Files
2026-02-02 04:50:13 +01:00

3292 lines
89 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/audiostream.h"
#include "audio/decoders/wave.h"
#include "common/archive.h"
#include "common/compression/installshieldv3_archive.h"
#include "common/config-manager.h"
#include "common/debug-channels.h"
#include "common/debug.h"
#include "common/error.h"
#include "common/events.h"
#include "common/file.h"
#include "common/savefile.h"
#include "common/str.h"
#include "common/system.h"
#include "common/timer.h"
#include "common/macresman.h"
#include "common/language.h"
#include "common/compression/stuffit.h"
#include "graphics/paletteman.h"
#include "engines/util.h"
#include "image/bmp.h"
#include "private/decompiler.h"
#include "private/grammar.h"
#include "private/private.h"
#include "private/savegame.h"
#include "private/tokens.h"
namespace Private {
PrivateEngine *g_private = nullptr;
extern int parse(const char *);
PrivateEngine::PrivateEngine(OSystem *syst, const ADGameDescription *gd)
: Engine(syst), _gameDescription(gd), _image(nullptr), _videoDecoder(nullptr),
_compositeSurface(nullptr), _transparentColor(0), _frameImage(nullptr),
_framePalette(nullptr),
_videoSubtitles(nullptr), _sfxSubtitles(false), _useSubtitles(false),
_defaultCursor(nullptr),
_screenW(640), _screenH(480) {
_highlightMasks = false;
_rnd = new Common::RandomSource("private");
// Global object for external reference
g_private = this;
// Setting execution
_nextSetting = "";
_currentSetting = "";
_pausedSetting = "";
_pausedMovieName = "";
_modified = false;
_mode = -1;
_toTake = false;
_haveTakenItem = false;
// Movies
_nextMovie = "";
_currentMovie = "";
_nextVS = "";
_repeatedMovieExit = "";
// Save and load
_saveGameMask.clear();
_loadGameMask.clear();
// Interface
_framePath = "inface/general/inface2.bmp";
// Police
resetPoliceBust();
_sirenSound = "po/audio/posfx002.wav";
// General sounds
_globalAudioPath = "global/audio/";
_noStopSounds = false;
// Radios and phone
_policeRadioArea.clear();
_AMRadioArea.clear();
_phoneArea.clear();
_AMRadio.path = "inface/radio/comm_/";
_AMRadio.sound = &_AMRadioSound;
_policeRadio.path = "inface/radio/police/";
_policeRadio.sound = &_policeRadioSound;
_phonePrefix = "inface/telephon/";
// Dossiers
_dossierPage = 0;
_dossierSuspect = 0;
_dossierPageMask.clear();
_dossierNextSuspectMask.clear();
_dossierPrevSuspectMask.clear();
_dossierNextSheetMask.clear();
_dossierPrevSheetMask.clear();
// Diary
_diaryLocPrefix = "inface/diary/loclist/";
_currentDiaryPage = -1;
// Safe
_safeNumberPath = "sg/search_s/sgsaf%d.bmp";
for (uint d = 0 ; d < 3; d++) {
_safeDigitArea[d].clear();
_safeDigitRect[d] = Common::Rect(0, 0);
}
// Timer
clearTimer();
}
PrivateEngine::~PrivateEngine() {
destroyVideo();
destroySubtitles();
delete _compositeSurface;
if (_frameImage != nullptr) {
_frameImage->free();
delete _frameImage;
}
if (_mframeImage != nullptr) {
_mframeImage->free();
delete _mframeImage;
}
free(_framePalette);
delete _rnd;
delete _image;
delete Gen::g_vm;
delete Settings::g_setts;
delete _defaultCursor;
for (uint i = 0; i < _cursors.size(); i++) {
if (_cursors[i].winCursorGroup == nullptr) {
delete _cursors[i].cursor;
}
delete _cursors[i].winCursorGroup;
}
for (MaskList::const_iterator it = _masks.begin(); it != _masks.end(); ++it) {
const MaskInfo &m = *it;
if (m.surf != nullptr) {
m.surf->free();
delete m.surf;
}
}
if (_phoneArea.surf != nullptr) {
_phoneArea.surf->free();
delete _phoneArea.surf;
}
for (uint i = 0; i < ARRAYSIZE(_safeDigitArea); i++) {
if (_safeDigitArea[i].surf != nullptr) {
_safeDigitArea[i].surf->free();
delete _safeDigitArea[i].surf;
}
}
for (RectList::iterator it = _rects.begin(); it != _rects.end(); ++it) {
Common::Rect *r = (*it);
delete r;
}
}
void PrivateEngine::initializePath(const Common::FSNode &gamePath) {
SearchMan.addDirectory(gamePath, 0, 10);
}
Common::SeekableReadStream *PrivateEngine::loadAssets() {
Common::File *test = new Common::File();
if (isDemo() && test->open("SUPPORT/ASSETS/DEMOGAME.WIN"))
return test;
if (isDemo() && test->open("SUPPORT/DEMOGAME.MAC"))
return test;
if (test->open("SUPPORT/ASSETS/GAME.WIN"))
return test;
if (test->open("SUPPORT/GAME.MAC"))
return test;
delete test;
if (_platform == Common::kPlatformMacintosh) {
Common::ScopedPtr<Common::Archive> macInstaller(loadMacInstaller());
if (macInstaller) {
const char *macFileName = isDemo() ? "demogame.mac" : "game.mac";
Common::SeekableReadStream *file = macInstaller->createReadStreamForMember(macFileName);
if (file != nullptr) {
return file;
}
}
}
Common::InstallShieldV3 installerArchive;
if (!installerArchive.open("SUPPORT/ASSETS.Z"))
error("Failed to open SUPPORT/ASSETS.Z");
// if the full game is used
if (!isDemo()) {
if (installerArchive.hasFile("GAME.DAT"))
return installerArchive.createReadStreamForMember("GAME.DAT");
if (installerArchive.hasFile("GAME.WIN"))
return installerArchive.createReadStreamForMember("GAME.WIN");
error("Unknown version");
return nullptr;
}
// if the demo from archive.org is used
if (installerArchive.hasFile("GAME.TXT"))
return installerArchive.createReadStreamForMember("GAME.TXT");
// if the demo from the full retail CDROM is used
if (installerArchive.hasFile("DEMOGAME.DAT"))
return installerArchive.createReadStreamForMember("DEMOGAME.DAT");
if (installerArchive.hasFile("DEMOGAME.WIN"))
return installerArchive.createReadStreamForMember("DEMOGAME.WIN");
error("Unknown version");
return nullptr;
}
Common::Archive *PrivateEngine::loadMacInstaller() {
const char *fileName;
if (_language == Common::JA_JPN) {
fileName = "xn--16jc8na7ay6a0eyg9e5nud0e4525d";
} else if (isDemo()) {
fileName = "Private Eye Demo Installer";
} else {
fileName = "Private Eye Installer";
}
Common::SeekableReadStream *archiveFile = Common::MacResManager::openFileOrDataFork(fileName);
if (archiveFile == nullptr) {
return nullptr;
}
// createStuffItArchive() takes ownership of incoming stream, even on failure
return createStuffItArchive(archiveFile, true);
}
Common::Error PrivateEngine::run() {
// Only enable if subtitles are available
if (!Common::parseBool(ConfMan.get("subtitles"), _useSubtitles))
warning("Failed to parse bool from subtitles options");
if (!Common::parseBool(ConfMan.get("sfxSubtitles"), _sfxSubtitles))
warning("Failed to parse bool from sfxSubtitles options");
if (!Common::parseBool(ConfMan.get("highlightMasks"), _shouldHighlightMasks))
warning("Failed to parse bool from highlightMasks options");
if (!_useSubtitles && _sfxSubtitles) {
warning("SFX subtitles are enabled, but no subtitles will be shown");
}
_language = Common::parseLanguage(ConfMan.get("language"));
_platform = Common::parsePlatform(ConfMan.get("platform"));
Common::SeekableReadStream *file = loadAssets();
// Read assets file
const uint32 fileSize = file->size();
char *buf = (char *)malloc(fileSize + 1);
file->read(buf, fileSize);
buf[fileSize] = '\0';
Decompiler decomp(buf, fileSize, _platform == Common::kPlatformMacintosh);
free(buf);
Common::String scripts = decomp.getResult();
debugC(1, kPrivateDebugCode, "code:\n%s", scripts.c_str());
// Initialize stuff
Gen::g_vm = new Gen::VM();
Settings::g_setts = new Settings::SettingMaps();
initFuncs();
parse(scripts.c_str());
delete file;
if (maps.constants.size() == 0)
error("Failed to parse game script");
initializeWallSafeValue();
// Initialize graphics
_pixelFormat = Graphics::PixelFormat::createFormatCLUT8();
initGraphics(_screenW, _screenH, &_pixelFormat);
_transparentColor = 250;
_screenRect = Common::Rect(0, 0, _screenW, _screenH);
loadCursors();
changeCursor("default");
_origin = Common::Point(0, 0);
_image = new Image::BitmapDecoder();
_compositeSurface = new Graphics::ManagedSurface();
_compositeSurface->create(_screenW, _screenH, _pixelFormat);
_compositeSurface->setTransparentColor(_transparentColor);
_currentDiaryPage = -1;
// Load the game frame once
byte *palette;
bool isNewPalette;
_frameImage = decodeImage(_framePath, &palette, &isNewPalette);
if (isNewPalette) {
free(palette);
palette = nullptr;
}
_mframeImage = decodeImage(_framePath, &palette, &isNewPalette);
_framePalette = (byte *) malloc(3*256);
memcpy(_framePalette, palette, 3*256);
if (isNewPalette) {
free(palette);
palette = nullptr;
}
byte *initialPalette;
bool isNewInitialPalette;
Graphics::Surface *surf = decodeImage("inface/general/inface1.bmp", &initialPalette, &isNewInitialPalette);
_compositeSurface->setPalette(initialPalette, 0, 256);
surf->free();
delete surf;
_image->destroy();
if (isNewInitialPalette) {
free(initialPalette);
initialPalette = nullptr;
}
// Main event loop
Common::Event event;
Common::Point mousePos;
_videoDecoder = nullptr;
_pausedVideo = nullptr;
int saveSlot = ConfMan.getInt("save_slot");
if (saveSlot >= 0) { // load the savegame
loadGameState(saveSlot);
} else {
_nextSetting = getGoIntroSetting();
}
_needToDrawScreenFrame = false;
while (!shouldQuit()) {
bool mouseMoved = false;
checkTimer();
checkPhoneCall();
while (_system->getEventManager()->pollEvent(event)) {
mousePos = _system->getEventManager()->getMousePos();
// Events
switch (event.type) {
case Common::EVENT_CUSTOM_ENGINE_ACTION_START:
if (event.customType == kActionSkip) {
if (!_timerSkipSetting.empty()) {
skipTimer();
} else {
skipVideo();
}
}
break;
case Common::EVENT_SCREEN_CHANGED:
adjustSubtitleSize();
break;
case Common::EVENT_QUIT:
case Common::EVENT_RETURN_TO_LAUNCHER:
break;
case Common::EVENT_LBUTTONDOWN:
if (selectDossierNextSuspect(mousePos))
break;
if (selectDossierPrevSuspect(mousePos))
break;
if (selectDossierNextSheet(mousePos))
break;
if (selectDossierPrevSheet(mousePos))
break;
if (selectDossierPage(mousePos))
break;
if (selectSafeDigit(mousePos))
break;
if (selectDiaryNextPage(mousePos))
break;
if (selectDiaryPrevPage(mousePos))
break;
if (selectLocation(mousePos))
break;
if (selectMemory(mousePos)) {
_needToDrawScreenFrame = true;
break;
}
if (selectSkipMemoryVideo(mousePos))
break;
if (selectPhoneArea(mousePos))
break;
if (selectPoliceRadioArea(mousePos))
break;
if (selectAMRadioArea(mousePos))
break;
if (selectLoadGame(mousePos))
break;
if (selectSaveGame(mousePos))
break;
if (_nextSetting.empty())
if (selectMask(mousePos))
break;
if (_nextSetting.empty())
if (selectExit(mousePos))
break;
selectPauseGame(mousePos);
break;
case Common::EVENT_MOUSEMOVE:
mouseMoved = true;
updateCursor(mousePos);
break;
default:
break;
}
}
checkPoliceBust();
// Movies
if (!_nextMovie.empty()) {
clearTimer();
_videoDecoder = new Video::SmackerDecoder();
playVideo(_nextMovie);
_currentMovie = _nextMovie;
_nextMovie = "";
updateCursor(mousePos);
}
if (_videoDecoder && !_videoDecoder->isPaused()) {
if (_videoDecoder->getCurFrame() == 0) {
stopSounds();
}
if (_videoDecoder->endOfVideo()) {
delete _videoDecoder;
_videoDecoder = nullptr;
destroySubtitles();
_currentMovie = "";
} else if (!_videoDecoder->needsUpdate() && mouseMoved) {
_system->updateScreen();
} else if (_videoDecoder->needsUpdate()) {
drawScreen();
}
_system->delayMillis(5); // Yield to the system
continue;
}
if (!_nextSetting.empty()) {
clearTimer();
debugC(1, kPrivateDebugFunction, "Executing %s", _nextSetting.c_str());
clearAreas();
_currentSetting = _nextSetting;
Settings::g_setts->load(_nextSetting);
_nextSetting = "";
_currentVS = "";
Gen::g_vm->run();
// Draw the screen once the VM has processed the last setting.
