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2026-02-02 04:50:13 +01:00

1566 lines
40 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/riddle/rooms/section3/room305.h"
#include "m4/graphics/gr_series.h"
#include "m4/riddle/riddle.h"
#include "m4/riddle/vars.h"
#include "m4/gui/gui_vmng.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
void Room305::preload() {
if (_G(flags)[V000]) {
_G(art_base_override) = "CARTOON ROOM-TREK";
_G(use_alternate_attribute_file) = false;
_G(player).walker_type = 1;
_G(player).shadow_type = 1;
} else {
_G(player).walker_type = 0;
_G(player).shadow_type = 0;
}
LoadWSAssets("other script");
}
void Room305::init() {
hotspot_set_active("TURTLE TREATS", false);
digi_preload("305_s01");
digi_preload("305_s02");
if (_G(game).previous_room != KERNEL_RESTORING_GAME) {
_trigger1 = -1;
_triggerMode1 = KT_DAEMON;
_triggerMode2 = KT_DAEMON;
_showWalker = false;
_unused = false;
_drawerOpen = false;
}
_hideCartoon = false;
_ripMedHigh = series_load("RIP MED HIGH REACHER POS2");
_ripLooksDown = series_load("RIP LOOKS DOWN POS1");
if (inv_object_is_here("TURTLE"))
_turtle = series_show_sprite("395turtl", 0, 0xf00);
else
hotspot_set_active("TURTLE", false);
setupSign();
_shrunkenHead1 = series_load("DISPLAY CASE SHRUNKEN HEAD");
_incenseHolder1 = series_load("DISPLAY CASE INCENSE HOLDER");
_crystalSkull1 = series_load("DISPLAY CASE CRYSTAL SKULL");
_whaleboneHorn1 = series_load("DISPLAY CASE WHALE BONE HORN");
_wheeledToy1 = series_load("DISPLAY CASE WHEELED TOY");
_butterfly1 = series_load("DISPLAY CASE BUTTERFLY");
_amulet1 = series_load("DISPLAY CASE AMULET");
_knife1 = series_load("DISPLAY CASE YETI HANDLED KNIFE");
_banknote1 = series_load("DISPLAY CASE GERMAN BANKNOTE");
_stamp1 = series_load("DISPLAY CASE CHEAPEST STAMP");
_map1 = series_load("DISPLAY CASE QUARRY STICK MAP");
_emerald1 = series_load("DISPLAY CASE EMERALD");
if (_G(flags)[kEasterIslandCartoon]) {
_easterIslandCartoon = series_load("SMALL EASTER ISLAND CARTOON");
series_show_sprite("SMALL EASTER ISLAND CARTOON", 0, 0xfff);
}
if (_G(flags)[kChinshiCartoon]) {
_chinshiCartoon = series_load("SMALL CHINSHI CARTOON");
series_show_sprite("SMALL CHINSHI CARTOON", 0, 0xfff);
}
if (_G(flags)[kTabletsCartoon]) {
_tabletsCartoon = series_load("SMALL TABLETS CARTOON");
series_show_sprite("SMALL TABLETS CARTOON", 0, 0xfff);
}
if (_G(flags)[kEpitaphCartoon]) {
_epitaphCartoon = series_load("SMALL EPITAPH CARTOON");
series_show_sprite("SMALL EPITAPH CARTOON", 0, 0xfff);
}
if (_G(flags)[kGraveyardCartoon]) {
_graveyardCartoon = series_load("SMALL GRAVEYARD CARTOON");
series_show_sprite("SMALL GRAVEYARD CARTOON", 0, 0xfff);
}
if (_G(flags)[kCastleCartoon]) {
_castleCartoon = series_load("SMALL CASTLE CARTOON");
series_show_sprite("SMALL CASTLE CARTOON", 0, 0xfff);
}
if (_G(flags)[kMocaMocheCartoon]) {
_mocaMocheCartoon = series_load("SMALL MOCA MOCHE CARTOON");
series_show_sprite("SMALL MOCA MOCHE CARTOON", 0, 0xfff);
}
if (_G(flags)[kTempleCartoon]) {
_templeCartoon = series_load("SMALL TEMPLE CARTOON");
series_show_sprite("SMALL TEMPLE CARTOON", 0, 0xfff);
}
if (_G(flags)[kEmeraldCartoon]) {
