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2026-02-02 04:50:13 +01:00

81 lines
2.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM806_H
#define M4_RIDDLE_ROOMS_SECTION8_ROOM806_H
#include "m4/riddle/rooms/room.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
class Room806 : public Room {
public:
Room806() : Room() {}
~Room806() override {}
void preload() override;
void init() override;
void pre_parser() override;
void parser() override;
void daemon() override;
private:
int32 _unkVar1 = 0;
int32 _unkVar2 = 0;
int32 _unkVar3 = 0;
int32 _unkVar4 = 0;
int32 _unkVar5 = 0;
int32 _806mc01Series = 0;
int32 _806mc02Series = 0;
int32 _806rp01Series = 0;
int32 _806rp02Series = 0;
int32 _806rp03Series = 0;
int32 _meiTalkPos3Series = 0;
int32 _meiTrekHandsOnHipsPos3Series = 0;
int32 _meiTrekHeadTurnPos3Series = 0;
int32 _ripHighReacherPos2Series = 0;
int32 _ripKneelAndExamineWallSeries = 0;
int32 _ripLookUpPos3Series = 0;
int32 _ripMedHighReacherPos2Series = 0;
int32 _ripPos3LookAroundSeries = 0;
int32 _ripTrekHandTalkPos3Series = 0;
int32 _ripTrekHeadTurnPos3Series = 0;
int32 _ripTrekLookDownPos3Series = 0;
int32 _ripTrekTalkerPos3Series = 0;
machine *_806CrankMach = nullptr;
machine *_806ChartMach = nullptr;
machine *_806mc01Mach = nullptr;
machine *_806rp01Mach = nullptr;
machine *_candlemanShadow3Mach = nullptr;
machine *_mcTrekMach = nullptr;
machine *_safariShadow3Mach = nullptr;
};
} // namespace Rooms
} // namespace Riddle
} // namespace M4
#endif