// This prevents the screen from flickering images as VM settings
// are executed. Fixes the previous screen from being displayed
// when a video finishes playing.
if (_nextSetting.empty()) {
if (!_nextVS.empty() && _currentVS.empty() && _currentSetting == getMainDesktopSetting()) {
loadImage(_nextVS, 160, 120);
_currentVS = _nextVS;
}
updateCursor(mousePos);
drawScreen();
}
}
_system->updateScreen();
_system->delayMillis(10);
updateSubtitles();
}
return Common::kNoError;
}
void PrivateEngine::initFuncs() {
for (const Private::FuncTable *fnc = funcTable; fnc->name; fnc++) {
Common::String name(fnc->name);
_functions.setVal(name, (void *)fnc->func);
}
}
void PrivateEngine::clearAreas() {
for (MaskList::const_iterator it = _masks.begin(); it != _masks.end(); ++it) {
const MaskInfo &m = *it;
if (m.surf != nullptr) {
m.surf->free();
delete m.surf;
}
}
_exits.clear();
_masks.clear();
_highlightMasks = false;
_locationMasks.clear();
_memoryMasks.clear();
_loadGameMask.clear();
_saveGameMask.clear();
_policeRadioArea.clear();
_AMRadioArea.clear();
if (_phoneArea.surf != nullptr) {
_phoneArea.surf->free();
delete _phoneArea.surf;
}
_phoneArea.clear();
_dossierPageMask.clear();
_dossierNextSuspectMask.clear();
_dossierPrevSuspectMask.clear();
_dossierNextSheetMask.clear();
_dossierPrevSheetMask.clear();
_diaryNextPageExit.clear();
_diaryPrevPageExit.clear();
for (uint d = 0 ; d < 3; d++) {
if (_safeDigitArea[d].surf) {
_safeDigitArea[d].surf->free();
delete _safeDigitArea[d].surf;
}
_safeDigitArea[d].clear();
_safeDigitRect[d] = Common::Rect(0, 0);
}
}
void PrivateEngine::resetPoliceBust() {
_policeBustEnabled = false;
_policeSirenPlayed = false;
_numberOfClicks = 0;
_numberClicksAfterSiren = 0;
_policeBustMovieIndex = 0;
_policeBustMovie = "";
_policeBustPreviousSetting = "";
}
void PrivateEngine::startPoliceBust() {
_policeBustEnabled = true;
_policeSirenPlayed = false;
// Calculate two click counts:
// 1. the number of clicks until the siren warning
// 2. the number of clicks after the siren warning until the bust
// This logic was extracted from the executable.
int policeIndex = maps.variables.getVal(getPoliceIndexVariable())->u.val;
if (policeIndex > 20) {
policeIndex = 21;
}
int r = _rnd->getRandomNumber(11);
int numberOfClicks = r + ((policeIndex * 14) / -21) + 16;
_numberClicksAfterSiren = _rnd->getRandomNumber(6) + 3;
if ((numberOfClicks - _numberClicksAfterSiren) <= 2) {
_numberOfClicks = 2;
} else {
_numberOfClicks = numberOfClicks - _numberClicksAfterSiren;
}
}
void PrivateEngine::stopPoliceBust() {
_policeBustEnabled = false;
}
void PrivateEngine::wallSafeAlarm() {
// This logic was extracted from the executable.
// It skips the siren and randomly alters the number of clicks
// until the police arrive. This may increase or decrease the
// number of clicks, but there will always be at least 1 left.
_policeSirenPlayed = true;
int r1 = _rnd->getRandomNumber(3);
int r2 = _rnd->getRandomNumber(3);
if (r1 + r2 + 1 <= _numberOfClicks) {
r1 = _rnd->getRandomNumber(3);
r2 = _rnd->getRandomNumber(3);
_numberOfClicks = r1 + r2 + 1;
}
}
void PrivateEngine::completePoliceBust() {
if (!_policeBustPreviousSetting.empty()) {
_nextSetting = _policeBustPreviousSetting;
}
int policeIndex = maps.variables.getVal(getPoliceIndexVariable())->u.val;
if (policeIndex > 13) {
return;
}
// Set kPoliceArrived. This flag is cleared by the wall safe alarm.
Symbol *policeArrived = maps.variables.getVal(getPoliceArrivedVariable());
setSymbol(policeArrived, 1);
// Select the movie for BustMovie() to play
_policeBustMovie =
Common::String::format("po/animatio/spoc%02dxs.smk",
kPoliceBustVideos[_policeBustMovieIndex]);
// Play audio on the second bust movie
if (kPoliceBustVideos[_policeBustMovieIndex] == 2) {
Common::String s("global/transiti/audio/spoc02VO.wav");
stopSounds();
playForegroundSound(s);
changeCursor("default");
waitForSoundsToStop();
}
// Cycle to the next movie and wrap around
_policeBustMovieIndex = (_policeBustMovieIndex + 1) % ARRAYSIZE(kPoliceBustVideos);
_nextSetting = getPOGoBustMovieSetting();
}
void PrivateEngine::checkPoliceBust() {
if (_mode != 1) {
return;
}
if (!_policeBustEnabled) {
return;
}
if (_numberOfClicks >= 0) {
return;
}
if (!_policeSirenPlayed) {
// Play siren
playForegroundSound(_sirenSound);
_policeSirenPlayed = true;
_numberOfClicks = _numberClicksAfterSiren;
} else {
// Bust Marlowe.
// The original seems to record _currentSetting instead of
// _nextSetting, but that causes a click to do nothing if it
// triggers a police bust that doesn't do anything except for
// restoring the current scene.
if (!_nextSetting.empty()) {
_policeBustPreviousSetting = _nextSetting;
} else {
_policeBustPreviousSetting = _currentSetting;
}
// The next setting is indeed kPoliceBustFromMO, even though it
// occurs from all locations and is unrelated to Marlowe's office.
// According to comments in the game script, Marlowe's office
// originally required a special mode but it was later removed.
// Apparently the developers didn't rename the setting.
_nextSetting = getPoliceBustFromMOSetting();
_policeBustEnabled = false;
}
}
void PrivateEngine::updateCursor(Common::Point mousePos) {
// If a function returns true then it changed the cursor.
if (cursorPhoneArea(mousePos)) {
return;
}
if (cursorSafeDigit(mousePos)) {
return;
}
if (cursorMask(mousePos)) {
return;
}
if (cursorExit(mousePos)) {
return;
}
if (cursorPauseMovie(mousePos)) {
return;
}
changeCursor("default");
}
bool PrivateEngine::cursorExit(Common::Point mousePos) {
mousePos = mousePos - _origin;
int rs = 100000000;
int cs = 0;
Common::String cursor;
for (ExitList::const_iterator it = _exits.begin(); it != _exits.end(); ++it) {
const ExitInfo &e = *it;
cs = e.rect.width() * e.rect.height();
if (e.rect.contains(mousePos)) {
if (cs < rs && !e.cursor.empty()) {
rs = cs;
cursor = e.cursor;
}
}
}
if (!cursor.empty()) {
changeCursor(cursor);
return true;
}
return false;
}
bool PrivateEngine::cursorSafeDigit(Common::Point mousePos) {
if (_safeDigitArea[0].surf == nullptr) {
return false;
}
mousePos = mousePos - _origin;
if (mousePos.x < 0 || mousePos.y < 0) {
return false;
}
for (uint i = 0; i < 3; i++) {
MaskInfo &m = _safeDigitArea[i];
if (m.surf != nullptr) {
if (_safeDigitRect[i].contains(mousePos) && !m.cursor.empty()) {
changeCursor(m.cursor);
return true;
}
}
}
return false;
}
bool PrivateEngine::inMask(Graphics::Surface *surf, Common::Point mousePos) {
if (surf == nullptr)
return false;
mousePos = mousePos - _origin;
if (mousePos.x < 0 || mousePos.y < 0)
return false;
if (mousePos.x > surf->w || mousePos.y > surf->h)
return false;
return (surf->getPixel(mousePos.x, mousePos.y) != _transparentColor);
}
bool PrivateEngine::cursorMask(Common::Point mousePos) {
bool inside = false;
for (MaskList::const_iterator it = _masks.begin(); it != _masks.end(); ++it) {
const MaskInfo &m = *it;
bool inArea = m.useBoxCollision ? m.box.contains(mousePos) : inMask(m.surf, mousePos);
if (inArea) {
if (!m.cursor.empty()) { // TODO: check this
inside = true;
changeCursor(m.cursor);
break;
}
}
}
return inside;
}
bool PrivateEngine::cursorPauseMovie(Common::Point mousePos) {
if (_mode == 1) {
uint32 tol = 15;
Common::Rect window(_origin.x - tol, _origin.y - tol, _screenW - _origin.x + tol, _screenH - _origin.y + tol);
if (!window.contains(mousePos)) {
changeCursor("default");
return true;
}
}
return false;
}
Common::String PrivateEngine::getPauseMovieSetting() {
return getSymbolName("kPauseMovie", "k3");
}
Common::String PrivateEngine::getGoIntroSetting() {
return getSymbolName("kGoIntro", "k1");
}
Common::String PrivateEngine::getAlternateGameVariable() {
return getSymbolName("kAlternateGame", "k2");
}
Common::String PrivateEngine::getMainDesktopSetting() {
return getSymbolName("kMainDesktop", "k183", "k45");
}
Common::String PrivateEngine::getDiaryTOCSetting() {
return getSymbolName("kDiaryTOC", "k185");
}
Common::String PrivateEngine::getDiaryMiddleSetting() {
return getSymbolName("kDiaryMiddle", "k186");
}
Common::String PrivateEngine::getDiaryLastPageSetting() {
return getSymbolName("kDiaryLastPage", "k187");
}
Common::String PrivateEngine::getPoliceIndexVariable() {
return getSymbolName("kPoliceIndex", "k0");
}
Common::String PrivateEngine::getPOGoBustMovieSetting() {
return getSymbolName("kPOGoBustMovie", "k7");
}
Common::String PrivateEngine::getPoliceBustFromMOSetting() {
return getSymbolName("kPoliceBustFromMO", "k6");
}
Common::String PrivateEngine::getListenToPhoneSetting() {
return getSymbolName("kListenToPhone", "k9");
}
Common::String PrivateEngine::getWallSafeValueVariable() {
return getSymbolName("kWallSafeValue", "k3");
}
Common::String PrivateEngine::getPoliceArrivedVariable() {
return getSymbolName("kPoliceArrived", "k7");
}
Common::String PrivateEngine::getBeenDowntownVariable() {
return getSymbolName("kBeenDowntown", "k8");
}
Common::String PrivateEngine::getPoliceStationLocation() {
return getSymbolName("kLocationPO", "k12");
}
Common::String PrivateEngine::getExitCursor() {
return getSymbolName("kExit", "k5");
}
Common::String PrivateEngine::getInventoryCursor() {
return getSymbolName("kInventory", "k7");
}
const char *PrivateEngine::getSymbolName(const char *name, const char *strippedName, const char *demoName) {
if (_platform == Common::kPlatformWindows) {
if (_language == Common::EN_USA ||
_language == Common::JA_JPN ||
_language == Common::KO_KOR ||
_language == Common::RU_RUS) {
return name;
}
}
if (demoName != nullptr && isDemo()) {
return demoName;
}
return strippedName;
}
bool PrivateEngine::isSlotActive(const SubtitleSlot &slot) {
return slot.subs != nullptr && _mixer->isSoundHandleActive(slot.handle);
}
bool PrivateEngine::isSfxSubtitle(const Video::Subtitles *subs) {
if (!subs)
return false;
return subs->isSfx();
}
void PrivateEngine::selectPauseGame(Common::Point mousePos) {
if (_mode == 1) {
uint32 tol = 15;
Common::Rect window(_origin.x - tol, _origin.y - tol, _screenW - _origin.x + tol, _screenH - _origin.y + tol);
if (!window.contains(mousePos)) {
// Pause game and return to desktop
if (_pausedSetting.empty()) {
if (!_nextSetting.empty())
_pausedSetting = _nextSetting;
else
_pausedSetting = _currentSetting;
_nextSetting = getPauseMovieSetting();
if (_videoDecoder) {
_videoDecoder->pauseVideo(true);
_pausedVideo = _videoDecoder;
_pausedMovieName = _currentMovie;
}
if (_videoSubtitles || _voiceSlot.subs || _sfxSlot.subs) {
_system->hideOverlay();
}
_pausedBackgroundSoundName = _bgSound.name;
_compositeSurface->fillRect(_screenRect, 0);
_compositeSurface->setPalette(_framePalette, 0, 256);
_origin = Common::Point(kOriginZero[0], kOriginZero[1]);
drawMask(_frameImage);
_origin = Common::Point(kOriginOne[0], kOriginOne[1]);
}
}
}
}
void PrivateEngine::resumeGame() {
_nextSetting = _pausedSetting;
_pausedSetting = "";
_mode = 1;
_origin = Common::Point(kOriginOne[0], kOriginOne[1]);
if (_pausedVideo != nullptr) {
_videoDecoder = _pausedVideo;
_pausedVideo = nullptr;
// restore the name we saved in selectPauseGame
if (!_pausedMovieName.empty()) {
_currentMovie = _pausedMovieName;
_pausedMovieName.clear();
}
}
// always reload subtitles if a movie is active
// we do this unconditionally because the casebook might have loaded
// different subtitles while we were paused
if (!_currentMovie.empty()) {
loadSubtitles(convertPath(_currentMovie), kSubtitleVideo);
}
if (_videoDecoder) {
_videoDecoder->pauseVideo(false);
_needToDrawScreenFrame = true;
}
if (!_pausedBackgroundSoundName.empty()) {
playBackgroundSound(_pausedBackgroundSoundName);
_pausedBackgroundSoundName.clear();
}
// force draw the subtitle once
// the screen was likely wiped by the pause menu
// to account for the subtitle which was already rendered and we wiped the screen before it finished we must
// force the subtitle system to ignore its cache and redraw the text.