_emeraldCartoon = series_load("SMALL EMERALD CARTOON");
series_show_sprite("SMALL EMERALD CARTOON", 0, 0xfff);
}
#define ITEM(FIELD, NAME, SPR_NAME) \
if (inv_object_is_here(NAME)) \
FIELD = series_show_sprite(SPR_NAME, 0, 0xfff); \
else \
hotspot_set_active(NAME, false)
ITEM(_shrunkenHead2, "SHRUNKEN HEAD", "DISPLAY CASE SHRUNKEN HEAD");
ITEM(_incenseHolder2, "INCENSE BURNER", "DISPLAY CASE INCENSE HOLDER");
ITEM(_crystalSkull2, "CRYSTAL SKULL", "DISPLAY CASE CRYSTAL SKULL");
ITEM(_whaleboneHorn2, "WHALE BONE HORN", "DISPLAY CASE WHALE BONE HORN");
ITEM(_wheeledToy2, "WHEELED TOY", "DISPLAY CASE WHEELED TOY");
ITEM(_butterfly2, "SILVER BUTTERFLY", "DISPLAY CASE BUTTERFLY");
ITEM(_amulet2, "REBUS AMULET", "DISPLAY CASE AMULET");
ITEM(_knife2, "CHISEL", "DISPLAY CASE YETI HANDLED KNIFE");
ITEM(_banknote2, "GERMAN BANKNOTE", "DISPLAY CASE GERMAN BANKNOTE");
ITEM(_stamp2, "POSTAGE STAMP", "DISPLAY CASE CHEAPEST STAMP");
ITEM(_map2, "STICK AND SHELL MAP", "DISPLAY CASE QUARRY STICK MAP");
ITEM(_emerald2, "ROMANOV EMERALD", "DISPLAY CASE EMERALD");
#undef ITEM
series_play(_G(flags)[V000] == 1 ? "395 jelly beans" : "jelly beans",
0, 0, 3, 7, 0, 100, 0, 0, 49, 61);
_jellyBeans = series_load("FLTD35");
if (_G(flags)[V000] == 1) {
if (player_been_here(201)) {
_feng1 = series_load("feng trek hands clasped pos5");
_feng2 = series_load("feng trek bow pos5");
_feng3 = series_load("feng trek flame loop pos5");
}
_rip1 = series_load("RIP TREK HANDS HIPS POS2");
_rip2 = series_load("RIP TREK HAND ON CHIN POS2");
_rip3 = series_load("RIP TREK TWO HAND TALK POS2");
} else {
_suit1 = series_load("SUIT CHIN IN HAND POS2");
_suit2 = series_load("RIP SUIT RT HAND GEST TALK POS2");
_suit3 = series_load("RIP HNDS HIPS GEST TALK");
}
int32 status;
ScreenContext *game_buff_ptr = vmng_screen_find(_G(gameDrawBuff), &status);
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
if (player_been_here(201)) {
_stander = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 494, 278, 73, 0xf00, 1,
triggerMachineByHashCallback, "fl stander");
sendWSMessage_10000(1, _stander, _feng3, 1, 1, 400, _feng3, 1, 6, 0);
_fengMode = _fengShould = 1;
setShadow5(true);
} else {
hotspot_set_active("FENG LI", false);
}
if (_drawerOpen) {
ws_demand_facing(_G(my_walker), 11);
player_update_info();
if (_G(flags)[V000]) {
_rip4 = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_rip4, 5, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(1);
} else {
ws_hide_walker();
_rip4 = series_load("SUIT RIP REACHES FOR DRAWER");
_rip5 = series_show("ripsh1", 0xf00, 0, -1, -1, 0,
_G(player_info).scale, _G(player_info).x, _G(player_info).y);
_rip6 = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0xf00, false,
triggerMachineByHashCallback, "rip reach");
sendWSMessage_10000(1, _rip6, _rip4, 5, 5, -1, _rip4, 5, 5, 0);
}
hotspot_hide_all();
mouse_set_sprite(0);
hotspot_add_dynamic("LOOK AT", " ", 0, 0, 1500, 480, false);
if (inv_object_is_here("TURTLE TREATS")) {
hotspot_add_dynamic("LOOK AT", "TURTLE TREATS", 1105, 208, 1175, 266, 6, true);
hotspot_add_dynamic("LOOK AT", "TURTLE TREATS", 1052, 230, 1147, 296, 6, true);
}
_openDrawer = series_show_sprite("open drawer", 0, 0);
