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2026-02-02 04:50:13 +01:00

52 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef XEEN_DIALOGS_INFO_H
#define XEEN_DIALOGS_INFO_H
#include "common/str-array.h"
#include "mm/xeen/dialogs/dialogs.h"
namespace MM {
namespace Xeen {
class InfoDialog : public ButtonContainer {
private:
Common::StringArray _lines;
InfoDialog(XeenEngine *vm) : ButtonContainer(vm) {}
void execute();
void protectionText();
#ifdef USE_TTS
void speakText(const Common::String &text) const;
#endif
public:
static void show(XeenEngine *vm);
};
} // End of namespace Xeen
} // End of namespace MM
#endif