/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995-2013 Presto Studios, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef PEGASUS_NEIGHBORHOOD_MARS_TUNNELPOD_H #define PEGASUS_NEIGHBORHOOD_MARS_TUNNELPOD_H #include "pegasus/chase.h" #include "pegasus/movie.h" namespace Pegasus { class Mars; class TunnelPod : public ChaseInteraction { friend class Mars; friend struct MusicTimerEvent; public: TunnelPod(Neighborhood *); virtual ~TunnelPod() {} void setSoundFXLevel(const uint16); protected: void openInteraction(); void initInteraction(); void closeInteraction(); void receiveNotification(Notification *, const NotificationFlags); void setUpBranch(); void branchLeft(); void branchRight(); void dontBranch(); void switchTo(Movie &, NotificationCallBack &); Movie _tunnelMainMovie; Movie _tunnelAltMovie; Movie _deathMovie; NotificationCallBack _tunnelCallBack; NotificationCallBack _tunnelMainCallBack; NotificationCallBack _tunnelAltCallBack; NotificationCallBack _deathCallBack; Movie *_currentMovie; NotificationCallBack *_currentCallBack; short _tunnelState; }; } // End of namespace Pegasus #endif