Files
2026-02-02 04:50:13 +01:00

90 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "m4/riddle/rooms/section6/section6.h"
#include "m4/riddle/vars.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
const int16 TT_NORMAL_DIRS[] = { 200, 201, 202, 203, 204, -1 };
const char *TT_NORMAL_NAMES[] = {
"tt walker 1", "tt walker 2", "tt walker 3",
"tt walker 4", "tt walker 5"
};
const int16 TT_SHADOW_DIRS[] = { 210, 211, 212, 213, 214, -1 };
const char *TT_SHADOW_NAMES[] = {
"tt walker shadow 1", "tt walker shadow 2",
"tt walker shadow 3", "tt walker shadow 4",
"tt walker shadow 5"
};
Section6::Section6() : Rooms::Section() {
add(603, &_room603);
add(604, &_room604);
add(605, &_room605);
add(607, &_room607);
add(608, &_room608);
add(610, &_room610);
add(615, &_room615);
add(620, &_room620);
add(621, &_room621);
add(622, &_room622);
add(623, &_room623);
add(624, &_room624);
add(625, &_room625);
add(626, &_room626);
add(627, &_room627);
add(628, &_room628);
add(629, &_room629);
add(630, &_room630);
add(631, &_room631);
add(632, &_room632);
add(633, &_room633);
add(634, &_room634);
add(635, &_room635);
add(636, &_room636);
add(637, &_room637);
add(638, &_room638);
add(640, &_room640);
add(641, &_room641);
add(642, &_room642);
add(643, &_room643);
add(644, &_room644);
add(645, &_room645);
add(646, &_room646);
add(647, &_room647);
add(648, &_room648);
add(649, &_room649);
add(650, &_room650);
add(651, &_room651);
}
void Section6::daemon() {
_G(kernel).continue_handling_trigger = true;
}
} // namespace Rooms
} // namespace Riddle
} // namespace M4