// calling adjustSubtitleSize() makes the next drawSubtitle call perform a full redraw
// automatically, so we don't need to pass 'true'
adjustSubtitleSize();
if (_videoSubtitles || _voiceSlot.subs || _sfxSlot.subs) {
_system->showOverlay(false);
_system->clearOverlay();
// redraw video subtitles
if (_videoDecoder && _videoSubtitles)
_videoSubtitles->drawSubtitle(_videoDecoder->getTime(), false, _sfxSubtitles);
// draw all remaining active subtitles
if (isSlotActive(_voiceSlot)) {
uint32 time = _mixer->getElapsedTime(_voiceSlot.handle).msecs();
_voiceSlot.subs->drawSubtitle(time, false, _sfxSubtitles);
} else if (isSlotActive(_sfxSlot)) {
uint32 time = _mixer->getElapsedTime(_sfxSlot.handle).msecs();
_sfxSlot.subs->drawSubtitle(time, false, _sfxSubtitles);
}
}
}
bool PrivateEngine::selectExit(Common::Point mousePos) {
mousePos = mousePos - _origin;
Common::String ns = "";
int rs = 100000000;
for (ExitList::const_iterator it = _exits.begin(); it != _exits.end(); ++it) {
const ExitInfo &e = *it;
int cs = e.rect.width() * e.rect.height();
//debug("Testing exit %s %d", e.nextSetting->c_str(), cs);
if (e.rect.contains(mousePos)) {
//debug("Inside! %d %d", cs, rs);
if (cs < rs && !e.nextSetting.empty()) { // TODO: check this
// an item was not taken
if (_toTake) {
playForegroundSound(_takeLeaveSound, getLeaveSound());
_toTake = false;
}
//debug("Found Exit %s %d", e.nextSetting->c_str(), cs);
rs = cs;
ns = e.nextSetting;
}
}
}
if (!ns.empty()) {
if (_mode == 1) {
_numberOfClicks--; // count click only if it hits a hotspot
}
_nextSetting = ns;
_highlightMasks = false;
return true;
}
return false;
}
bool PrivateEngine::selectMask(Common::Point mousePos) {
Common::String ns;
for (MaskList::const_iterator it = _masks.begin(); it != _masks.end(); ++it) {
const MaskInfo &m = *it;
//debug("Testing mask %s", m.nextSetting->c_str());
if (inMask(m.surf, mousePos)) {
//debug("Inside!");
if (!m.nextSetting.empty()) { // TODO: check this
//debug("Found Mask %s", m.nextSetting->c_str());
ns = m.nextSetting;
}
if (m.flag1 != nullptr) { // TODO: check this
// an item was taken
if (_toTake) {
addInventory(m.inventoryItem, *(m.flag1->name));
playForegroundSound(_takeLeaveSound, getTakeSound());
_toTake = false;
_haveTakenItem = true;
}
}
if (m.flag2 != nullptr) {
setSymbol(m.flag2, 1);
}
break;
}
}
if (!ns.empty()) {
if (_mode == 1) {
_numberOfClicks--; // count click only if it hits a hotspot
}
_nextSetting = ns;
_highlightMasks = false;
return true;
}
return false;
}
bool PrivateEngine::selectLocation(const Common::Point &mousePos) {
if (_locationMasks.size() == 0) {
return false;
}
uint i = 0;
int totalLocations = 0;
for (auto &it : maps.locationList) {
const Private::Symbol *sym = maps.locations.getVal(it);
if (sym->u.val) {
if (_locationMasks[i].box.contains(mousePos)) {
bool diaryPageSet = false;
for (uint j = 0; j < _diaryPages.size(); j++) {
if (_diaryPages[j].locationID == totalLocations + 1) {
_currentDiaryPage = j;
diaryPageSet = true;
break;
}
}
// Prevent crash if there are no memories for this location
if (!diaryPageSet) {
return true;
}
_nextSetting = _locationMasks[i].nextSetting;
return true;
}
i++;
}
totalLocations++;
}
return false;
}
bool PrivateEngine::selectDiaryNextPage(Common::Point mousePos) {
mousePos = mousePos - _origin;
if (mousePos.x < 0 || mousePos.y < 0)
return false;
if (_diaryNextPageExit.rect.contains(mousePos)) {
_currentDiaryPage++;
_nextSetting = _diaryNextPageExit.nextSetting;
playForegroundSound(getPaperShuffleSound());
return true;
}
return false;
}
bool PrivateEngine::selectDiaryPrevPage(Common::Point mousePos) {
mousePos = mousePos - _origin;
if (mousePos.x < 0 || mousePos.y < 0)
return false;
if (_diaryPrevPageExit.rect.contains(mousePos)) {
_currentDiaryPage--;
_nextSetting = _diaryPrevPageExit.nextSetting;
playForegroundSound(getPaperShuffleSound());
return true;
}
return false;
}
bool PrivateEngine::selectMemory(const Common::Point &mousePos) {
for (uint i = 0; i < _memoryMasks.size(); i++) {
if (inMask(_memoryMasks[i].surf, mousePos)) {
clearAreas();
_nextMovie = _diaryPages[_currentDiaryPage].memories[i].movie;
_nextSetting = getDiaryMiddleSetting();
return true;
}
}
return false;
}
void PrivateEngine::addMemory(const Common::String &path) {
size_t index = path.findLastOf('\\');
Common::String location = path.substr(index + 2, 2);
Common::String imagePath;
// Paths to the global folder have a different pattern from other paths
if (path.contains("global")) {
if (path.contains("spoc00xs")) {
imagePath = "inface/diary/ss_icons/global/transiti/ipoc00.bmp";
} else {
imagePath = "inface/diary/ss_icons/global/transiti/animatio/mo/imo" + path.substr(index + 4, 3) + ".bmp";
}
} else {
// First letter after the last \ is an s, which isn't needed; next 2 are location; and the next 3 are what image to use
imagePath = "inface/diary/ss_icons/" + location + "/i" + location + path.substr(index + 4, 3) + ".bmp";
}
if (!Common::File::exists(convertPath(imagePath))) {
return;
}
MemoryInfo memory;
memory.movie = path;
memory.image = imagePath;
for (int i = _diaryPages.size() - 1; i >= 0; i--) {
if (_diaryPages[i].locationName == location) {
if (_diaryPages[i].memories.size() == 6) {
DiaryPage diaryPage;
diaryPage.locationName = location;
diaryPage.locationID = _diaryPages[i].locationID;
diaryPage.memories.push_back(memory);
_diaryPages.insert_at(i + 1, diaryPage);
return;
}
_diaryPages[i].memories.push_back(memory);
return;
}
}
DiaryPage diaryPage;
diaryPage.locationName = location;
diaryPage.locationID = -1;
uint locationIndex = 0;
for (auto &it : maps.locationList) {
Private::Symbol *sym = maps.locations.getVal(it);
locationIndex++;
Common::String currentLocation = it.substr(9);
if (it.size() <= 3) {
if (it == "k0") {
currentLocation = "mo";
} else if (it == "k1") {
currentLocation = "is";
} else if (it == "k2") {
currentLocation = "mw";
} else if (it == "k3") {
currentLocation = "cs";
} else if (it == "k4") {
currentLocation = "cw";
} else if (it == "k5") {
currentLocation = "ts";
} else if (it == "k6") {
currentLocation = "bo";
} else if (it == "k7") {
currentLocation = "gz";
} else if (it == "k8") {
currentLocation = "sg";
} else if (it == "k9") {
currentLocation = "da";
} else if (it == "k10") {
currentLocation = "dl";
} else if (it == "k11") {
currentLocation = "vn";
} else if (it == "k12") {
currentLocation = "po";
} else if (it == "k13") {
currentLocation = "dc";
} else
error("Unknown location symbol %s", it.c_str());
}
currentLocation.toLowercase();
if (currentLocation == location) {
// Ensure that the location is marked as visited.
// Police station video spoc00xs can be played before the
// police station has been visited if the player has not
// been busted by the police yet.
setLocationAsVisited(sym);
diaryPage.locationID = locationIndex;
break;
}
}
assert(diaryPage.locationID != -1);
diaryPage.memories.push_back(memory);
for (int i = _diaryPages.size() - 1; i >= 0; i--) {
if (_diaryPages[i].locationID < diaryPage.locationID) {
_diaryPages.insert_at(i + 1, diaryPage);
return;
}
}
_diaryPages.insert_at(0, diaryPage);
}
bool PrivateEngine::inInventory(const Common::String &bmp) const {
for (InvList::const_iterator it = inventory.begin(); it != inventory.end(); ++it) {
if (it->diaryImage == bmp)
return true;
}
return false;
}
void PrivateEngine::addInventory(const Common::String &bmp, Common::String &flag) {
// set game flag
if (!flag.empty()) {
Symbol *sym = maps.lookupVariable(&flag);
setSymbol(sym, 1);
}
// add to casebook
if (!inInventory(bmp)) {
InventoryItem i;
i.diaryImage = bmp;
i.flag = flag;
inventory.push_back(i);
}
}
void PrivateEngine::removeInventory(const Common::String &bmp) {
for (InvList::iterator it = inventory.begin(); it != inventory.end(); ++it) {
if (it->diaryImage == bmp) {
// clear game flag
if (!it->flag.empty()) {
Symbol *sym = maps.lookupVariable(&(it->flag));
setSymbol(sym, 0);
}
// remove from casebook
inventory.erase(it);
break;
}
}
}
void PrivateEngine::removeRandomInventory() {
// This logic was extracted from the executable.
// Examples:
// 0-3 items: 0 items removed
// 4-6 items: 1 item removed
// 7-10 items: 2 items removed
uint numberOfItemsToRemove = (inventory.size() * 30) / 100;
for (uint i = 0; i < numberOfItemsToRemove; i++) {
uint indexToRemove = _rnd->getRandomNumber(inventory.size() - 1);
uint index = 0;
for (InvList::iterator it = inventory.begin(); it != inventory.end(); ++it) {
if (index == indexToRemove) {
removeInventory(it->diaryImage);
break;
}
index++;
}
}
}
bool PrivateEngine::selectAMRadioArea(Common::Point mousePos) {
if (_AMRadioArea.surf == nullptr)
return false;
if (inMask(_AMRadioArea.surf, mousePos)) {
playRadio(_AMRadio, false);
return true;
}
return false;
}
bool PrivateEngine::selectPoliceRadioArea(Common::Point mousePos) {
if (_policeRadioArea.surf == nullptr)
return false;
if (inMask(_policeRadioArea.surf, mousePos)) {
playRadio(_policeRadio, true);
return true;
}
return false;
}
void PrivateEngine::addDossier(Common::String &page1, Common::String &page2) {
// Each dossier page can only be added once.
