/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef XEEN_WORLDOFXEEN_WORLDOFXEEN_MENU_H #define XEEN_WORLDOFXEEN_WORLDOFXEEN_MENU_H #include "mm/xeen/xeen.h" #include "mm/xeen/dialogs/dialogs.h" #include "common/array.h" namespace MM { namespace Xeen { namespace WorldOfXeen { class MenuContainerDialog; class MainMenuContainer { private: uint _animateCtr; uint _frameCount; Common::Array _backgroundSprites; MenuContainerDialog *_dialog; protected: /** * Draws the main menu background */ void draw(); /** * Called when the menu screen is first shown */ virtual void display() = 0; /** * Shows the main menu dialog */ virtual void showMenuDialog() = 0; public: /** * Show the main menu for the correct game */ static void show(); public: /** * Constructor */ MainMenuContainer(const char *spritesName1, const char *spritesName2 = nullptr, const char *spritesName3 = nullptr); /** * Destructor */ virtual ~MainMenuContainer(); /** * Execute the menu */ void execute(); /** * Sets the dialog being displayed in the menu */ void setOwner(MenuContainerDialog *dlalog) { _dialog = dlalog; } }; class CloudsMainMenuContainer : public MainMenuContainer { protected: /** * Called when the menu screen is first shown */ void display() override; /** * Shows the main menu dialog */ void showMenuDialog() override; public: CloudsMainMenuContainer(); }; class DarkSideMainMenuContainer : public MainMenuContainer { private: SpriteResource _background; protected: /** * Called when the menu screen is first shown */ void display() override; /** * Shows the main menu dialog */ void showMenuDialog() override; public: DarkSideMainMenuContainer(); }; class WorldOfXeenMainMenuContainer : public MainMenuContainer { protected: /** * Called when the menu screen is first shown */ void display() override; /** * Shows the main menu dialog */ void showMenuDialog() override; public: WorldOfXeenMainMenuContainer(); }; class WorldOfXeenCDMainMenuContainer : public MainMenuContainer { protected: /** * Called when the menu screen is first shown */ void display() override; /** * Shows the main menu dialog */ void showMenuDialog() override; public: WorldOfXeenCDMainMenuContainer(); }; class MenuContainerDialog : public ButtonContainer { protected: MainMenuContainer *_owner; public: bool _ttsVoiceText; public: /** * Constructor */ MenuContainerDialog(MainMenuContainer *owner) : ButtonContainer(g_vm), _owner(owner), _ttsVoiceText(true) {} /** * Destructor */ ~MenuContainerDialog() override { _owner->setOwner(nullptr); } /** * Draws the dialog */ virtual void draw() = 0; /** * Handles events */ virtual bool handleEvents() = 0; }; class MainMenuDialog : public MenuContainerDialog { public: /** * Constructor */ MainMenuDialog(MainMenuContainer *owner) : MenuContainerDialog(owner) {} /** * Destructor */ ~MainMenuDialog() override {} /** * Draws the dialog */ void draw() override = 0; /** * Handles events */ bool handleEvents() override; }; class CloudsMenuDialog : public MainMenuDialog { private: SpriteResource _buttonSprites; private: /** * Loads buttons for the dialog */ void loadButtons(); public: /** * Constructor */ CloudsMenuDialog(MainMenuContainer *owner); /** * Destructor */ ~CloudsMenuDialog() override; /** * Draws the dialog */ void draw() override; /** * Handles events */ bool handleEvents() override; }; class DarkSideMenuDialog : public MainMenuDialog { private: SpriteResource _buttonSprites; bool _firstDraw; private: /** * Loads buttons for the dialog */ void loadButtons(); public: /** * Constructor */ DarkSideMenuDialog(MainMenuContainer *owner); /** * Destructor */ ~DarkSideMenuDialog() override; /** * Draws the dialog */ void draw() override; /** * Handles events */ bool handleEvents() override; }; class WorldMenuDialog : public MainMenuDialog { private: SpriteResource _buttonSprites; private: /** * Loads buttons for the dialog */ void loadButtons(); public: /** * Constructor */ WorldMenuDialog(MainMenuContainer *owner); /** * Destructor */ ~WorldMenuDialog() override; /** * Draws the dialog */ void draw() override; /** * Handles events */ bool handleEvents() override; }; class OtherOptionsDialog : public MenuContainerDialog { private: SpriteResource _buttonSprites; private: /** * Loads buttons for the dialog */ void loadButtons(); public: /** * Constructor */ OtherOptionsDialog(MainMenuContainer *owner); /** * Destructor */ ~OtherOptionsDialog() override; /** * Draws the dialog */ void draw() override; /** * Handles events */ bool handleEvents() override; }; } // End of namespace WorldOfXeen } // End of namespace Xeen } // End of namespace MM #endif