/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/maps/map13.h" #include "mm/mm1/maps/maps.h" #include "mm/mm1/events.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Maps { #define VAL1 143 #define MONSTER_ID1 389 #define MONSTER_ID2 445 void Map13::special() { Game::Encounter &enc = g_globals->_encounters; // Scan for special actions on the map cell for (uint i = 0; i < 23; ++i) { if (g_maps->_mapOffset == _data[51 + i]) { // Found a specially handled cell, but it // only triggers in designated direction(s) if (g_maps->_forwardMask & _data[74 + i]) { (this->*SPECIAL_FN[i])(); } else { checkPartyDead(); } return; } } g_maps->clearSpecial(); int index; if (g_maps->_mapPos.y < 5) { index = 0; } else if (g_maps->_mapPos.y < 9) { index = 14; } else if (g_maps->_mapPos.x < 9) { index = 28; } else { index = 42; } int monsterCount = getRandomNumber(7) + 5; enc.clearMonsters(); for (int i = 0; i < monsterCount; ++i) enc.addMonster(_data[MONSTER_ID1 + index + i], _data[MONSTER_ID2 + index + i]); enc._manual = true; enc._levelIndex = 48; enc.execute(); } void Map13::special00() { visitedExit(); _data[VAL1] = 0; send(SoundMessage( STRING["maps.map13.passage_outside"], []() { g_maps->_mapPos = Common::Point(8, 4); g_maps->changeMap(0x703, 2); } )); } void Map13::special01() { if (_data[VAL1]) { g_maps->clearSpecial(); g_globals->_treasure._items[2] = MEDUSA_HEAD_ID; g_events->addAction(KEYBIND_SEARCH); } else { _data[VAL1]++; encounter(getRandomNumber(6) + 3, 9, 6); } } void Map13::special02() { g_maps->clearSpecial(); if (g_globals->_activeSpells._s.levitate) { send(SoundMessage( 0, 1, STRING["maps.map13.spike_pit"], 0, 2, STRING["maps.map13.levitation1"] )); } else if (!g_globals->_activeSpells._s.poison) { reduceHP(); reduceHP(); for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; if (!(c._condition & BAD_CONDITION)) c._condition = POISONED; } send(SoundMessage(STRING["maps.map13.snake_pit"])); } } void Map13::special06() { send(SoundMessage(STRING["maps.map13.remains"])); } void Map13::special10() { g_maps->clearSpecial(); Sound::sound(SOUND_2); Sound::sound(SOUND_3); if (g_globals->_activeSpells._s.levitate) { send(InfoMessage( 0, 1, STRING["maps.map13.snake_pit"], 0, 2, STRING["maps.map13.levitation2"] )); Sound::sound(SOUND_3); } else if (!g_globals->_activeSpells._s.poison) { reduceHP(); for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; if (!(c._condition & BAD_CONDITION)) c._condition = POISONED; } InfoMessage msg( 0, 1, STRING["maps.map13.snake_pit"], []() { static_cast(g_maps->_currentMap)->encounter( g_events->getRandomNumber(3) + 10, 14, 1); } ); msg._delaySeconds = 2; send(msg); } } void Map13::special18() { encounter(getRandomNumber(4) + 2, 2, 5); } void Map13::special22() { encounter(getRandomNumber(3) + 3, 9, 6); } void Map13::encounter(size_t count, byte id1, byte id2) { Game::Encounter &enc = g_globals->_encounters; enc.clearMonsters(); for (size_t i = 0; i < count; ++i) enc.addMonster(id1, id2); enc._manual = true; enc._levelIndex = 64; enc.execute(); } } // namespace Maps } // namespace MM1 } // namespace MM