99 lines
2.6 KiB
C++
99 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views_enh/unlock.h"
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#include "mm/mm1/views_enh/who_will_try.h"
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#include "mm/mm1/mm1.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace ViewsEnh {
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Unlock::Unlock() : PartyView("Unlock") {
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_bounds = Common::Rect(234, 144, 320, 200);
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}
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bool Unlock::msgGame(const GameMessage &msg) {
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if (msg._name != "SHOW")
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return false;
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byte walls = g_maps->_currentWalls & g_maps->_forwardMask;
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bool canUnlock = true;
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if (!(g_maps->_currentState & 0x55 & g_maps->_forwardMask) || !walls)
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canUnlock = false;
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int offset;
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if (!(walls & 0x55)) {
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offset = 1;
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} else if (!(walls & 0xaa)) {
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offset = 0;
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} else {
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offset = 2;
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}
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if (g_maps->_currentMap->dataByte(30 + offset) != 1)
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canUnlock = false;
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if (canUnlock) {
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WhoWillTry::display(charSelected);
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} else {
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g_events->send(InfoMessage(STRING["dialogs.unlock.none"]));
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}
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return true;
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}
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void Unlock::charSelected(int charIndex) {
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if (charIndex == -1 || charIndex >= (int)g_globals->_party.size())
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return;
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Character &c = g_globals->_party[charIndex];
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g_globals->_currCharacter = &c;
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if (c._condition & (BAD_CONDITION | DEAD | STONE | ASLEEP)) {
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Sound::sound(SOUND_2);
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} else {
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int val = g_maps->_currentMap->dataByte(Maps::MAP_49) * 4 +
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g_engine->getRandomNumber(100);
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if (val < c._trapCtr) {
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g_maps->_currentMap->unlockDoor();
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g_engine->send(InfoMessage(11, 1, STRING["dialogs.unlock.success"]));
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} else if (g_engine->getRandomNumber(100) <
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g_maps->_currentMap->dataByte(Maps::MAP_TRAP_THRESHOLD)) {
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g_engine->send(InfoMessage(8, 1, STRING["dialogs.unlock.failed"]));
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} else {
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g_maps->_currentMap->unlockDoor();
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g_engine->send("Trap", GameMessage("TRIGGER"));
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}
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}
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}
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} // namespace ViewsEnh
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} // namespace MM1
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} // namespace MM
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