD[5] = sin(arg * DEG2RAD);
_userDataD[7] = -_userDataD[5];
_userDataD[8] = _userDataD[4];
}
LogicHE *makeLogicHErace(ScummEngine_v90he *vm) {
return new LogicHErace(vm);
}
} // End of namespace Scumm