if (inv_object_is_here("TURTLE TREATS"))
_openDrawerTreats = series_show_sprite("open drawer with treats", 0, 0);
}
break;
case 303:
player_set_commands_allowed(false);
if (player_been_here(301)) {
ws_demand_location(_G(my_walker), 1320, 296, 9);
if (player_been_here(201)) {
_stander = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 494, 278, 73, 0xf00, true,
triggerMachineByHashCallback, "fl stander");
_G(kernel).trigger_mode = KT_DAEMON;
sendWSMessage_10000(1, _stander, _feng3, 1, 1, 400, _feng3, 1, 6, 0);
_fengMode = _fengShould = 1;
setShadow5(true);
} else {
hotspot_set_active("FENG LI", false);
}
MoveScreenDelta(game_buff_ptr, -640, 0);
kernel_timing_trigger(1, 10);
} else {
ws_demand_location(_G(my_walker), 1320, 296, 9);
hotspot_set_active("FENG LI", false);
kernel_timing_trigger(1, 10);
MoveScreenDelta(game_buff_ptr, -640, 0);
}
break;
default:
ws_demand_location(_G(my_walker), 1180, 320, 9);
hotspot_set_active("FENG LI", false);
break;
}
digi_play("305_s01", 3, 140);
}
void Room305::daemon() {
int frame;
switch (_G(kernel).trigger) {
case 2:
series_play(_G(flags)[V000] == 1 ? "395 jelly beans" : "jelly beans",
0, 0, 3, 7, 0, 100, 0, 0, 49, 61);
digi_play("305_s01", 3, 140);
break;
case 3:
series_play(_G(flags)[V000] == 1 ? "395 jelly beans" : "jelly beans",
0, 0, 2, 7, 0, 100, 0, 0, 0, 48);
break;
case 10:
ws_walk(_G(my_walker), 1220, 296, nullptr, 50, 9);
break;
case 40:
sendWSMessage_10000(_stander, 1199, 296, 9, 41, 0);
break;
case 41:
sendWSMessage_10000(_stander, 494, 278, 8, 42, 1);
break;
case 42:
sendWSMessage_60000(_stander);
_stander = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 494, 278, 73, 0xf00, true,
triggerMachineByHashCallback, "fl stander");
_G(kernel).trigger_mode = KT_DAEMON;
sendWSMessage_10000(1, _stander, _feng3, 1, 1, 400, _feng3, 1, 6, 1);
_fengMode = _fengShould = 1;
setShadow5(true);
_G(player).disable_hyperwalk = false;
break;
case 50:
player_set_commands_allowed(true);
break;
case 200:
if (!_ripleyMode && !_ripleyShould && _trigger1 != -1) {
kernel_trigger_dispatchx(_trigger1);
_trigger1 = -1;
if (_showWalker) {
ws_unhide_walker();
_showWalker = false;
}
}
kernel_trigger_dispatchx(kernel_trigger_create(201));
break;
case 201:
switch (_ripleyMode) {
case 0:
switch (_ripleyShould) {
case 0:
sendWSMessage_10000(1, _rip6, 1, 1, 1, 200, 1, 1, 1, 0);
break;
case 1:
sendWSMessage_10000(1, _rip6, _rip3, 1, 6, 200, _rip3, 6, 6, 0);
_ripleyMode = 1;
break;
case 3:
sendWSMessage_10000(1, _rip6, _rip2, 1, 16, 200, _rip2, 16, 16, 0);
_ripleyMode = 3;
break;
case 5:
sendWSMessage_10000(1, _rip6, _rip1, 1, 12, 200, _rip1, 12, 12, 0);
_ripleyMode = 5;
break;
case 7:
terminateMachineAndNull(_rip6);
terminateMachineAndNull(_rip5);
ws_unhide_walker();
player_set_commands_allowed(true);
break;
default:
break;
}
break;
case 1:
if (_ripleyShould == 1) {
sendWSMessage_10000(1, _rip6, _rip3, 6, 6, 200, _rip3, 6, 6, 0);
} else {
sendWSMessage_10000(1, _rip6, _rip3, 6, 1, 200, 1, 1, 1, 0);
_ripleyMode = 5;
}
break;
case 3:
if (_ripleyShould == 3) {
sendWSMessage_10000(1, _rip6, _rip2, 16, 16, 200, _rip2, 16, 16, 0);
} else {
sendWSMessage_10000(1, _rip6, _rip2, 16, 1, 200, 1, 1, 1, 0);