// Do this even when loading games to fix saves with duplicates.
for (uint i = 0; i < _dossiers.size(); i++) {
if (_dossiers[i].page1 == page1) {
return;
}
}
DossierInfo d;
d.page1 = page1;
d.page2 = page2;
_dossiers.push_back(d);
}
void PrivateEngine::loadDossier() {
int x = 40;
int y = 30;
MaskInfo m;
DossierInfo d = _dossiers[_dossierSuspect];
if (_dossierPage == 0) {
m.surf = loadMask(d.page1, x, y, true);
} else if (_dossierPage == 1) {
m.surf = loadMask(d.page2, x, y, true);
} else {
error("Invalid page");
}
m.cursor = "default";
_dossierPageMask = m;
_masks.push_back(m); // not push_front, as this occurs after DossierChgSheet
}
bool PrivateEngine::selectDossierPage(Common::Point mousePos) {
if (_dossierPageMask.surf == nullptr) {
return false;
}
if (inMask(_dossierPageMask.surf, mousePos)) {
return true;
}
return false;
}
bool PrivateEngine::selectDossierNextSuspect(Common::Point mousePos) {
if (_dossierNextSuspectMask.surf == nullptr)
return false;
if (inMask(_dossierNextSuspectMask.surf, mousePos)) {
if ((_dossierSuspect + 1) < _dossiers.size()) {
playForegroundSound(getPaperShuffleSound());
_dossierSuspect++;
_dossierPage = 0;
// reload kDossierOpen
_nextSetting = _currentSetting;
}
return true;
}
return false;
}
bool PrivateEngine::selectDossierPrevSheet(Common::Point mousePos) {
if (_dossierNextSheetMask.surf == nullptr)
return false;
if (inMask(_dossierPrevSheetMask.surf, mousePos)) {
if (_dossierPage == 1) {
playForegroundSound(getPaperShuffleSound());
_dossierPage = 0;
// reload kDossierOpen
_nextSetting = _currentSetting;
}
return true;
}
return false;
}
bool PrivateEngine::selectDossierNextSheet(Common::Point mousePos) {
if (_dossierNextSheetMask.surf == nullptr)
return false;
if (inMask(_dossierNextSheetMask.surf, mousePos)) {
DossierInfo m = _dossiers[_dossierSuspect];
if (_dossierPage == 0 && !m.page2.empty()) {
playForegroundSound(getPaperShuffleSound());
_dossierPage = 1;
// reload kDossierOpen
_nextSetting = _currentSetting;
}
return true;
}
return false;
}
bool PrivateEngine::selectDossierPrevSuspect(Common::Point mousePos) {
if (_dossierPrevSuspectMask.surf == nullptr)
return false;
if (inMask(_dossierPrevSuspectMask.surf, mousePos)) {
if (_dossierSuspect > 0) {
playForegroundSound(getPaperShuffleSound());
_dossierSuspect--;
_dossierPage = 0;
// reload kDossierOpen
_nextSetting = _currentSetting;
}
return true;
}
return false;
}
void PrivateEngine::addRadioClip(
Radio &radio, const Common::String &name, int priority,
int disabledPriority1, bool exactPriorityMatch1,
int disabledPriority2, bool exactPriorityMatch2,
const Common::String &flagName, int flagValue) {
// lookup radio clip by name
RadioClip *clip = nullptr;
for (uint i = 0; i < radio.clips.size(); i++) {
if (radio.clips[i].name == name) {
clip = &radio.clips[i];
break;
}
}
// add clip if new
if (clip == nullptr) {
RadioClip newClip;
newClip.name = name;
newClip.played = false;
newClip.priority = priority;
newClip.disabledPriority1 = disabledPriority1;
newClip.exactPriorityMatch1 = exactPriorityMatch1;
newClip.disabledPriority2 = disabledPriority2;
newClip.exactPriorityMatch2 = exactPriorityMatch2;
newClip.flagName = flagName;
newClip.flagValue = flagValue;
radio.clips.push_back(newClip);
clip = &radio.clips[radio.clips.size() - 1];
}
// disable other clips based on the clip's priority
disableRadioClips(radio, clip->priority);
}
void PrivateEngine::initializeAMRadioChannels(uint clipCount) {
Radio &radio = _AMRadio;
assert(clipCount < radio.clips.size());
// clear all channels
for (uint i = 0; i < ARRAYSIZE(radio.channels); i++) {
radio.channels[i] = -1;
}
// build array of playable clip indexes (up to clipCount)
Common::Array<uint> playableClips;
for (uint i = 0; i < clipCount; i++) {
if (!radio.clips[i].played) {
playableClips.push_back(i);
}
}
// place the highest priority clips in the channels (up to two)
uint channelCount;
switch (playableClips.size()) {
case 0: channelCount = 0; break;
case 1: channelCount = 1; break;
case 2: channelCount = 1; break;
case 3: channelCount = 1; break;
default: channelCount = 2; break;
}
uint channel = 0;
uint end = 0;
while (channel < channelCount) {
channel++;
if (channel < playableClips.size()) {
uint start = channel;
uint remainingClips = playableClips.size() - start;
while (remainingClips--) {
RadioClip &clip1 = radio.clips[playableClips[start]];
RadioClip &clip2 = radio.clips[playableClips[end]];
if (clip1.priority < clip2.priority) {
SWAP(playableClips[start], playableClips[end]);
}
start++;
}
}
radio.channels[channel - 1] = playableClips[end];
end++;
}
// build another array of playable clip indexes, starting at clipCount
Common::Array<uint> morePlayableClips;
for (uint i = clipCount; i < radio.clips.size(); i++) {
if (!radio.clips[i].played) {
morePlayableClips.push_back(i);
}
}
// shuffle second array
if (!morePlayableClips.empty()) {
for (uint i = morePlayableClips.size() - 1; i > 0; i--) {
uint n = _rnd->getRandomNumber(i);
SWAP(morePlayableClips[i], morePlayableClips[n]);
}
}
// install some of the clips from the second array into channels, starting
// at the end of the channel array to keep the highest priority clips.
uint copyCount = morePlayableClips.size();
if (playableClips.size() <= 3) { // not morePlayableClips
copyCount = MIN<uint>(copyCount, 2);
} else {
copyCount = MIN<uint>(copyCount, 1);
}
for (uint i = 0; i < copyCount; i++) {
radio.channels[2 - i] = morePlayableClips[i];
}
// shuffle channels
for (uint i = ARRAYSIZE(radio.channels) - 1; i > 0; i--) {
uint n = _rnd->getRandomNumber(i);
SWAP(radio.channels[i], radio.channels[n]);
}
}
void PrivateEngine::initializePoliceRadioChannels() {
Radio &radio = _policeRadio;
// clear all channels
for (uint i = 0; i < ARRAYSIZE(radio.channels); i++) {
radio.channels[i] = -1;
}
// build array of playable clip indexes
Common::Array<uint> playableClips;
for (uint i = 0; i < radio.clips.size(); i++) {
if (!radio.clips[i].played) {
playableClips.push_back(i);
}
}
// place the highest priority clips in the channels (up to three)
uint channelCount = MIN<uint>(playableClips.size(), ARRAYSIZE(radio.channels));
uint channel = 0;
uint end = 0;
while (channel < channelCount) {
channel++;
if (channel < playableClips.size()) {
uint start = channel;
uint remainingClips = playableClips.size() - start;
while (remainingClips--) {
RadioClip &clip1 = radio.clips[playableClips[start]];
RadioClip &clip2 = radio.clips[playableClips[end]];
if (clip1.priority < clip2.priority) {
SWAP(playableClips[start], playableClips[end]);
}
start++;
}
}
radio.channels[channel - 1] = playableClips[end];
end++;
}
}
void PrivateEngine::disableRadioClips(Radio &radio, int priority) {
for (uint i = 0; i < radio.clips.size(); i++) {
RadioClip &clip = radio.clips[i];
if (clip.played) {
continue;
}
if (clip.disabledPriority1) {
if ((clip.exactPriorityMatch1 && priority == clip.disabledPriority1) ||
(!clip.exactPriorityMatch1 && priority <= clip.disabledPriority1)) {
clip.played = true;
}
}
if (clip.disabledPriority2) {
if ((clip.exactPriorityMatch2 && priority == clip.disabledPriority2) ||
(!clip.exactPriorityMatch2 && priority <= clip.disabledPriority2)) {
clip.played = true;
}
}
}
}
void PrivateEngine::playRadio(Radio &radio, bool randomlyDisableClips) {
// if radio is already playing then turn it off
if (isSoundPlaying(*(radio.sound))) {
stopForegroundSounds();
return;
}
// search channels for first available clip
for (uint i = 0; i < ARRAYSIZE(radio.channels); i++) {
// skip empty channels
if (radio.channels[i] == -1) {
continue;
}
// verify that clip hasn't been already been played
RadioClip &clip = radio.clips[radio.channels[i]];
radio.channels[i] = -1;
if (clip.played) {
continue;
}
// the police radio randomly disables clips (!)
if (randomlyDisableClips) {
uint r = _rnd->getRandomNumber(9);
if (r < 3) {
clip.played = true;
break; // play radio.wav
}
}
// play the clip
Common::String sound = radio.path + clip.name + ".wav";
stopForegroundSounds();
playForegroundSound(*(radio.sound), sound);
clip.played = true;
if (!clip.flagName.empty()) {
Symbol *flag = maps.lookupVariable(&(clip.flagName));
setSymbol(flag, clip.flagValue);
}
return;
}
// play default radio sound
stopForegroundSounds();
playForegroundSound(*(radio.sound), "inface/radio/radio.wav");
}
void PrivateEngine::addPhone(const Common::String &name, bool once, int startIndex, int endIndex, const Common::String &flagName, int flagValue) {
// lookup phone clip by name and index range
PhoneInfo *phone = nullptr;
for (PhoneList::iterator it = _phones.begin(); it != _phones.end(); ++it) {
if (it->name == name && it->startIndex == startIndex && it->endIndex == endIndex) {
phone = &(*it);
break;
}
}
// add or update phone clip
if (phone == nullptr) {
PhoneInfo newPhone;
newPhone.name = name;
newPhone.once = once;
newPhone.startIndex = startIndex;
newPhone.endIndex = endIndex;
newPhone.flagName = flagName;
newPhone.flagValue = flagValue;
newPhone.status = kPhoneStatusWaiting;
newPhone.callCount = 0;
newPhone.soundIndex = 0;
// add single clip or a range of clips that occur in a random order
if (startIndex == endIndex) {
Common::String sound = name + ".wav";
newPhone.sounds.push_back(sound);
} else {
for (int i = startIndex; i <= endIndex; i++) {
Common::String sound = Common::String::format("%s%02d.wav", name.c_str(), i);
newPhone.sounds.push_back(sound);
}
// shuffle
for (uint i = newPhone.sounds.size() - 1; i > 0; i--) {
uint n = _rnd->getRandomNumber(i);
SWAP<Common::String>(newPhone.sounds[i], newPhone.sounds[n]);
}
}
_phones.push_back(newPhone);
} else {
// update an available phone clip's state if its sounds haven't been played yet
if (phone->soundIndex < phone->sounds.size()) {
// reset the call count
phone->callCount = 0;
// the first PhoneClip() call does not cause the phone clip to ring,
// but the second call does. if a phone clip has multiple sounds and
// one has been answered then its status changes to waiting so that
// the next PhoneClip() call will make the next sound available.
if (phone->status == kPhoneStatusWaiting) {
phone->status = kPhoneStatusAvailable;
} else if (phone->status == kPhoneStatusAnswered) {
phone->status = kPhoneStatusWaiting;
}
}
}
}
void PrivateEngine::initializePhoneOnDesktop() {
// any phone clips that were missed, or left ringing, are available
// unless they are phone clips that only occur once.
