Files
scummvm-cursorfix/engines/sci/detection_internal.h
2026-02-02 04:50:13 +01:00

47 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCI_DETECTION_INTERNAL_H
#define SCI_DETECTION_INTERNAL_H
#include "common/path.h"
#include "common/platform.h"
#include "sci/detection.h"
namespace Sci {
struct GameIdStrToEnum {
const char *gameidStr;
const char *sierraIdStr;
SciGameId gameidEnum;
bool isSci32;
SciVersion version;
};
extern const GameIdStrToEnum gameIdStrToEnum[];
Common::String customizeGuiOptions(Common::Path gamePath, Common::String guiOptions, Common::Platform platform, Common::String idStr, SciVersion version);
} // End of namespace Sci
#endif