124 lines
3.1 KiB
C++
124 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/views/character_manage.h"
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#include "mm/mm1/utils/strings.h"
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#include "mm/mm1/globals.h"
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namespace MM {
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namespace MM1 {
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namespace Views {
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void CharacterManage::draw() {
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assert(g_globals->_currCharacter);
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CharacterBase::draw();
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switch (_state) {
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case DISPLAY:
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writeString(6, 21, STRING["dialogs.view_character.rename"]);
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writeString(6, 22, STRING["dialogs.view_character.delete"]);
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escToGoBack();
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break;
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case RENAME:
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writeString(6, 21, STRING["dialogs.view_character.name"]);
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writeString(_newName);
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writeChar('_');
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break;
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case DELETE:
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writeString(6, 21, STRING["dialogs.view_character.are_you_sure"]);
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break;
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}
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}
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bool CharacterManage::msgKeypress(const KeypressMessage &msg) {
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switch (_state) {
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case DISPLAY:
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if ((msg.flags & Common::KBD_CTRL) && msg.keycode == Common::KEYCODE_n) {
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_state = RENAME;
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_newName = "";
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redraw();
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} else if ((msg.flags & Common::KBD_CTRL) && msg.keycode == Common::KEYCODE_d) {
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_state = DELETE;
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redraw();
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}
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break;
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case RENAME:
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if (msg.ascii >= 32 && msg.ascii <= 127) {
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_newName += toupper(msg.ascii);
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redraw();
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}
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if (msg.keycode == Common::KEYCODE_RETURN || _newName.size() == 15) {
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strncpy(g_globals->_currCharacter->_name, _newName.c_str(), 16);
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_state = DISPLAY;
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redraw();
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} else if (msg.keycode == Common::KEYCODE_BACKSPACE &&
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!_newName.empty()) {
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_newName.deleteLastChar();
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redraw();
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}
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break;
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case DELETE:
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if (msg.keycode == Common::KEYCODE_y) {
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// Removes the character and returns to View All Characters
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g_globals->_roster.remove(g_globals->_currCharacter);
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close();
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} else {
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// Any other keypress returns to display mode
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redraw();
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}
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_state = DISPLAY;
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break;
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}
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return true;
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}
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bool CharacterManage::msgAction(const ActionMessage &msg) {
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if (msg._action == KEYBIND_ESCAPE) {
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if (_state != DISPLAY) {
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redraw();
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} else {
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close();
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}
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_state = DISPLAY;
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return true;
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} else if (msg._action >= KEYBIND_VIEW_PARTY1 &&
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msg._action <= KEYBIND_VIEW_PARTY6 &&
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_state == DISPLAY) {
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g_globals->_currCharacter = &g_globals->_party[
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msg._action - KEYBIND_VIEW_PARTY1];
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addView();
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return true;
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}
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return false;
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}
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} // namespace Views
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} // namespace MM1
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} // namespace MM
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