for (PhoneList::iterator it = _phones.begin(); it != _phones.end(); ++it) {
if (!it->once && (it->status == kPhoneStatusCalling || it->status == kPhoneStatusMissed)) {
it->status = kPhoneStatusAvailable;
}
}
}
void PrivateEngine::checkPhoneCall() {
if (_phoneArea.surf == nullptr) {
return;
}
if (isSoundPlaying()) {
return;
}
// any phone clips that were calling have been missed
for (PhoneList::iterator it = _phones.begin(); it != _phones.end(); ++it) {
if (it->status == kPhoneStatusCalling) {
it->status = kPhoneStatusMissed;
}
}
// get the next available phone clip
PhoneInfo *phone = nullptr;
for (PhoneList::iterator it = _phones.begin(); it != _phones.end(); ++it) {
if (it->status == kPhoneStatusAvailable &&
it->soundIndex < it->sounds.size() &&
it->callCount < (it->once ? 1 : 3)) {
phone = &(*it);
break;
}
}
if (phone == nullptr) {
return;
}
phone->status = kPhoneStatusCalling;
phone->callCount++;
playForegroundSound(_phoneCallSound, _phonePrefix + "phone.wav");
}
bool PrivateEngine::cursorPhoneArea(Common::Point mousePos) {
if (_phoneArea.surf == nullptr) {
return false;
}
if (!isSoundPlaying(_phoneCallSound)) {
return false;
}
if (inMask(_phoneArea.surf, mousePos)) {
changeCursor(_phoneArea.cursor);
return true;
}
return false;
}
bool PrivateEngine::selectPhoneArea(Common::Point mousePos) {
if (_phoneArea.surf == nullptr) {
return false;
}
if (!isSoundPlaying(_phoneCallSound)) {
return false;
}
if (inMask(_phoneArea.surf, mousePos)) {
// get phone clip to answer
PhoneInfo *phone = nullptr;
for (PhoneList::iterator it = _phones.begin(); it != _phones.end(); ++it) {
if (it->status == kPhoneStatusCalling) {
phone = &(*it);
break;
}
}
if (phone == nullptr) {
return true;
}
// phone clip has been answered, select sound
phone->status = kPhoneStatusAnswered;
Common::String sound = _phonePrefix + phone->sounds[phone->soundIndex];
phone->soundIndex++;
// -100 indicates that the variable should be decremented
Symbol *flag = maps.lookupVariable(&(phone->flagName));
if (phone->flagValue == -100) {
setSymbol(flag, flag->u.val - 1);
} else {
setSymbol(flag, phone->flagValue);
}
stopForegroundSounds(); // stop phone ringing
playForegroundSound(sound);
_nextSetting = getListenToPhoneSetting();
changeCursor("default");
return true;
}
return false;
}
void PrivateEngine::initializeWallSafeValue() {
if (isDemo()) {
return;
}
// initialize to a random value that is not the combination
Private::Symbol *sym = maps.variables.getVal(getWallSafeValueVariable());
int value;
do {
value = _rnd->getRandomNumber(999);
} while (value == 426);
sym->u.val = value;
}
bool PrivateEngine::selectSafeDigit(Common::Point mousePos) {
if (_safeDigitArea[0].surf == nullptr)
return false;
mousePos = mousePos - _origin;
if (mousePos.x < 0 || mousePos.y < 0)
return false;
for (uint d = 0 ; d < 3; d ++)
if (_safeDigitRect[d].contains(mousePos)) {
incrementSafeDigit(d);
_nextSetting = _safeDigitArea[d].nextSetting;
return true;
}
return false;
}
void PrivateEngine::addSafeDigit(uint32 d, Common::Rect *rect) {
MaskInfo m;
_safeDigitRect[d] = *rect;
int digitValue = getSafeDigit(d);
m.surf = loadMask(Common::String::format(_safeNumberPath.c_str(), digitValue), _safeDigitRect[d].left, _safeDigitRect[d].top, true);
m.cursor = getExitCursor();
m.nextSetting = _currentSetting;
m.flag1 = nullptr;
m.flag2 = nullptr;
_safeDigitArea[d] = m;
}
int PrivateEngine::getSafeDigit(uint32 d) {
assert(d < 3);
Private::Symbol *sym = maps.variables.getVal(getWallSafeValueVariable());
int value = sym->u.val;
byte digits[3];
digits[0] = value / 100;
digits[1] = (value / 10) % 10;
digits[2] = value % 10;
return digits[d];
}
void PrivateEngine::incrementSafeDigit(uint32 d) {
assert(d < 3);
Private::Symbol *sym = maps.variables.getVal(getWallSafeValueVariable());
int value = sym->u.val;
byte digits[3];
digits[0] = value / 100;
digits[1] = (value / 10) % 10;
digits[2] = value % 10;
digits[d] = (digits[d] + 1) % 10;
sym->u.val = (100 * digits[0]) + (10 * digits[1]) + digits[2];
}
bool PrivateEngine::selectLoadGame(Common::Point mousePos) {
if (_loadGameMask.surf == nullptr)
return false;
if (inMask(_loadGameMask.surf, mousePos)) {
loadGameDialog();
return true;
}
return false;
}
bool PrivateEngine::selectSaveGame(Common::Point mousePos) {
if (_saveGameMask.surf == nullptr)
return false;
if (inMask(_saveGameMask.surf, mousePos)) {
saveGameDialog();
return true;
}
return false;
}
bool PrivateEngine::hasFeature(EngineFeature f) const {
return (f == kSupportsReturnToLauncher);
}
void PrivateEngine::restartGame() {
debugC(1, kPrivateDebugFunction, "restartGame");
Common::String alternateGameVariableName = getAlternateGameVariable();
for (NameList::iterator it = maps.variableList.begin(); it != maps.variableList.end(); ++it) {
Private::Symbol *sym = maps.variables.getVal(*it);
if (*(sym->name) != alternateGameVariableName)
sym->u.val = 0;
}
// Police Bust
resetPoliceBust();
// Diary
for (NameList::iterator it = maps.locationList.begin(); it != maps.locationList.end(); ++it) {
Private::Symbol *sym = maps.locations.getVal(*it);
sym->u.val = 0;
}
inventory.clear();
_toTake = false;
_haveTakenItem = false;
_dossiers.clear();
_diaryPages.clear();
// Sounds
_AMRadio.clear();
_policeRadio.clear();
_phones.clear();
_pausedBackgroundSoundName.clear();
// Movies
_repeatedMovieExit = "";
_playedMovies.clear();
destroyVideo();
// Pause
_pausedSetting = "";
_pausedMovieName.clear();
// VSPicture
_nextVS = "";
// Wall Safe
initializeWallSafeValue();
// Timer
clearTimer();
}
Common::Error PrivateEngine::loadGameStream(Common::SeekableReadStream *stream) {
// We don't want to continue with any sound or videos from a previous game
stopSounds();
destroyVideo();
_pausedMovieName.clear();
debugC(1, kPrivateDebugFunction, "loadGameStream");
// Read and validate metadata header
SavegameMetadata meta;
if (!readSavegameMetadata(stream, meta)) {
return Common::kReadingFailed;
}
// Log unexpected language or platform
if (meta.language != _language) {
warning("Save language %d different than game %d", meta.language, _language);
}
if (meta.platform != _platform) {
warning("Save platform %d different than game %d", meta.platform, _platform);
}
Common::Serializer s(stream, nullptr);
int val;
for (NameList::iterator it = maps.variableList.begin(); it != maps.variableList.end(); ++it) {
s.syncAsUint32LE(val);
Private::Symbol *sym = maps.variables.getVal(*it);
sym->u.val = val;
}
// Diary
for (NameList::iterator it = maps.locationList.begin(); it != maps.locationList.end(); ++it) {
s.syncAsUint32LE(val);
Private::Symbol *sym = maps.locations.getVal(*it);
sym->u.val = val;
}
// Inventory
inventory.clear();
uint32 size = stream->readUint32LE();
for (uint32 i = 0; i < size; ++i) {
InventoryItem inv;
inv.diaryImage = stream->readString();
inv.flag = stream->readString();
inventory.push_back(inv);
}
_toTake = (stream->readByte() == 1);
_haveTakenItem = (stream->readByte() == 1);
// Diary pages
_diaryPages.clear();
uint32 diaryPagesSize = stream->readUint32LE();
for (uint32 i = 0; i < diaryPagesSize; i++) {
DiaryPage diaryPage;
diaryPage.locationName = stream->readString();
diaryPage.locationID = stream->readUint32LE();
uint32 memoriesSize = stream->readUint32LE();
for (uint32 j = 0; j < memoriesSize; j++) {
MemoryInfo memory;
memory.image = stream->readString();
memory.movie = stream->readString();
diaryPage.memories.push_back(memory);
}
_diaryPages.push_back(diaryPage);
}
// Dossiers
_dossiers.clear();
size = stream->readUint32LE();
for (uint32 i = 0; i < size; ++i) {
Common::String page1 = stream->readString();
Common::String page2 = stream->readString();
addDossier(page1, page2);
}
// Police Bust
_policeBustEnabled = (stream->readByte() == 1);
_policeSirenPlayed = (stream->readByte() == 1);
_numberOfClicks = stream->readSint32LE();
_numberClicksAfterSiren = stream->readSint32LE();
_policeBustMovieIndex = stream->readSint32LE();
_policeBustMovie = stream->readString();
_policeBustPreviousSetting = stream->readString();
// Radios
Radio *radios[] = { &_AMRadio, &_policeRadio };
for (uint r = 0; r < ARRAYSIZE(radios); r++) {
Radio *radio = radios[r];
radio->clear();
size = stream->readUint32LE();
for (uint32 i = 0; i < size; ++i) {
RadioClip clip;
clip.name = stream->readString();
clip.played = (stream->readByte() == 1);
clip.priority = stream->readSint32LE();
clip.disabledPriority1 = stream->readSint32LE();
clip.exactPriorityMatch1 = (stream->readByte() == 1);
clip.disabledPriority2 = stream->readSint32LE();
clip.exactPriorityMatch2 = (stream->readByte() == 1);
clip.flagName = stream->readString();
clip.flagValue = stream->readSint32LE();
radio->clips.push_back(clip);
}
for (uint i = 0; i < ARRAYSIZE(radio->channels); i++) {
radio->channels[i] = stream->readSint32LE();
}
}
size = stream->readUint32LE();
_phones.clear();
for (uint32 j = 0; j < size; ++j) {
PhoneInfo p;
p.name = stream->readString();
p.once = (stream->readByte() == 1);
p.startIndex = stream->readSint32LE();
p.endIndex = stream->readSint32LE();
p.flagName = stream->readString();
p.flagValue = stream->readSint32LE();
p.status = (PhoneStatus)stream->readByte();
p.callCount = stream->readSint32LE();
p.soundIndex = stream->readUint32LE();
uint32 phoneSoundsSize = stream->readUint32LE();
for (uint32 i = 0; i < phoneSoundsSize; i++) {
p.sounds.push_back(stream->readString());
}
_phones.push_back(p);
}
// Played media
_repeatedMovieExit = stream->readString();
_playedMovies.clear();
size = stream->readUint32LE();
for (uint32 i = 0; i < size; ++i) {
_playedMovies.setVal(stream->readString(), true);
}
// VSPicture
_nextVS = stream->readString();
// Paused setting
_pausedSetting = stream->readString();
// Restore a movie that was playing
_currentMovie = stream->readString();
/* int currentTime = */ stream->readUint32LE();
if (!_currentMovie.empty()) {
_videoDecoder = new Video::SmackerDecoder();
playVideo(_currentMovie);
_videoDecoder->pauseVideo(true);
// TODO: implement seek
}
if (_pausedSetting.empty())
_nextSetting = getMainDesktopSetting();
else
_nextSetting = getPauseMovieSetting();
// Sounds
if (meta.version >= 4) {
_pausedBackgroundSoundName = stream->readString();
} else {
_pausedBackgroundSoundName.clear();
}
return Common::kNoError;
}
Common::Error PrivateEngine::saveGameStream(Common::WriteStream *stream, bool isAutosave) {