_ripleyMode = 0;
}
break;
case 5:
if (_ripleyShould == 5) {
sendWSMessage_10000(1, _rip6, _rip1, 12, 12, 200, _rip1, 12, 12, 0);
} else {
sendWSMessage_10000(1, _rip6, _rip1, 12, 1, 200, 1, 1, 1, 0);
_ripleyMode = 0;
}
break;
default:
break;
}
break;
case 300:
if (!_ripleyMode && !_ripleyShould && _trigger1 != -1) {
kernel_trigger_dispatchx(_trigger1);
_trigger1 = -1;
if (_showWalker) {
ws_unhide_walker();
_showWalker = false;
}
}
kernel_trigger_dispatchx(kernel_trigger_create(301));
break;
case 301:
switch (_ripleyMode) {
case 0:
switch (_ripleyShould) {
case 0:
sendWSMessage_10000(1, _rip6, 1, 1, 1, 300, 1, 1, 1, 0);
break;
case 1:
sendWSMessage_10000(1, _rip6, _suit2, 1, 10, 300, _suit2, 10, 10, 0);
_ripleyMode = 1;
break;
case 3:
sendWSMessage_10000(1, _rip6, _suit1, 1, 17, 300, _suit1, 17, 17, 0);
_ripleyMode = 3;
break;
case 5:
case 6:
sendWSMessage_10000(1, _rip6, _suit3, 1, 14, 300, _suit3, 14, 14, 0);
_ripleyMode = 5;
break;
case 7:
terminateMachineAndNull(_rip6);
terminateMachineAndNull(_rip5);
ws_unhide_walker();
player_set_commands_allowed(true);
break;
default:
break;
}
break;
case 1:
if (_ripleyShould == 1) {
sendWSMessage_10000(1, _rip6, _suit2, 10, 10, 300, _suit2, 10, 10, 0);
} else {
sendWSMessage_10000(1, _rip6, _suit2, 11, 18, 300, 1, 1, 1, 0);
_ripleyMode = 0;
}
break;
case 3:
if (_ripleyShould == 3) {
sendWSMessage_10000(1, _rip6, _suit1, 17, 17, 300, _suit1, 17, 17, 0);
} else {
sendWSMessage_10000(1, _rip6, _suit1, 17, 1, 300, 1, 1, 1, 0);
_ripleyMode = 0;
}
break;
case 5:
switch (_ripleyShould) {
case 5:
sendWSMessage_10000(1, _rip6, _suit3, 14, 14, 300, _suit3, 14, 14, 0);
break;
case 6:
sendWSMessage_10000(1, _rip6, _suit3, 15, 25, 300, _suit3, 25, 25, 0);
_ripleyMode = 6;
break;
default:
sendWSMessage_10000(1, _rip6, _suit3, 14, 1, 300, 1, 1, 1, 0);
_ripleyMode = 0;
break;
}
break;
case 6:
if (_ripleyShould == 6) {
sendWSMessage_10000(1, _rip6, _suit3, 25, 25, 300, _suit3, 25, 25, 0);
} else {
sendWSMessage_10000(1, _rip6, _suit3, 25, 15, 300, _suit3, 14, 14, 0);
_ripleyMode = 5;
}
break;
default:
break;
}
break;
case 400:
if (!_fengMode && !_fengShould && _trigger1 != -1) {
kernel_trigger_dispatchx(_trigger1);
_trigger1 = -1;
if (_showWalker) {
ws_unhide_walker();
_showWalker = false;
}
}
kernel_trigger_dispatchx(kernel_trigger_create(401));
break;
case 401:
switch (_fengMode) {
case 0:
switch (_fengShould) {
case 0:
sendWSMessage_10000(1, _stander, _jellyBeans, 1, 1, 400, _jellyBeans, 1, 1, 0);
break;
case 1:
case 2:
case 4:
sendWSMessage_10000(1, _stander, _feng1, 16, 1, 400, _feng3, 1, 6, 1);
_fengMode = 1;
break;
case 3:
sendWSMessage_10000(1, _stander, _jellyBeans, 1, 13, 400, _jellyBeans, 14, 19, 1);
_fengMode = 3;
break;
default:
break;
}
break;
case 1:
switch (_fengShould) {
case 0:
sendWSMessage_10000(1, _stander, _feng1, 16, 1, 400, _jellyBeans, 1, 1, 0);
_fengMode = 0;
break;
case 1:
frame = imath_ranged_rand(1, 6);
sendWSMessage_10000(1, _stander, _feng3, frame, frame, 400, _feng3, frame, frame, 0);
break;
case 2:
sendWSMessage_10000(1, _stander, _feng2, 1, 18, 400, _feng2, 19, 21, 1);
_fengMode = 2;
break;
case 3:
sendWSMessage_10000(1, _stander, _feng1, 16, 1, 400, _jellyBeans, 1, 1, 0);
