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2026-02-02 04:50:13 +01:00

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C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-2013 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PEGASUS_NEIGHBORHOOD_MARS_TUNNELPOD_H
#define PEGASUS_NEIGHBORHOOD_MARS_TUNNELPOD_H
#include "pegasus/chase.h"
#include "pegasus/movie.h"
namespace Pegasus {
class Mars;
class TunnelPod : public ChaseInteraction {
friend class Mars;
friend struct MusicTimerEvent;
public:
TunnelPod(Neighborhood *);
virtual ~TunnelPod() {}
void setSoundFXLevel(const uint16);
protected:
void openInteraction();
void initInteraction();
void closeInteraction();
void receiveNotification(Notification *, const NotificationFlags);
void setUpBranch();
void branchLeft();
void branchRight();
void dontBranch();
void switchTo(Movie &, NotificationCallBack &);
Movie _tunnelMainMovie;
Movie _tunnelAltMovie;
Movie _deathMovie;
NotificationCallBack _tunnelCallBack;
NotificationCallBack _tunnelMainCallBack;
NotificationCallBack _tunnelAltCallBack;
NotificationCallBack _deathCallBack;
Movie *_currentMovie;
NotificationCallBack *_currentCallBack;
short _tunnelState;
};
} // End of namespace Pegasus
#endif