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2026-02-02 04:50:13 +01:00

68 lines
2.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "common/stream.h"
#include "engines/private/savegame.h"
namespace Private {
static const uint32 kSavegameHeader = MKTAG('P','E','Y','E');
void writeSavegameMetadata(Common::WriteStream *stream, const SavegameMetadata &meta) {
stream->writeUint32BE(kSavegameHeader);
stream->writeUint16LE(meta.version);
stream->writeSByte(meta.language);
stream->writeSByte(meta.platform);
}
bool readSavegameMetadata(Common::SeekableReadStream *stream, SavegameMetadata &meta) {
byte buffer[8];
stream->read(buffer, 8);
if (stream->eos() || stream->err()) {
return false;
}
uint32 header = READ_BE_UINT32(buffer);
if (header != kSavegameHeader) {
debug(1, "Save does not have metadata header");
return false;
}
meta.version = READ_LE_UINT16(buffer + 4);
if (meta.version < kMinimumSavegameVersion) {
debug(1, "Save version %d lower than minimum %d", meta.version, kMinimumSavegameVersion);
return false;
}
if (meta.version > kCurrentSavegameVersion) {
debug(1, "Save version %d newer than current %d", meta.version, kCurrentSavegameVersion);
return false;
}
meta.language = (Common::Language)buffer[6];
meta.platform = (Common::Platform)buffer[7];
return true;
}
} // End of namespace Private