_fengMode = 0;
break;
case 4:
frame = imath_ranged_rand(1, 6);
sendWSMessage_10000(1, _stander, _feng3, frame, frame, 400, _feng3, frame, frame, 0);
_fengShould = 1;
break;
default:
sendWSMessage_10000(1, _stander, _feng2, 1, 18, 400, _feng2, 19, 21, 1);
_fengMode = 2;
break;
}
break;
case 2:
if (_fengShould == 2) {
frame = imath_ranged_rand(19, 21);
sendWSMessage_10000(1, _stander, _feng2, frame, frame, 400, _feng2, frame, frame, 0);
} else {
sendWSMessage_10000(1, _stander, _feng2, 18, 1, 400, _feng3, 1, 6, 0);
_fengMode = 1;
break;
}
break;
case 3:
if (_fengShould == 3) {
frame = imath_ranged_rand(14, 19);
sendWSMessage_10000(1, _stander, _jellyBeans, frame, frame, 400, _jellyBeans, frame, frame, 0);
} else {
sendWSMessage_10000(1, _stander, _jellyBeans, 20, 31, 400, _jellyBeans, 1, 1, 0);
_fengMode = 0;
}
break;
default:
break;
}
break;
default:
break;
}
}
void Room305::pre_parser() {
const bool lookFlag = player_said_any("look", "look at");
const bool takeFlag = player_said("take");
if (_drawerOpen && !(takeFlag && player_said("turtle treats"))
&& !(lookFlag && player_said("turtle treats"))) {
player_set_commands_allowed(false);
Common::strcpy_s(_G(player).verb, "close");
Common::strcpy_s(_G(player).noun, "drawer");
_G(player).need_to_walk = false;
_G(player).ready_to_walk = true;
_G(player).waiting_for_walk = false;
}
#define SAID(NAME) (player_said(NAME) && inv_player_has(NAME))
if (SAID("SHRUNKEN HEAD") || SAID("INCENSE BURNER") ||
SAID("CRYSTAL SKULL") || SAID("CRYSTAL SKULL)") ||
SAID("WHALE BONE HORN") || SAID("WHEELED TOY") ||
SAID("CHISEL") || SAID("ROMANOV EMERALD") ||
SAID("GERMAN BANKNOTE") || SAID("REBUS AMULET") ||
SAID("SILVER BUTTERFLY") || SAID("POSTAGE STAMP") ||
SAID("STICK AND SHELL MAP")) {
if (player_said("DISPLAY CASE")) {
_G(player).need_to_walk = false;
_G(player).ready_to_walk = true;
_G(player).waiting_for_walk = false;
}
}
#undef SAID
if (lookFlag && player_said("cartoon"))
_G(camera_reacts_to_player) = false;
if (_hideCartoon) {
_G(camera_reacts_to_player) = true;
terminateMachineAndNull(_cartoonMach);
series_unload(_cartoon);
intr_cancel_sentence();
_hideCartoon = false;
hotspot_restore_all();
interface_show();
}
}
void Room305::parser() {
const bool lookFlag = player_said_any("look", "look at");
const bool takeFlag = player_said("take");
const bool useFlag = player_said_any("push", "pull", "gear", "open", "close");
bool itemFlag = false;
bool chiselFlag = false;
bool caseFlag = false;
if (player_said("conv305a")) {
conv305a();
} else if (player_said("TALK FL")) {
g_engine->camera_shift_xy(160, 0);
player_update_info();
ws_hide_walker();
_rip6 = TriggerMachineByHash(1, 1, 0, 0, 0, 0,
_G(player_info).x, _G(player_info).y, _G(player_info).scale + 1,
0x500, false, triggerMachineByHashCallback, "rip");
_G(kernel).trigger_mode = KT_DAEMON;
sendWSMessage_10000(1, _rip6, 1, 1, 1,
_G(flags)[V000] == 1 ? 200 : 300,
1, 1, 1, 0);
_ripleyMode = 0;
_ripleyShould = 0;
_G(kernel).trigger_mode = KT_PARSE;
player_set_commands_allowed(false);
_rip5 = series_show("safari shadow 2", 0xf00, 0, -1, -1, 0,
_G(player_info).scale, _G(player_info).x, _G(player_info).y);
