123 lines
3.8 KiB
C++
123 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef MEDIASTATION_MEDIASCRIPT_SCRIPTVALUE_H
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#define MEDIASTATION_MEDIASCRIPT_SCRIPTVALUE_H
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#include "common/ptr.h"
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#include "common/str.h"
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#include "mediastation/datafile.h"
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#include "mediastation/mediascript/scriptconstants.h"
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#include "mediastation/mediascript/collection.h"
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namespace MediaStation {
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class Actor;
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class ScriptValue {
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public:
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ScriptValue() : _type(kScriptValueTypeEmpty) {}
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ScriptValue(ParameterReadStream *stream);
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ScriptValueType getType() const { return _type; }
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void setToFloat(uint i);
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void setToFloat(int i);
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void setToFloat(double d);
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double asFloat() const;
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int asIntFromFloat() const;
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void setToBool(bool b);
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bool asBool() const;
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void setToTime(double d);
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double asTime() const;
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void setToParamToken(uint paramToken);
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uint asParamToken() const;
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void setToActorId(uint actorId);
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uint asActorId() const;
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void setToString(const Common::String &string);
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Common::String asString() const;
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void setToCollection(Common::SharedPtr<Collection> collection);
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Common::SharedPtr<Collection> asCollection() const;
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void setToFunctionId(uint functionId);
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uint asFunctionId() const;
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void setToMethodId(BuiltInMethod methodId);
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BuiltInMethod asMethodId() const;
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Common::String getDebugString();
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bool operator==(const ScriptValue &other) const;
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bool operator!=(const ScriptValue &other) const;
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bool operator<(const ScriptValue &other) const;
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bool operator>(const ScriptValue &other) const;
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bool operator<=(const ScriptValue &other) const;
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bool operator>=(const ScriptValue &other) const;
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bool operator||(const ScriptValue &other) const;
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bool operator^(const ScriptValue &other) const;
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bool operator&&(const ScriptValue &other) const;
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ScriptValue operator+(const ScriptValue &other) const;
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ScriptValue operator-(const ScriptValue &other) const;
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ScriptValue operator*(const ScriptValue &other) const;
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ScriptValue operator/(const ScriptValue &other) const;
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ScriptValue operator%(const ScriptValue &other) const;
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ScriptValue operator-() const;
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private:
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ScriptValueType _type = kScriptValueTypeEmpty;
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union {
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double d = 0;
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bool b;
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uint paramToken;
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uint actorId;
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uint functionId;
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BuiltInMethod methodId;
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} _u;
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Common::String _string;
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Common::SharedPtr<Collection> _collection;
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static bool compare(Opcode op, const ScriptValue &left, const ScriptValue &right);
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static bool compareEmptyValues(Opcode op);
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static bool compareStrings(Opcode op, const Common::String &left, const Common::String &right);
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static bool compare(Opcode op, uint left, uint right);
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static bool compare(Opcode op, bool left, bool right);
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static bool compare(Opcode op, double left, double right);
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static bool compare(Opcode op, Common::SharedPtr<Collection> left, Common::SharedPtr<Collection> right);
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static ScriptValue evalMathOperation(Opcode op, const ScriptValue &left, const ScriptValue &right);
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static double binaryMathOperation(Opcode op, double left, double right);
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void issueValueMismatchWarning(ScriptValueType actualType) const;
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};
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} // End of namespace MediaStation
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#endif
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