/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views/character_manage.h" #include "mm/mm1/utils/strings.h" #include "mm/mm1/globals.h" namespace MM { namespace MM1 { namespace Views { void CharacterManage::draw() { assert(g_globals->_currCharacter); CharacterBase::draw(); switch (_state) { case DISPLAY: writeString(6, 21, STRING["dialogs.view_character.rename"]); writeString(6, 22, STRING["dialogs.view_character.delete"]); escToGoBack(); break; case RENAME: writeString(6, 21, STRING["dialogs.view_character.name"]); writeString(_newName); writeChar('_'); break; case DELETE: writeString(6, 21, STRING["dialogs.view_character.are_you_sure"]); break; } } bool CharacterManage::msgKeypress(const KeypressMessage &msg) { switch (_state) { case DISPLAY: if ((msg.flags & Common::KBD_CTRL) && msg.keycode == Common::KEYCODE_n) { _state = RENAME; _newName = ""; redraw(); } else if ((msg.flags & Common::KBD_CTRL) && msg.keycode == Common::KEYCODE_d) { _state = DELETE; redraw(); } break; case RENAME: if (msg.ascii >= 32 && msg.ascii <= 127) { _newName += toupper(msg.ascii); redraw(); } if (msg.keycode == Common::KEYCODE_RETURN || _newName.size() == 15) { strncpy(g_globals->_currCharacter->_name, _newName.c_str(), 16); _state = DISPLAY; redraw(); } else if (msg.keycode == Common::KEYCODE_BACKSPACE && !_newName.empty()) { _newName.deleteLastChar(); redraw(); } break; case DELETE: if (msg.keycode == Common::KEYCODE_y) { // Removes the character and returns to View All Characters g_globals->_roster.remove(g_globals->_currCharacter); close(); } else { // Any other keypress returns to display mode redraw(); } _state = DISPLAY; break; } return true; } bool CharacterManage::msgAction(const ActionMessage &msg) { if (msg._action == KEYBIND_ESCAPE) { if (_state != DISPLAY) { redraw(); } else { close(); } _state = DISPLAY; return true; } else if (msg._action >= KEYBIND_VIEW_PARTY1 && msg._action <= KEYBIND_VIEW_PARTY6 && _state == DISPLAY) { g_globals->_currCharacter = &g_globals->_party[ msg._action - KEYBIND_VIEW_PARTY1]; addView(); return true; } return false; } } // namespace Views } // namespace MM1 } // namespace MM