/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "mm/mm1/maps/map13.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
#define VAL1 143
#define MONSTER_ID1 389
#define MONSTER_ID2 445
void Map13::special() {
Game::Encounter &enc = g_globals->_encounters;
// Scan for special actions on the map cell
for (uint i = 0; i < 23; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[74 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
g_maps->clearSpecial();
int index;
if (g_maps->_mapPos.y < 5) {
index = 0;
} else if (g_maps->_mapPos.y < 9) {
index = 14;
} else if (g_maps->_mapPos.x < 9) {
index = 28;
} else {
index = 42;
}
int monsterCount = getRandomNumber(7) + 5;
enc.clearMonsters();
for (int i = 0; i < monsterCount; ++i)
enc.addMonster(_data[MONSTER_ID1 + index + i],
_data[MONSTER_ID2 + index + i]);
enc._manual = true;
enc._levelIndex = 48;
enc.execute();
}
void Map13::special00() {
visitedExit();
_data[VAL1] = 0;
send(SoundMessage(
STRING["maps.map13.passage_outside"],
[]() {
g_maps->_mapPos = Common::Point(8, 4);
g_maps->changeMap(0x703, 2);
}
));
}
void Map13::special01() {
if (_data[VAL1]) {
g_maps->clearSpecial();
g_globals->_treasure._items[2] = MEDUSA_HEAD_ID;
g_events->addAction(KEYBIND_SEARCH);
} else {
_data[VAL1]++;
encounter(getRandomNumber(6) + 3, 9, 6);
}
}
void Map13::special02() {
g_maps->clearSpecial();
if (g_globals->_activeSpells._s.levitate) {
send(SoundMessage(
0, 1, STRING["maps.map13.spike_pit"],
0, 2, STRING["maps.map13.levitation1"]
));
} else if (!g_globals->_activeSpells._s.poison) {
reduceHP();
reduceHP();
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!(c._condition & BAD_CONDITION))
c._condition = POISONED;
}
send(SoundMessage(STRING["maps.map13.snake_pit"]));
}
}
void Map13::special06() {
send(SoundMessage(STRING["maps.map13.remains"]));
}
void Map13::special10() {
g_maps->clearSpecial();
Sound::sound(SOUND_2);
Sound::sound(SOUND_3);
if (g_globals->_activeSpells._s.levitate) {
send(InfoMessage(
0, 1, STRING["maps.map13.snake_pit"],
0, 2, STRING["maps.map13.levitation2"]
));
Sound::sound(SOUND_3);
} else if (!g_globals->_activeSpells._s.poison) {
reduceHP();
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!(c._condition & BAD_CONDITION))
c._condition = POISONED;
}
InfoMessage msg(
0, 1, STRING["maps.map13.snake_pit"],
[]() {
static_cast(g_maps->_currentMap)->encounter(
g_events->getRandomNumber(3) + 10, 14, 1);
}
);
msg._delaySeconds = 2;
send(msg);
}
}
void Map13::special18() {
encounter(getRandomNumber(4) + 2, 2, 5);
}
void Map13::special22() {
encounter(getRandomNumber(3) + 3, 9, 6);
}
void Map13::encounter(size_t count, byte id1, byte id2) {
Game::Encounter &enc = g_globals->_encounters;
enc.clearMonsters();
for (size_t i = 0; i < count; ++i)
enc.addMonster(id1, id2);
enc._manual = true;
enc._levelIndex = 64;
enc.execute();
}
} // namespace Maps
} // namespace MM1
} // namespace MM