debugC(1, kPrivateDebugFunction, "saveGameStream(%d)", isAutosave);
if (isAutosave)
return Common::kNoError;
// Metadata
SavegameMetadata meta;
meta.version = kCurrentSavegameVersion;
meta.language = _language;
meta.platform = _platform;
writeSavegameMetadata(stream, meta);
// Variables
for (NameList::const_iterator it = maps.variableList.begin(); it != maps.variableList.end(); ++it) {
const Private::Symbol *sym = maps.variables.getVal(*it);
stream->writeUint32LE(sym->u.val);
}
// Diary
for (NameList::const_iterator it = maps.locationList.begin(); it != maps.locationList.end(); ++it) {
const Private::Symbol *sym = maps.locations.getVal(*it);
stream->writeUint32LE(sym->u.val);
}
stream->writeUint32LE(inventory.size());
for (InvList::const_iterator it = inventory.begin(); it != inventory.end(); ++it) {
stream->writeString(it->diaryImage);
stream->writeByte(0);
stream->writeString(it->flag);
stream->writeByte(0);
}
stream->writeByte(_toTake ? 1 : 0);
stream->writeByte(_haveTakenItem ? 1 : 0);
stream->writeUint32LE(_diaryPages.size());
for (uint i = 0; i < _diaryPages.size(); i++) {
stream->writeString(_diaryPages[i].locationName);
stream->writeByte(0);
stream->writeUint32LE(_diaryPages[i].locationID);
stream->writeUint32LE(_diaryPages[i].memories.size());
for (uint j = 0; j < _diaryPages[i].memories.size(); j++) {
stream->writeString(_diaryPages[i].memories[j].image);
stream->writeByte(0);
stream->writeString(_diaryPages[i].memories[j].movie);
stream->writeByte(0);
}
}
// Dossiers
stream->writeUint32LE(_dossiers.size());
for (DossierArray::const_iterator it = _dossiers.begin(); it != _dossiers.end(); ++it) {
stream->writeString(it->page1.c_str());
stream->writeByte(0);
if (!it->page2.empty())
stream->writeString(it->page2.c_str());
stream->writeByte(0);
}
// Police Bust
stream->writeByte(_policeBustEnabled ? 1 : 0);
stream->writeByte(_policeSirenPlayed ? 1 : 0);
stream->writeSint32LE(_numberOfClicks);
stream->writeSint32LE(_numberClicksAfterSiren);
stream->writeSint32LE(_policeBustMovieIndex);
stream->writeString(_policeBustMovie);
stream->writeByte(0);
stream->writeString(_policeBustPreviousSetting);
stream->writeByte(0);
// Radios
Radio *radios[] = { &_AMRadio, &_policeRadio };
for (uint r = 0; r < ARRAYSIZE(radios); r++) {
Radio *radio = radios[r];
stream->writeUint32LE(radio->clips.size());
for (uint i = 0; i < radio->clips.size(); i++) {
RadioClip &clip = radio->clips[i];
stream->writeString(clip.name);
stream->writeByte(0);
stream->writeByte(clip.played ? 1 : 0);
stream->writeSint32LE(clip.priority);
stream->writeSint32LE(clip.disabledPriority1);
stream->writeByte(clip.exactPriorityMatch1 ? 1 : 0);
stream->writeSint32LE(clip.disabledPriority2);
stream->writeByte(clip.exactPriorityMatch2 ? 1 : 0);
stream->writeString(clip.flagName);
stream->writeByte(0);
stream->writeSint32LE(clip.flagValue);
}
for (uint i = 0; i < ARRAYSIZE(radio->channels); i++) {
stream->writeSint32LE(radio->channels[i]);
}
}
// Phone
stream->writeUint32LE(_phones.size());
for (PhoneList::const_iterator it = _phones.begin(); it != _phones.end(); ++it) {
stream->writeString(it->name);
stream->writeByte(0);
stream->writeByte(it->once ? 1 : 0);
stream->writeSint32LE(it->startIndex);
stream->writeSint32LE(it->endIndex);
stream->writeString(it->flagName);
stream->writeByte(0);
stream->writeSint32LE(it->flagValue);
stream->writeByte(it->status);
stream->writeSint32LE(it->callCount);
stream->writeUint32LE(it->soundIndex);
stream->writeUint32LE(it->sounds.size());
for (uint i = 0; i < it->sounds.size(); i++) {
stream->writeString(it->sounds[i]);
stream->writeByte(0);
}
}
// Played media
stream->writeString(_repeatedMovieExit);
stream->writeByte(0);
stream->writeUint32LE(_playedMovies.size());
for (PlayedMediaTable::const_iterator it = _playedMovies.begin(); it != _playedMovies.end(); ++it) {
stream->writeString(it->_key);
stream->writeByte(0);
}
// VSPicture
stream->writeString(_nextVS);
stream->writeByte(0);
// In case the game was saved during a pause
stream->writeString(_pausedSetting);
stream->writeByte(0);
// If we were playing a movie
stream->writeString(_currentMovie);
stream->writeByte(0);
if (_videoDecoder)
stream->writeUint32LE(_videoDecoder->getCurFrame());
else
stream->writeUint32LE(0);
// Sounds
stream->writeString(_pausedBackgroundSoundName);
stream->writeByte(0);
return Common::kNoError;
}
Common::Path PrivateEngine::convertPath(const Common::String &name) {
Common::String path(name);
Common::String s1("\\");
Common::String s2("/");
while (path.contains(s1))
Common::replace(path, s1, s2);
s1 = Common::String("\"");
s2 = Common::String("");
Common::replace(path, s1, s2);
Common::replace(path, s1, s2);
path.toLowercase();
return Common::Path(path);
}
void PrivateEngine::playBackgroundSound(const Common::String &name) {
playSound(_bgSound, name, true);
}
void PrivateEngine::playForegroundSound(const Common::String &name) {
// stop sound if already playing. for example, the wall safe alarm.
for (uint i = 0; i < ARRAYSIZE(_fgSounds); i++) {
if (_fgSounds[i].name == name) {
if (isSoundPlaying(_fgSounds[i])) {
stopSound(_fgSounds[i]);
break;
}
}
}
// play using the first available sound
for (uint i = 0; i < ARRAYSIZE(_fgSounds); i++) {
if (!isSoundPlaying(_fgSounds[i])) {
playSound(_fgSounds[i], name, false);
break;
}
}
}
void PrivateEngine::playForegroundSound(Sound &sound, const Common::String &name) {
playSound(sound, name, false);
}
void PrivateEngine::playSound(Sound &sound, const Common::String &name, bool loop) {
sound.name = name;
Common::Path path = convertPath(name);
Common::SeekableReadStream *file = Common::MacResManager::openFileOrDataFork(path);
if (file == nullptr) {
error("unable to find sound file %s", path.toString().c_str());
}
Audio::LoopingAudioStream *stream = new Audio::LoopingAudioStream(Audio::makeWAVStream(file, DisposeAfterUse::YES), loop ? 0 : 1);
_mixer->stopHandle(sound.handle);
_mixer->playStream(Audio::Mixer::kSFXSoundType, &sound.handle, stream, -1, Audio::Mixer::kMaxChannelVolume);
loadSubtitles(path, kSubtitleAudio, &sound);
}
void PrivateEngine::stopForegroundSounds() {
for (uint i = 0; i < ARRAYSIZE(_fgSounds); i++) {
stopSound(_fgSounds[i]);
}
stopSound(_phoneCallSound);
stopSound(_AMRadioSound);
stopSound(_policeRadioSound);
stopSound(_takeLeaveSound);
}
void PrivateEngine::stopSounds() {
stopSound(_bgSound);
stopForegroundSounds();
}
void PrivateEngine::stopSound(Sound &sound) {
_mixer->stopHandle(sound.handle);
if (_voiceSlot.handle == sound.handle && _voiceSlot.subs) {
delete _voiceSlot.subs;
_voiceSlot.subs = nullptr;
}
if (_sfxSlot.handle == sound.handle && _sfxSlot.subs) {
delete _sfxSlot.subs;
_sfxSlot.subs = nullptr;
}
sound.name.clear();
}
bool PrivateEngine::isSoundPlaying() {
return _mixer->isSoundIDActive(-1);
}
bool PrivateEngine::isSoundPlaying(Sound &sound) {
return _mixer->isSoundHandleActive(sound.handle);
}
void PrivateEngine::waitForSoundsToStop() {
while (isSoundPlaying()) {
// since this is a blocking wait loop, the main engine loop in run() is not called until this loop finishes
// we must manually update and draw subtitles here otherwise sounds
// played via fSyncSound will play audio but show no subtitles.
updateSubtitles();
if (consumeEvents()) {
stopSounds();
return;
}
}
uint32 i = 100;
while (i--) { // one second extra
if (consumeEvents()) {
stopSounds();
return;
}
}
}
// returns true if interrupted by user or engine quitting
bool PrivateEngine::consumeEvents() {
if (shouldQuit()) {
return true;
}
Common::Event event;
while (_system->getEventManager()->pollEvent(event)) {
switch (event.type) {
case Common::EVENT_RETURN_TO_LAUNCHER:
case Common::EVENT_QUIT:
return true;
case Common::EVENT_CUSTOM_ENGINE_ACTION_START:
if (event.customType == kActionSkip) {
return true;
}
break;
default:
break;;
}
}
_system->updateScreen();
_system->delayMillis(10);
return false;
}
void PrivateEngine::adjustSubtitleSize() {
debugC(1, kPrivateDebugFunction, "%s()", __FUNCTION__);
if (!_videoSubtitles && !_voiceSlot.subs && !_sfxSlot.subs) return;
// calculate layout first then apply to both active sounds and video subtitled sound
// Subtitle positioning constants (as percentages of screen height)
const int HORIZONTAL_MARGIN = 20;
const float BOTTOM_MARGIN_PERCENT = 0.009f; // ~20px at 2160p
const float MAIN_MENU_HEIGHT_PERCENT = 0.093f; // ~200px at 2160p
const float ALTERNATE_MODE_HEIGHT_PERCENT = 0.102f; // ~220px at 2160p
const float DEFAULT_HEIGHT_PERCENT = 0.074f; // ~160px at 2160p
// Font sizing constants (as percentage of screen height)
const int MIN_FONT_SIZE = 8;
const float BASE_FONT_SIZE_PERCENT = 0.023f; // ~50px at 2160p
int16 h = _system->getOverlayHeight();
int16 w = _system->getOverlayWidth();
int bottomMargin = int(h * BOTTOM_MARGIN_PERCENT);
int topOffset = 0;
// If we are in the main menu, we need to adjust the position of the subtitles
if (_mode == 0) {
topOffset = int(h * MAIN_MENU_HEIGHT_PERCENT);
} else if (_mode == -1) {
topOffset = int(h * ALTERNATE_MODE_HEIGHT_PERCENT);
} else {
topOffset = int(h * DEFAULT_HEIGHT_PERCENT);
}
Common::Rect rect(HORIZONTAL_MARGIN, h - topOffset, w - HORIZONTAL_MARGIN, h - bottomMargin);
int fontSize = MAX(MIN_FONT_SIZE, int(h * BASE_FONT_SIZE_PERCENT));
// apply to video subtitles
if (_videoSubtitles) {
_videoSubtitles->setBBox(rect);
_videoSubtitles->setColor(0xff, 0xff, 0x80);
_videoSubtitles->setFont("LiberationSans-Regular.ttf", fontSize, Video::Subtitles::kFontStyleRegular);
_videoSubtitles->setFont("LiberationSans-Italic.ttf", fontSize, Video::Subtitles::kFontStyleItalic);
}
// apply to all active audio subtitles
if (_voiceSlot.subs) {
_voiceSlot.subs->setBBox(rect);
_voiceSlot.subs->setColor(0xff, 0xff, 0x80);
_voiceSlot.subs->setFont("LiberationSans-Regular.ttf", fontSize, Video::Subtitles::kFontStyleRegular);
_voiceSlot.subs->setFont("LiberationSans-Italic.ttf", fontSize, Video::Subtitles::kFontStyleItalic);
}
if (_sfxSlot.subs) {
_sfxSlot.subs->setBBox(rect);
_sfxSlot.subs->setColor(0xff, 0xff, 0x80);
_sfxSlot.subs->setFont("LiberationSans-Regular.ttf", fontSize, Video::Subtitles::kFontStyleRegular);
_sfxSlot.subs->setFont("LiberationSans-Italic.ttf", fontSize, Video::Subtitles::kFontStyleItalic);
}
}
Common::Path PrivateEngine::getSubtitlePath(const Common::String &soundName) {
// call convertPath to fix slashes, make lowercase etc.
