Files
scummvm-cursorfix/engines/mm/xeen/dialogs/dialogs_dismiss.cpp
2026-02-02 04:50:13 +01:00

105 lines
3.1 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/xeen/dialogs/dialogs_dismiss.h"
#include "mm/xeen/party.h"
#include "mm/xeen/resources.h"
#include "mm/xeen/xeen.h"
namespace MM {
namespace Xeen {
void Dismiss::show(XeenEngine *vm) {
Dismiss *dlg = new Dismiss(vm);
dlg->execute();
delete dlg;
}
void Dismiss::execute() {
EventsManager &events = *_vm->_events;
Interface &intf = *_vm->_interface;
Party &party = *_vm->_party;
Windows &windows = *_vm->_windows;
loadButtons();
Window &w = windows[31];
w.open();
bool ttsVoiceText = true;
bool breakFlag = false;
while (!_vm->shouldExit() && !breakFlag) {
do {
events.updateGameCounter();
intf.draw3d(false, false);
w.frame();
w.fill();
w.writeString(Res.DISMISS_WHOM, ttsVoiceText);
_iconSprites.draw(w, 0, Common::Point(225, 120));
w.update();
ttsVoiceText = false;
do {
events.pollEventsAndWait();
checkEvents(_vm);
} while (!_vm->shouldExit() && !_buttonValue && events.timeElapsed() < 2);
} while (!_vm->shouldExit() && !_buttonValue);
if (_buttonValue >= Common::KEYCODE_F1 && _buttonValue <= Common::KEYCODE_F6) {
_buttonValue -= Common::KEYCODE_F1;
if (_buttonValue < (int)party._activeParty.size()) {
if (party._activeParty.size() == 1) {
w.close();
ErrorScroll::show(_vm, Res.CANT_DISMISS_LAST_CHAR, WT_NONFREEZED_WAIT);
w.open();
} else if (party._activeParty[_buttonValue]._weapons.hasElderWeapon()) {
w.close();
ErrorScroll::show(_vm, Res.DELETE_CHAR_WITH_ELDER_WEAPON, WT_NONFREEZED_WAIT);
w.open();
} else {
// Remove the character from the party
party._activeParty.remove_at(_buttonValue);
breakFlag = true;
}
break;
}
} else if (_buttonValue == Common::KEYCODE_ESCAPE) {
breakFlag = true;
}
}
w.close();
intf.drawParty(true);
}
void Dismiss::loadButtons() {
_iconSprites.load("esc.icn");
addButton(Common::Rect(225, 120, 249, 140), Common::KEYCODE_ESCAPE, &_iconSprites);
addButton(Common::Rect(16, 16, 48, 48), Common::KEYCODE_1);
addButton(Common::Rect(117, 16, 149, 48), Common::KEYCODE_2);
addButton(Common::Rect(16, 59, 48, 91), Common::KEYCODE_3);
addButton(Common::Rect(117, 59, 149, 91), Common::KEYCODE_4);
}
} // End of namespace Xeen
} // End of namespace MM