182 lines
4.2 KiB
C++
182 lines
4.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "mm/mm1/maps/map13.h"
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#include "mm/mm1/maps/maps.h"
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#include "mm/mm1/events.h"
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#include "mm/mm1/globals.h"
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#include "mm/mm1/sound.h"
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namespace MM {
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namespace MM1 {
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namespace Maps {
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#define VAL1 143
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#define MONSTER_ID1 389
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#define MONSTER_ID2 445
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void Map13::special() {
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Game::Encounter &enc = g_globals->_encounters;
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// Scan for special actions on the map cell
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for (uint i = 0; i < 23; ++i) {
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if (g_maps->_mapOffset == _data[51 + i]) {
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// Found a specially handled cell, but it
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// only triggers in designated direction(s)
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if (g_maps->_forwardMask & _data[74 + i]) {
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(this->*SPECIAL_FN[i])();
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} else {
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checkPartyDead();
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}
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return;
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}
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}
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g_maps->clearSpecial();
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int index;
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if (g_maps->_mapPos.y < 5) {
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index = 0;
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} else if (g_maps->_mapPos.y < 9) {
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index = 14;
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} else if (g_maps->_mapPos.x < 9) {
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index = 28;
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} else {
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index = 42;
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}
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int monsterCount = getRandomNumber(7) + 5;
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enc.clearMonsters();
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for (int i = 0; i < monsterCount; ++i)
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enc.addMonster(_data[MONSTER_ID1 + index + i],
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_data[MONSTER_ID2 + index + i]);
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enc._manual = true;
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enc._levelIndex = 48;
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enc.execute();
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}
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void Map13::special00() {
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visitedExit();
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_data[VAL1] = 0;
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send(SoundMessage(
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STRING["maps.map13.passage_outside"],
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[]() {
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g_maps->_mapPos = Common::Point(8, 4);
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g_maps->changeMap(0x703, 2);
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}
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));
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}
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void Map13::special01() {
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if (_data[VAL1]) {
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g_maps->clearSpecial();
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g_globals->_treasure._items[2] = MEDUSA_HEAD_ID;
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g_events->addAction(KEYBIND_SEARCH);
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} else {
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_data[VAL1]++;
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encounter(getRandomNumber(6) + 3, 9, 6);
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}
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}
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void Map13::special02() {
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g_maps->clearSpecial();
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if (g_globals->_activeSpells._s.levitate) {
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send(SoundMessage(
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0, 1, STRING["maps.map13.spike_pit"],
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0, 2, STRING["maps.map13.levitation1"]
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));
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} else if (!g_globals->_activeSpells._s.poison) {
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reduceHP();
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reduceHP();
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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if (!(c._condition & BAD_CONDITION))
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c._condition = POISONED;
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}
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send(SoundMessage(STRING["maps.map13.snake_pit"]));
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}
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}
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void Map13::special06() {
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send(SoundMessage(STRING["maps.map13.remains"]));
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}
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void Map13::special10() {
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g_maps->clearSpecial();
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Sound::sound(SOUND_2);
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Sound::sound(SOUND_3);
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if (g_globals->_activeSpells._s.levitate) {
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send(InfoMessage(
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0, 1, STRING["maps.map13.snake_pit"],
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0, 2, STRING["maps.map13.levitation2"]
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));
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Sound::sound(SOUND_3);
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} else if (!g_globals->_activeSpells._s.poison) {
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reduceHP();
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for (uint i = 0; i < g_globals->_party.size(); ++i) {
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Character &c = g_globals->_party[i];
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if (!(c._condition & BAD_CONDITION))
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c._condition = POISONED;
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}
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InfoMessage msg(
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0, 1, STRING["maps.map13.snake_pit"],
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[]() {
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static_cast<Map13 *>(g_maps->_currentMap)->encounter(
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g_events->getRandomNumber(3) + 10, 14, 1);
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}
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);
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msg._delaySeconds = 2;
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send(msg);
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}
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}
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void Map13::special18() {
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encounter(getRandomNumber(4) + 2, 2, 5);
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}
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void Map13::special22() {
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encounter(getRandomNumber(3) + 3, 9, 6);
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}
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void Map13::encounter(size_t count, byte id1, byte id2) {
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Game::Encounter &enc = g_globals->_encounters;
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enc.clearMonsters();
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for (size_t i = 0; i < count; ++i)
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enc.addMonster(id1, id2);
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enc._manual = true;
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enc._levelIndex = 64;
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enc.execute();
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}
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} // namespace Maps
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} // namespace MM1
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} // namespace MM
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