Common::Path path = convertPath(soundName);
// add extension and replace '/' with '_' (audio/file -> audio_file)
Common::String subPathStr = path.toString() + ".srt";
subPathStr.replace('/', '_');
// get language code
Common::String language(Common::getLanguageCode(_language));
if (language == "us")
language = "en";
// construct full path: subtitles/language/subPathStr
Common::Path subPath = "subtitles";
subPath = subPath.appendComponent(language);
subPath = subPath.appendComponent(subPathStr);
return subPath;
}
void PrivateEngine::loadSubtitles(const Common::Path &path, SubtitleType type, Sound *sound) {
debugC(1, kPrivateDebugFunction, "%s(%s)", __FUNCTION__, path.toString().c_str());
if (!_useSubtitles)
return;
Common::Path subPath = getSubtitlePath(path.toString());
debugC(1, kPrivateDebugFunction, "Loading subtitles from %s", subPath.toString().c_str());
// instantiate and load on heap once
Video::Subtitles *newSub = new Video::Subtitles();
newSub->loadSRTFile(subPath);
// if the subtitle failed loading we should return
if (!newSub->isLoaded()) {
delete newSub;
return;
}
if (type == kSubtitleVideo) {
if (_videoSubtitles)
delete _videoSubtitles;
_videoSubtitles = newSub;
}
else if (type == kSubtitleAudio) {
if (!sound) {
warning("PrivateEngine::loadSubtitles: Audio type requested but no Sound provided");
delete newSub;
return;
}
bool isSfx = isSfxSubtitle(newSub);
if (isSfx) {
// if voice is currently playing, ignore incoming sfx
if (isSlotActive(_voiceSlot)) {
delete newSub;
return;
}
// load sfx (overwrites any previous sfx)
if (_sfxSlot.subs)
delete _sfxSlot.subs;
_sfxSlot.handle = sound->handle;
_sfxSlot.subs = newSub;
} else {
// voice always loads and takes priority
if (_voiceSlot.subs)
delete _voiceSlot.subs;
_voiceSlot.handle = sound->handle;
_voiceSlot.subs = newSub;
}
}
// we skip clearing the overlay because updateSubtitle() handles it in the main loop
// if we clear here as well then minor flickering occurs
adjustSubtitleSize();
}
void PrivateEngine::updateSubtitles() {
if (!_useSubtitles)
return;
// remove subtitles for sounds that finished playing
if (_voiceSlot.subs && !_mixer->isSoundHandleActive(_voiceSlot.handle)) {
delete _voiceSlot.subs;
_voiceSlot.subs = nullptr;
}
if (_sfxSlot.subs && !_mixer->isSoundHandleActive(_sfxSlot.handle)) {
delete _sfxSlot.subs;
_sfxSlot.subs = nullptr;
}
if (_voiceSlot.subs) {
// if voice is active draw voice only
uint32 time = _mixer->getElapsedTime(_voiceSlot.handle).msecs();
_voiceSlot.subs->drawSubtitle(time, false, _sfxSubtitles);
} else if (_sfxSlot.subs) {
// if voice is empty draw sfx
uint32 time = _mixer->getElapsedTime(_sfxSlot.handle).msecs();
_sfxSlot.subs->drawSubtitle(time, false, _sfxSubtitles);
}
}
void PrivateEngine::destroySubtitles() {
if (_voiceSlot.subs) {
delete _voiceSlot.subs;
_voiceSlot.subs = nullptr;
}
if (_sfxSlot.subs) {
delete _sfxSlot.subs;
_sfxSlot.subs = nullptr;
}
if (_videoSubtitles) {
delete _videoSubtitles;
_videoSubtitles = nullptr;
}
_system->hideOverlay();
}
void PrivateEngine::playVideo(const Common::String &name) {
debugC(1, kPrivateDebugFunction, "%s(%s)", __FUNCTION__, name.c_str());
Common::Path path = convertPath(name);
Common::SeekableReadStream *file = Common::MacResManager::openFileOrDataFork(path);
if (!file)
error("unable to find video file %s", path.toString().c_str());
if (!_videoDecoder->loadStream(file))
error("unable to load video %s", path.toString().c_str());
loadSubtitles(path, kSubtitleVideo);
_videoDecoder->start();
// set the view screen based on the video, unless playing from diary
if (_currentSetting != getDiaryMiddleSetting()) {
Common::String videoViewScreen = getVideoViewScreen(name);
if (!videoViewScreen.empty()) {
_nextVS = videoViewScreen;
}
}
}
Common::String PrivateEngine::getVideoViewScreen(Common::String video) {
video = convertPath(video).toString();
// find the separator
const char *separators[] = { "/animatio/", "/" };
size_t separatorPos = Common::String::npos;
size_t separatorLength = Common::String::npos;
for (uint i = 0; i < ARRAYSIZE(separators); i++) {
separatorPos = video.find(separators[i]);
if (separatorPos != Common::String::npos) {
separatorLength = strlen(separators[i]);
break;
}
}
if (separatorPos == Common::String::npos) {
return "";
}
// find the video suffix. these suffixes are from the executable.
size_t suffixPos = Common::String::npos;
const char *suffixes[] = { "ys.smk", "xs.smk", "a.smk", "s.smk", ".smk" };
for (uint i = 0; i < ARRAYSIZE(suffixes); i++) {
if (video.hasSuffix(suffixes[i])) {
suffixPos = video.size() - strlen(suffixes[i]);
break;
}
}
if (suffixPos == Common::String::npos) {
return "";
}
// build the view screen picture name
Common::String picture = Common::String::format(
"\"inface/views/%s/%s.bmp\"",
video.substr(0, separatorPos).c_str(),
video.substr(separatorPos + separatorLength, suffixPos - (separatorPos + separatorLength)).c_str());
// not every video has a picture
if (!Common::File::exists(convertPath(picture))) {
return "";
}
return picture;
}
void PrivateEngine::skipVideo() {
if (_videoDecoder == nullptr || _videoDecoder->isPaused()) {
return;
}
delete _videoDecoder;
_videoDecoder = nullptr;
destroySubtitles();
_currentMovie = "";
}
void PrivateEngine::destroyVideo() {
if (_videoDecoder != _pausedVideo) {
delete _pausedVideo;
}
delete _videoDecoder;
_videoDecoder = nullptr;
_pausedVideo = nullptr;
destroySubtitles();
}
Graphics::Surface *PrivateEngine::decodeImage(const Common::String &name, byte **palette, bool *isNewPalette) {
debugC(1, kPrivateDebugFunction, "%s(%s)", __FUNCTION__, name.c_str());
Common::Path path = convertPath(name);
Common::ScopedPtr<Common::SeekableReadStream> file(Common::MacResManager::openFileOrDataFork(path));
if (!file)
error("unable to load image %s", name.c_str());
_image->loadStream(*file);
const Graphics::Surface *oldImage = _image->getSurface();
Graphics::Surface *newImage;
const byte *oldPalette = _image->getPalette().data();
byte *currentPalette;
uint16 ncolors = _image->getPalette().size();
if (ncolors < 256 || path.toString('/').hasPrefix("intro")) { // For some reason, requires color remapping
currentPalette = (byte *) malloc(3*256);
drawScreen();
_system->getPaletteManager()->grabPalette(currentPalette, 0, 256);
newImage = oldImage->convertTo(_pixelFormat, currentPalette);
remapImage(ncolors, oldImage, oldPalette, newImage, currentPalette);
*palette = currentPalette;
*isNewPalette = true;
} else {
currentPalette = const_cast<byte *>(oldPalette);
newImage = oldImage->convertTo(_pixelFormat, currentPalette);
*palette = currentPalette;
*isNewPalette = false;
}
// Most images store the transparent color (green) in color 250, except for
// those in Mavis' apartment. Our engine assumes that all images share the
// the same transparent color number (250), so if this image stores it in
// a different palette entry then swap it with 250.
uint32 maskTransparentColor = findMaskTransparentColor(currentPalette, _transparentColor);
if (maskTransparentColor != _transparentColor) {
swapImageColors(newImage, currentPalette, maskTransparentColor, _transparentColor);
}
return newImage;
}
void PrivateEngine::remapImage(uint16 ncolors, const Graphics::Surface *oldImage, const byte *oldPalette, Graphics::Surface *newImage, const byte *currentPalette) {
debugC(1, kPrivateDebugFunction, "%s(..)", __FUNCTION__);
byte paletteMap[256];
// Run through every color in old palette
for (int i = 0; i != ncolors; ++i) {
byte r0 = oldPalette[3 * i + 0];
byte g0 = oldPalette[3 * i + 1];
byte b0 = oldPalette[3 * i + 2];
// Find the closest color in current palette
int closest_distance = 10000;
int closest_j = 0;
for (int j = 0; j != 256; ++j) {
byte r1 = currentPalette[3 * j + 0];
byte g1 = currentPalette[3 * j + 1];
byte b1 = currentPalette[3 * j + 2];
int distance = (MAX(r0, r1) - MIN(r0, r1))
+ (MAX(g0, g1) - MIN(g0, g1))
+ (MAX(b0, b1) - MIN(b0, b1));
if (distance < closest_distance) {
closest_distance = distance;
closest_j = j;
}
}
paletteMap[i] = closest_j;
}
const byte *src = (const byte*) oldImage->getPixels();
byte *dst = (byte *) newImage->getPixels();
int pitch = oldImage->pitch;
for (int y = 0; y != oldImage->h; ++y) {
for (int x = 0; x != oldImage->w; ++x) {
dst[y * pitch + x] = paletteMap[src[y * pitch + x]];
}
}
}
uint32 PrivateEngine::findMaskTransparentColor(const byte *palette, uint32 defaultColor) {
// Green is used for the transparent color in masks. It is not always
// the same shade of green, and it is not always the same palette
// index in the bitmap image. It appears that the original searched
// each bitmap's palette for the nearest match to RGB 00 FF 00.
// Some masks use 00 FC 00. Green is usually color 250 in masks,
// but it is color 2 in the masks in Mavis' apartment.
uint32 transparentColor = defaultColor;
for (uint32 c = 0; c < 256; c++) {
byte r = palette[3 * c + 0];
byte g = palette[3 * c + 1];
byte b = palette[3 * c + 2];
if (r == 0 && b == 0) {
if (g == 0xff) {
// exact match, stop scanning
transparentColor = c;
break;
}
if (g == 0xfc) {
// almost green, keep scanning
transparentColor = c;
}
}
}
return transparentColor;
}
// swaps two colors in an image
void PrivateEngine::swapImageColors(Graphics::Surface *image, byte *palette, uint32 a, uint32 b) {
SWAP(palette[3 * a + 0], palette[3 * b + 0]);
SWAP(palette[3 * a + 1], palette[3 * b + 1]);
SWAP(palette[3 * a + 2], palette[3 * b + 2]);
for (int y = 0; y < image->h; y++) {
for (int x = 0; x < image->w; x++) {
uint32 pixel = image->getPixel(x, y);
if (pixel == a) {
image->setPixel(x, y, b);
} else if (pixel == b) {
image->setPixel(x, y, a);
}
}
}
}
void PrivateEngine::loadImage(const Common::String &name, int x, int y) {
debugC(1, kPrivateDebugFunction, "%s(%s,%d,%d)", __FUNCTION__, name.c_str(), x, y);
byte *palette;
bool isNewPalette;
Graphics::Surface *surf = decodeImage(name, &palette, &isNewPalette);
_compositeSurface->setPalette(palette, 0, 256);
_compositeSurface->setTransparentColor(_transparentColor);
_compositeSurface->transBlitFrom(*surf, _origin + Common::Point(x, y), _transparentColor);
surf->free();
delete surf;
_image->destroy();
if (isNewPalette) {
free(palette);
}
}
void PrivateEngine::fillRect(uint32 color, Common::Rect rect) {
debugC(1, kPrivateDebugFunction, "%s(%d,..)", __FUNCTION__, color);
rect.translate(_origin.x, _origin.y);
_compositeSurface->fillRect(rect, color);
}
void PrivateEngine::drawScreenFrame(const byte *newPalette) {
debugC(1, kPrivateDebugFunction, "%s(..)", __FUNCTION__);
remapImage(256, _frameImage, _framePalette, _mframeImage, newPalette);
_system->copyRectToScreen(_mframeImage->getPixels(), _mframeImage->pitch, 0, 0, _screenW, _screenH);
}
void PrivateEngine::loadMaskAndInfo(MaskInfo *m, const Common::String &name, int x, int y, bool drawn) {
m->surf = new Graphics::Surface();
m->surf->create(_screenW, _screenH, _pixelFormat);
m->surf->fillRect(_screenRect, _transparentColor);
byte *palette;
bool isNewPalette;
Graphics::Surface *csurf = decodeImage(name, &palette, &isNewPalette);
uint32 hdiff = 0;
uint32 wdiff = 0;
if (x + csurf->h > _screenH)
hdiff = x + csurf->h - _screenH;
if (y + csurf->w > _screenW)
wdiff = y + csurf->w - _screenW;