conv_load("conv305a", 10, 10, 747);
conv_export_value_curr(_G(flags)[V088], 0);
conv_export_value_curr(_G(flags)[V089], 1);
conv_export_value_curr(
getNumKeyItemsPlaced() != 0 || inv_object_is_here("ROMANOV EMERALD") ? 1 : 0,
2);
conv_export_value_curr(inv_object_in_scene("TURTLE", 305) ? 1 : 0, 3);
if (_G(flags)[V090] == 0 || inv_player_has("ROMANOV EMERALD") ||
inv_object_is_here("ROMANOV EMERALD")) {
conv_export_value_curr(0, 7);
} else if (_G(flags)[V090] == 1) {
conv_export_value_curr(1, 7);
} else if (_G(flags)[V090] == 2) {
conv_export_value_curr(2, 7);
} else if (_G(flags)[V090] == 3) {
conv_export_value_curr(2, 7);
}
conv_export_value_curr(_G(flags)[V141], 8);
conv_play();
_fengShould = 1;
_ripleyShould = 0;
} else if (_G(kernel).trigger == 747) {
_fengShould = 4;
_ripleyShould = 7;
} else if (player_said("close", "drawer")) {
closeDrawer();
} else if (useFlag && player_said("drawer")) {
openDrawer();
} else if (takeFlag && player_said("turtle treats")) {
takeTurtleTreats();
} else if (takeFlag && player_said("turtle")) {
if (_G(flags)[kWolfFled]) {
digi_play("305r55", 1);
} else {
switch (_G(kernel).trigger) {
case -1:
if (inv_object_is_here("TURTLE")) {
player_set_commands_allowed(false);
g_engine->camera_shift_xy(640, 0);
setGlobals1(_ripLooksDown, 1, 9, 9, 9);
sendWSMessage_110000(1);
} else {
goto next1;
}
break;
case 1:
kernel_examine_inventory_object("ping turtle",
_G(master_palette), 5, 1, 407, 25, 2,
"305R19", -1);
terminateMachineAndNull(_turtle);
break;
case 2:
inv_give_to_player("TURTLE");
sendWSMessage_140000(3);
break;
case 3:
hotspot_set_active("turtle", false);
player_set_commands_allowed(true);
break;
default:
goto next1;
}
}
} else {
goto next1;
}
goto exit;
next1:
if (player_said_any("SHRUNKEN HEAD", "INCENSE BURNER",
"CRYSTAL SKULL", "ROMANOV EMERALD", "WHALE BONE HORN",
"WHEELED TOY")) {
if (player_said("DISPLAY CASE"))
itemFlag = true;
}
if (itemFlag || (takeFlag && player_said_any("SHRUNKEN HEAD",
"INCENSE BURNER", "CRYSTAL SKULL", "ROMANOV EMERALD",
"WHALE BONE HORN"))) {
switch (_G(kernel).trigger) {
case -1:
if ((itemFlag && inv_player_has(_G(player).verb)) || takeFlag) {
if (itemFlag) {
if (!walkToObject())
goto next2;
} else {
kernel_timing_trigger(1, 1);
}
}
break;
default:
break;
}
} else {
goto next2;
}
goto exit;
next2:
chiselFlag = player_said("CHISEL") && player_said("DISPLAY CASE");
if (chiselFlag || (takeFlag && player_said("CHISEL"))) {
switch (_G(kernel).trigger) {
case -1:
if ((chiselFlag && inv_player_has(_G(player).verb)) ||
(takeFlag && inv_object_is_here(_G(player).noun))) {
if (chiselFlag) {
if (player_said("CHISEL")) {
ws_walk(_G(my_walker), 186, 279, nullptr, 1, 10);
}
} else {
kernel_timing_trigger(1, 1);
}
}
break;
case 1:
player_set_commands_allowed(false);
setGlobals1(_ripMedHigh, 1, 12, 12, 12);
sendWSMessage_110000(3);
break;
case 3:
if (chiselFlag) {
hotspot_set_active(_G(player).verb, false);
if (player_said("CHISEL")) {
_knife2 = series_show_sprite("DISPLAY CASE YETI HANDLED KNIFE", 0, 0xf00);
inv_move_object("CHISEL", 305);
}
} else {
hotspot_set_active(_G(player).noun, false);
if (player_said("CHISEL")) {
terminateMachineAndNull(_knife2);
