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2026-02-02 04:50:13 +01:00

102 lines
2.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM801_H
#define M4_RIDDLE_ROOMS_SECTION8_ROOM801_H
#include "m4/riddle/rooms/room.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
class Room801 : public Room {
public:
Room801() : Room() {}
~Room801() override {}
void preload() override;
void init() override;
void pre_parser() override;
void parser() override;
void daemon() override;
void syncGame(Common::Serializer &s) override;
private:
void room801_conv801a();
int32 _cellarDoorClosedSeries = 0;
int32 _cellarDoorOpenSeries = 0;
int32 _farmerDisplacementSeries = 0;
int32 _farmerEarthquakeGestureSeries = 0;
int32 _farmerGiveTakeBowSeries = 0;
int32 _farmerLooksToZeroSeries = 0;
int32 _farmerTalkLoopSeries = 0;
int32 _meiLookToZeroSeries = 0;
int32 _meiPrattleLoopSeries = 0;
int32 _mtcsh1Series = 0;
int32 _planeShadowSeries = 0;
int32 _ripClosesCellarSeries = 0;
int32 _ripEntersRootCellarSeries = 0;
int32 _ripKneelPotterySeries = 0;
int32 _ripLooksLRDownSeries = 0;
int32 _ripLooksToZeroSeries = 0;
int32 _farmerShould = 0;
int32 _ripReturnsFromRootCellarSeries = 0;
int32 _ripTrekHandOnChinSeries = 0;
int32 _ripTrekHandsBehBackSeries = 0;
int32 _ripTrekHandsHipPos5Series = 0;
int32 _ripTrekHatTipPos5Series = 0;
int32 _ripTrekHeadTurnSeries = 0;
int32 _ripTrekNodPos4Series = 0;
int32 _rptmr15Series = 0;
int32 _shovelSeries = 0;
int32 _counter = 0;
int32 _ripleyShould = 0;
int32 _meiShould = 0;
int32 _ripleyMode = 0;
int32 _meiMode = 0;
int32 _farmerMode = 0;
bool _unkFlag1 = false;
bool _unkFlag2 = false;
bool _unkFlag3 = false;
bool _cellarOpenFl = false;
machine *_cellarDoorClosedMach = nullptr;
machine *_cellarDoorOpenMach = nullptr;
machine *_farmerDisplacementMach = nullptr;
machine *_farmerShadowMach = nullptr;
machine *_mcTrekMach = nullptr;
machine *_planeShadowMach = nullptr;
machine *_ripAnimationMach = nullptr;
machine *_safariShadow5Mach = nullptr;
machine *_safariShadow5Mach2 = nullptr;
machine *_shovelMach = nullptr;
};
} // namespace Rooms
} // namespace Riddle
} // namespace M4
#endif