Common::Rect crect(csurf->w - wdiff, csurf->h - hdiff);
m->surf->copyRectToSurface(*csurf, x, y, crect);
m->box = Common::Rect(x, y, x + csurf->w, y + csurf->h);
if (drawn) {
_compositeSurface->setPalette(palette, 0, 256);
_compositeSurface->setTransparentColor(_transparentColor);
drawMask(m->surf);
}
csurf->free();
delete csurf;
_image->destroy();
if (isNewPalette) {
free(palette);
}
}
Graphics::Surface *PrivateEngine::loadMask(const Common::String &name, int x, int y, bool drawn) {
debugC(1, kPrivateDebugFunction, "%s(%s,%d,%d,%d)", __FUNCTION__, name.c_str(), x, y, drawn);
if (_shouldHighlightMasks && name.contains("\\decision\\"))
_highlightMasks = true;
MaskInfo m;
loadMaskAndInfo(&m, name, x, y, drawn);
return m.surf;
}
void PrivateEngine::drawMask(Graphics::Surface *surf) {
_compositeSurface->transBlitFrom(*surf, _origin, _transparentColor);
}
void drawCircle(Graphics::ManagedSurface *surface, int x, int y, int radius, int color) {
int cx = 0;
int cy = radius;
int df = 1 - radius;
int d_e = 3;
int d_se = -2 * radius + 5;
do {
surface->setPixel(x + cx, y + cy, color);
surface->setPixel(x - cx, y + cy, color);
surface->setPixel(x + cx, y - cy, color);
surface->setPixel(x - cx, y - cy, color);
surface->setPixel(x + cy, y + cx, color);
surface->setPixel(x - cy, y + cx, color);
surface->setPixel(x + cy, y - cx, color);
surface->setPixel(x - cy, y - cx, color);
if (df < 0) {
df += d_e;
d_e += 2;
d_se += 2;
} else {
df += d_se;
d_e += 2;
d_se += 4;
cy--;
}
cx++;
} while (cx <= cy);
for (int i = -radius; i <= radius; i++) {
surface->setPixel(x + i, y, color);
surface->setPixel(x, y + i, color);
}
}
void PrivateEngine::drawScreen() {
if (_videoDecoder && !_videoDecoder->isPaused()) {
const Graphics::Surface *frame = _videoDecoder->decodeNextFrame();
Common::Point center((_screenW - _videoDecoder->getWidth()) / 2, (_screenH - _videoDecoder->getHeight()) / 2);
if (_needToDrawScreenFrame && _videoDecoder->getCurFrame() >= 0) {
const byte *videoPalette = _videoDecoder->getPalette();
_system->getPaletteManager()->setPalette(videoPalette, 0, 256);
drawScreenFrame(videoPalette);
_needToDrawScreenFrame = false;
} else if (_videoDecoder->hasDirtyPalette()) {
const byte *videoPalette = _videoDecoder->getPalette();
_system->getPaletteManager()->setPalette(videoPalette, 0, 256);
if (_mode == 1) {
drawScreenFrame(videoPalette);
}
}
// No use of _compositeSurface, we write the frame directly to the screen in the expected position
_system->copyRectToScreen(frame->getPixels(), frame->pitch, center.x, center.y, frame->w, frame->h);
} else {
byte newPalette[256 * 3];
_compositeSurface->grabPalette(newPalette, 0, 256);
_system->getPaletteManager()->setPalette(newPalette, 0, 256);
if (_mode == 1) {
// We can reuse newPalette
_system->getPaletteManager()->grabPalette((byte *) &newPalette, 0, 256);
drawScreenFrame((byte *) &newPalette);
}
if (_highlightMasks) {
byte redIndex = 0;
int min_dist = 1000 * 1000;
for (int i = 0; i < 256; ++i) {
int r = newPalette[i * 3 + 0];
int g = newPalette[i * 3 + 1];
int b = newPalette[i * 3 + 2];
int dist = (255 - r) * (255 - r) + g * g + b * b;
if (dist < min_dist) {
min_dist = dist;
redIndex = i;
}
}
for (MaskList::const_iterator it = _masks.begin(); it != _masks.end(); ++it) {
const MaskInfo &m = *it;
if (m.surf == nullptr) continue;
long sumX = 0;
long sumY = 0;
int count = 0;
for (int sx = 0; sx < m.surf->w; ++sx) {
for (int sy = 0; sy < m.surf->h; ++sy) {
if (m.surf->getPixel(sx, sy) != _transparentColor) {
sumX += sx;
sumY += sy;
count++;
}
}
}
if (count > 0) {
int centerX = sumX / count;
int centerY = sumY / count;
drawCircle(_compositeSurface, centerX + _origin.x, centerY + _origin.y, 7, redIndex);
}
}
}
Common::Rect w(_origin.x, _origin.y, _screenW - _origin.x, _screenH - _origin.y);
Graphics::Surface sa = _compositeSurface->getSubArea(w);
_system->copyRectToScreen(sa.getPixels(), sa.pitch, _origin.x, _origin.y, sa.w, sa.h);
}
// audio subtitles are handled in updateSubtitles() in the main loop so only draw video subtitles here
if (_videoSubtitles && _videoDecoder && !_videoDecoder->isPaused())
_videoSubtitles->drawSubtitle(_videoDecoder->getTime(), false, _sfxSubtitles);
_system->updateScreen();
}
void PrivateEngine::pauseEngineIntern(bool pause) {
Engine::pauseEngineIntern(pause);
// If we are unpausing (returning from quit dialog, etc.)
if (!pause) {
// reset the overlay
_system->showOverlay(false);
_system->clearOverlay();
// force draw the subtitle once
// the screen was likely wiped by the dialog/menu
// to account for the subtitle which was already rendered and we wiped the screen before it finished we must
// force the subtitle system to ignore its cache and redraw the text.
// calling adjustSubtitleSize() makes the next drawSubtitle call perform a full redraw
// automatically, so we don't need to pass 'true'.
adjustSubtitleSize();
if (_videoDecoder && _videoSubtitles)
_videoSubtitles->drawSubtitle(_videoDecoder->getTime(), false, _sfxSubtitles);
// draw all remaining active subtitles
if (isSlotActive(_voiceSlot)) {
uint32 time = _mixer->getElapsedTime(_voiceSlot.handle).msecs();
_voiceSlot.subs->drawSubtitle(time, false, _sfxSubtitles);
} else if (isSlotActive(_sfxSlot)) {
uint32 time = _mixer->getElapsedTime(_sfxSlot.handle).msecs();
_sfxSlot.subs->drawSubtitle(time, false, _sfxSubtitles);
}
}
}
bool PrivateEngine::getRandomBool(uint p) {
uint r = _rnd->getRandomNumber(100);
return (r <= p);
}
Common::String PrivateEngine::getPaperShuffleSound() {
uint r = _rnd->getRandomNumber(6);
return Common::String::format("%sglsfx0%d.wav", _globalAudioPath.c_str(), kPaperShuffleSound[r]);
}
Common::String PrivateEngine::getTakeSound() {
if (isDemo())
return (_globalAudioPath + "mvo007.wav");
// Only the first four sounds are available when taking the first item.
const char *sounds[7] = {
"mvo007.wav",
"mvo003.wav",
"took1.wav",
"took2.wav",
"took3.wav",
"took4.wav",
"took5.wav"
};
uint r = _rnd->getRandomNumber(_haveTakenItem ? 6 : 3);
return _globalAudioPath + sounds[r];
}
Common::String PrivateEngine::getTakeLeaveSound() {
uint r = _rnd->getRandomNumber(1);
if (r == 0) {
return (_globalAudioPath + "mvo001.wav");
} else {
return (_globalAudioPath + "mvo006.wav");
}
}
Common::String PrivateEngine::getLeaveSound() {
if (isDemo())
return (_globalAudioPath + "mvo008.wav");
// The last sound is only available after going to the police station.
const char *sounds[7] = {
"mvo008.wav",
"mvo004.wav",
"left1.wav",
"left2.wav",
"left3.wav",
"left4.wav",
"left5.wav" // "I've had enough trouble with the police"
};
Private::Symbol *beenDowntown = maps.variables.getVal(getBeenDowntownVariable());
uint r = _rnd->getRandomNumber(beenDowntown->u.val ? 6 : 5);
return _globalAudioPath + sounds[r];
}
// Timer
void PrivateEngine::setTimer(uint32 delay, const Common::String &setting, const Common::String &skipSetting) {
_timerSetting = setting;
_timerSkipSetting = skipSetting;
_timerStartTime = _system->getMillis();
_timerDelay = delay;
}
void PrivateEngine::clearTimer() {
_timerSetting.clear();
_timerSkipSetting.clear();
_timerStartTime = 0;
_timerDelay = 0;
}
void PrivateEngine::skipTimer() {
_nextSetting = _timerSkipSetting;
clearTimer();
}
void PrivateEngine::checkTimer() {
if (_timerSetting.empty()) {
return;
}
uint32 now = _system->getMillis();
if (now - _timerStartTime >= _timerDelay) {
_nextSetting = _timerSetting;
clearTimer();
}
}
// Diary
void PrivateEngine::loadLocations(const Common::Rect &rect) {
// Locations are displayed in the order they are visited.
// maps.locations and maps.locationList contain all locations.
// A non-zero symbol value indicates that a location has been
// visited and the order in which it was visited.
// Create an array of visited locations, sorted by order visited
Common::Array<const Symbol *> visitedLocations;
Common::HashMap<const Symbol *, int> locationIDs;
int locationID = 1; // one-based for image file names
for (NameList::const_iterator it = maps.locationList.begin(); it != maps.locationList.end(); ++it) {
const Private::Symbol *sym = maps.locations.getVal(*it);
if (sym->u.val != 0) {
visitedLocations.push_back(sym);
locationIDs[sym] = locationID;
}
locationID++;
}
Common::sort(visitedLocations.begin(), visitedLocations.end(), [](const Symbol *a, const Symbol *b) {
return a->u.val < b->u.val;
});
// Load the sorted visited locations
int16 offset = 54;
for (uint i = 0; i < visitedLocations.size(); i++) {
const Private::Symbol *sym = visitedLocations[i];
Common::String s =
Common::String::format("%sdryloc%d.bmp", _diaryLocPrefix.c_str(), locationIDs[sym]);
MaskInfo m;
loadMaskAndInfo(&m, s, rect.left + 90, rect.top + offset, true);
m.cursor = getExitCursor();
m.nextSetting = getDiaryMiddleSetting();
m.flag1 = nullptr;
m.flag2 = nullptr;
m.useBoxCollision = true;
_masks.push_front(m);
_locationMasks.push_back(m);
offset += 26;
}
}
void PrivateEngine::loadInventory(uint32 x, const Common::Rect &r1, const Common::Rect &r2) {
int16 offset = 0;
for (InvList::const_iterator it = inventory.begin(); it != inventory.end(); ++it) {
Graphics::Surface *surface = loadMask(it->diaryImage, r1.left, r1.top + offset, true);
surface->free();
delete surface;
offset += 20;
}
}
void PrivateEngine::loadMemories(const Common::Rect &rect, uint rightPageOffset, uint verticalOffset) {
if (_currentDiaryPage < 0 ||_currentDiaryPage >= (int)_diaryPages.size())
return;
Common::String s = Common::String::format("inface/diary/loctabs/drytab%d.bmp", _diaryPages[_currentDiaryPage].locationID);
loadImage(s, 0, 0);
uint memoriesLoaded = 0;
uint currentVerticalOffset = 0;
uint horizontalOffset = 0;
for (uint i = 0; i < _diaryPages[_currentDiaryPage].memories.size(); i++) {
MaskInfo m;
m.surf = loadMask(_diaryPages[_currentDiaryPage].memories[i].image, rect.left + horizontalOffset, rect.top + currentVerticalOffset, true);
m.cursor = getExitCursor();
m.nextSetting = getDiaryMiddleSetting();
m.flag1 = nullptr;
m.flag2 = nullptr;
_masks.push_front(m);
_memoryMasks.push_back(m);
currentVerticalOffset += verticalOffset;
memoriesLoaded++;
if (memoriesLoaded == 3) {
horizontalOffset = rightPageOffset;
currentVerticalOffset = 0;
}
}
}
void PrivateEngine::setLocationAsVisited(Symbol *location) {
if (location->u.val == 0) {
// visited locations have non-zero values.
// set to an incrementing value to record the order visited.
int maxLocationValue = getMaxLocationValue();
setSymbol(location, maxLocationValue + 1);
}
}
int PrivateEngine::getMaxLocationValue() {
int maxValue = 0;
for (SymbolMap::iterator it = maps.locations.begin(); it != maps.locations.end(); ++it) {
Symbol *s = it->_value;
maxValue = MAX(maxValue, s->u.val);
}
return maxValue;
}
bool PrivateEngine::selectSkipMemoryVideo(Common::Point mousePos) {
// this is mode 2 in the original, but we don't use kGoThumbnailMovie
if (_mode == 0 && _videoDecoder != nullptr && _currentSetting == getDiaryMiddleSetting()) {
const uint32 tol = 15;
const Common::Point origin(kOriginOne[0], kOriginOne[1]);
const Common::Rect window(origin.x - tol, origin.y - tol, _screenW - origin.x + tol, _screenH - origin.y + tol);
if (!window.contains(mousePos)) {
skipVideo();
return true;
}
}
return false;
}
} // End of namespace Private