inv_give_to_player("CHISEL");
}
}
sendWSMessage_140000(5);
break;
case 5:
player_set_commands_allowed(true);
break;
default:
goto next3;
}
} else {
goto next3;
}
goto exit;
next3:
caseFlag = player_said_any("GERMAN BANKNOTE", "REBUS AMULET", "SILVER BUTTERFLY",
"POSTAGE STAMP", "STICK AND SHELL MAP") && player_said("DISPLAY CASE");
if (caseFlag || (takeFlag && player_said_any("GERMAN BANKNOTE", "REBUS AMULET", "SILVER BUTTERFLY", "POSTAGE STAMP", "STICK AND SHELL MAP"))) {
switch (_G(kernel).trigger) {
case -1:
if ((caseFlag && inv_player_has(_G(player).verb)) ||
(takeFlag && inv_object_is_here(_G(player).noun))) {
if (caseFlag) {
if (player_said("GERMAN BANKNOTE"))
ws_walk(_G(my_walker), 88, 305, nullptr, 1, 10);
else if (player_said("REBUS AMULET"))
ws_walk(_G(my_walker), 66, 319, nullptr, 1, 10);
else if (player_said("SILVER BUTTERFLY"))
ws_walk(_G(my_walker), 124, 302, nullptr, 1, 10);
else if (player_said("POSTAGE STAMP"))
ws_walk(_G(my_walker), 164, 288, nullptr, 1, 10);
else if (player_said("STICK AND SHELL MAP"))
ws_walk(_G(my_walker), 120, 299, nullptr, 1, 10);
} else {
kernel_timing_trigger(1, 1);
}
}
break;
case 1:
player_set_commands_allowed(false);
_rip4 = series_load("RIP HIGH REACHER POS2");
if (player_said_any("REBUS AMULET", "SILVER BUTTERFLY"))
setGlobals1(_rip4, 1, 7, 7, 7);
else
setGlobals1(_rip4, 1, 14, 14, 14);
sendWSMessage_110000(3);
break;
case 3:
if (useFlag) {
hotspot_set_active(_G(player).verb, true);
#define DROP(FIELD, NAME, CASE) if (player_said(NAME)) { \
FIELD = series_show_sprite(CASE, 0, 0xf00); \
inv_move_object(NAME, 305); }
DROP(_amulet2, "REBUS AMULET", "DISPLAY CASE AMULET")
DROP(_butterfly2, "SILVER BUTTERFLY", "DISPLAY CASE BUTTERFLY")
DROP(_banknote2, "GERMAN BANKNOTE", "DISPLAY CASE GERMAN BANKNOTE")
DROP(_stamp2, "POSTAGE STAMP", "DISPLAY CASE CHEAPEST STAMP")
DROP(_map2, "STICK AND SHELL MAP", "DISPLAY CASE QUARRY STICK MAP")
#undef ITEM
sendWSMessage_140000(3);
} else {
hotspot_set_active(_G(player).noun, false);
#define TAKE(FIELD, NAME) if (player_said(NAME)) { \
terminateMachineAndNull(FIELD); inv_give_to_player(NAME); }
TAKE(_amulet2, "REBUS AMULET")
TAKE(_butterfly2, "SILVER BUTTERFLY")
TAKE(_banknote2, "GERMAN BANKNOTE")
TAKE(_stamp2, "POSTAGE STAMP")
TAKE(_map2, "STICK AND SHELL MAP")
#undef TAKE
sendWSMessage_140000(5);
}
break;
case 5:
series_unload(_rip4);
player_set_commands_allowed(true);
break;
default:
goto next4;
}
} else {
goto next4;
}
goto exit;
next4:
if (player_said("TURTLE", "FENG LI")) {
digi_play("305r40", 1);
} else if (inv_player_has(_G(player).verb) && player_said("FENG LI")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
digi_play("305f08a", 1, 255, 1);
break;
case 1:
player_set_commands_allowed(true);
_fengShould = 1;
break;
default:
break;
}
} else if (lookFlag && player_said("cartoon") && _G(kernel).trigger >= -1
&& _G(kernel).trigger <= 5) {
switch (_G(kernel).trigger) {
case -1:
case 1: {
player_set_commands_allowed(true);
const int area = getXAreaNum();
const int32 flags[9] = {
_G(flags)[kEasterIslandCartoon], _G(flags)[kChinshiCartoon],
_G(flags)[kTabletsCartoon], _G(flags)[kEpitaphCartoon],
_G(flags)[kGraveyardCartoon], _G(flags)[kCastleCartoon],
