Files
scummvm-cursorfix/engines/mm/xeen/worldofxeen/worldofxeen_menu.h
2026-02-02 04:50:13 +01:00

326 lines
5.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef XEEN_WORLDOFXEEN_WORLDOFXEEN_MENU_H
#define XEEN_WORLDOFXEEN_WORLDOFXEEN_MENU_H
#include "mm/xeen/xeen.h"
#include "mm/xeen/dialogs/dialogs.h"
#include "common/array.h"
namespace MM {
namespace Xeen {
namespace WorldOfXeen {
class MenuContainerDialog;
class MainMenuContainer {
private:
uint _animateCtr;
uint _frameCount;
Common::Array<SpriteResource> _backgroundSprites;
MenuContainerDialog *_dialog;
protected:
/**
* Draws the main menu background
*/
void draw();
/**
* Called when the menu screen is first shown
*/
virtual void display() = 0;
/**
* Shows the main menu dialog
*/
virtual void showMenuDialog() = 0;
public:
/**
* Show the main menu for the correct game
*/
static void show();
public:
/**
* Constructor
*/
MainMenuContainer(const char *spritesName1, const char *spritesName2 = nullptr, const char *spritesName3 = nullptr);
/**
* Destructor
*/
virtual ~MainMenuContainer();
/**
* Execute the menu
*/
void execute();
/**
* Sets the dialog being displayed in the menu
*/
void setOwner(MenuContainerDialog *dlalog) {
_dialog = dlalog;
}
};
class CloudsMainMenuContainer : public MainMenuContainer {
protected:
/**
* Called when the menu screen is first shown
*/
void display() override;
/**
* Shows the main menu dialog
*/
void showMenuDialog() override;
public:
CloudsMainMenuContainer();
};
class DarkSideMainMenuContainer : public MainMenuContainer {
private:
SpriteResource _background;
protected:
/**
* Called when the menu screen is first shown
*/
void display() override;
/**
* Shows the main menu dialog
*/
void showMenuDialog() override;
public:
DarkSideMainMenuContainer();
};
class WorldOfXeenMainMenuContainer : public MainMenuContainer {
protected:
/**
* Called when the menu screen is first shown
*/
void display() override;
/**
* Shows the main menu dialog
*/
void showMenuDialog() override;
public:
WorldOfXeenMainMenuContainer();
};
class WorldOfXeenCDMainMenuContainer : public MainMenuContainer {
protected:
/**
* Called when the menu screen is first shown
*/
void display() override;
/**
* Shows the main menu dialog
*/
void showMenuDialog() override;
public:
WorldOfXeenCDMainMenuContainer();
};
class MenuContainerDialog : public ButtonContainer {
protected:
MainMenuContainer *_owner;
public:
bool _ttsVoiceText;
public:
/**
* Constructor
*/
MenuContainerDialog(MainMenuContainer *owner) : ButtonContainer(g_vm), _owner(owner), _ttsVoiceText(true) {}
/**
* Destructor
*/
~MenuContainerDialog() override {
_owner->setOwner(nullptr);
}
/**
* Draws the dialog
*/
virtual void draw() = 0;
/**
* Handles events
*/
virtual bool handleEvents() = 0;
};
class MainMenuDialog : public MenuContainerDialog {
public:
/**
* Constructor
*/
MainMenuDialog(MainMenuContainer *owner) : MenuContainerDialog(owner) {}
/**
* Destructor
*/
~MainMenuDialog() override {}
/**
* Draws the dialog
*/
void draw() override = 0;
/**
* Handles events
*/
bool handleEvents() override;
};
class CloudsMenuDialog : public MainMenuDialog {
private:
SpriteResource _buttonSprites;
private:
/**
* Loads buttons for the dialog
*/
void loadButtons();
public:
/**
* Constructor
*/
CloudsMenuDialog(MainMenuContainer *owner);
/**
* Destructor
*/
~CloudsMenuDialog() override;
/**
* Draws the dialog
*/
void draw() override;
/**
* Handles events
*/
bool handleEvents() override;
};
class DarkSideMenuDialog : public MainMenuDialog {
private:
SpriteResource _buttonSprites;
bool _firstDraw;
private:
/**
* Loads buttons for the dialog
*/
void loadButtons();
public:
/**
* Constructor
*/
DarkSideMenuDialog(MainMenuContainer *owner);
/**
* Destructor
*/
~DarkSideMenuDialog() override;
/**
* Draws the dialog
*/
void draw() override;
/**
* Handles events
*/
bool handleEvents() override;
};
class WorldMenuDialog : public MainMenuDialog {
private:
SpriteResource _buttonSprites;
private:
/**
* Loads buttons for the dialog
*/
void loadButtons();
public:
/**
* Constructor
*/
WorldMenuDialog(MainMenuContainer *owner);
/**
* Destructor
*/
~WorldMenuDialog() override;
/**
* Draws the dialog
*/
void draw() override;
/**
* Handles events
*/
bool handleEvents() override;
};
class OtherOptionsDialog : public MenuContainerDialog {
private:
SpriteResource _buttonSprites;
private:
/**
* Loads buttons for the dialog
*/
void loadButtons();
public:
/**
* Constructor
*/
OtherOptionsDialog(MainMenuContainer *owner);
/**
* Destructor
*/
~OtherOptionsDialog() override;
/**
* Draws the dialog
*/
void draw() override;
/**
* Handles events
*/
bool handleEvents() override;
};
} // End of namespace WorldOfXeen
} // End of namespace Xeen
} // End of namespace MM
#endif