_G(flags)[kMocaMocheCartoon], _G(flags)[kTempleCartoon],
_G(flags)[kEmeraldCartoon]
};
const bool flag = flags[area - 1] != 0;
if (flag && (area == 3 || area == 9))
player_set_commands_allowed(true);
interface_hide();
hotspot_hide_all();
mouse_set_sprite(0);
hotspot_add_dynamic("LOOK AT", " ", 0, 0, 1500, 480, false);
Common::String digiName;
if (flag) {
_G(flags)[V089] = 2;
_cartoon = series_load(getXAreaCartoon(), -1, _G(master_palette));
_cartoonMach = series_place_sprite(getXAreaCartoon(),
0, getItemX(_cartoon), getItemY(_cartoon),
100, 0x100);
digiName = getXAreaDigi();
} else {
_cartoon = series_load(getXAreaSeries(), -1, _G(master_palette));
_cartoonMach = series_place_sprite(getXAreaSeries(), 0,
getItemX(_cartoon), getItemY(_cartoon), 100, 0x100);
digiName = getXAreaDigi2();
}
if (getXAreaNum() == 3 && caseFlag) {
digi_play("305r23", 1, 255, 2);
} else if (getXAreaNum() == 9 && caseFlag) {
digi_play("305r29", 1, 255, 3);
} else {
digi_play(digiName.c_str(), 1);
}
_hideCartoon = true;
break;
}
case 2:
digi_play("305r23a", 1);
player_set_commands_allowed(true);
break;
case 3:
if (_G(flags)[V141]) {
digi_play("305r29a", 1, 255, 4);
} else {
digi_play("305r29a", 1);
}
break;
case 4:
digi_play("305r29a", 1);
break;
default:
break;
}
} else if (lookFlag && player_said("mona lisa")) {
if (_G(flags)[V086] == 2) {
_G(flags)[V086] = 3;
} else if (_G(flags)[V086] == 1) {
_G(flags)[V086] = 0;
}
switch (_G(kernel).trigger) {
case -1:
case 666:
player_set_commands_allowed(false);
if (_G(flags)[V000] == 1)
setGlobals4(_rip2, 16, 16, 16);
else
setGlobals4(_suit1, 17, 17, 17);
sendWSMessage_C0000(_G(my_walker), 0);
if (_G(flags)[V087]) {
digi_play("305r31", 1, 255, 2);
} else if (_G(flags)[V083]) {
digi_play("305r11", 1, 255, 2);
} else {
digi_play("305r10", 1, 255, 2);
}
_G(flags)[V087] = 1;
break;
case 2:
sendWSMessage_B0000(_G(my_walker), 3);
break;
case 3:
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (lookFlag && player_said("hourglass")) {
switch (_G(kernel).trigger) {
case -1:
case 666:
player_set_commands_allowed(false);
if (_G(flags)[V000] == 1) {
_lookUp = series_load("rip looks up pos3");
setGlobals4(_lookUp, 6, 6, 6);
} else {
_lookUp = series_load("rpsd103");
setGlobals4(_lookUp, 7, 7, 7);
}
sendWSMessage_C0000(_G(my_walker), 0);
digi_play("305r13", 1, 255, 2);
break;
case 2:
sendWSMessage_B0000(_G(my_walker), 3);
break;
case 3:
series_unload(_lookUp);
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (lookFlag && player_said("display case")) {
switch (_G(kernel).trigger) {
case -1:
if (_G(flags)[V000]) {
if (getNumKeyItemsPlaced() != 0 || inv_object_is_here("ROMANOV EMERALD")) {
digi_play("305r32", 1);
} else if (player_been_here(201)) {
digi_play("305f03", 1, 255, 1);
_fengShould = 2;
player_set_commands_allowed(false);
} else {
digi_play("305r15", 1);
}
} else {
digi_play("305r15", 1);
}
break;
case 1:
player_set_commands_allowed(true);
_fengShould = 1;
break;
default:
break;
}
} else if (lookFlag && player_said("terrarium")) {
if (inv_player_has("TURTLE")) {
digi_play("305r16a", 1);
} else if (_G(flags)[kWolfFled]) {
digi_play("305r16b", 1);
} else if (inv_object_is_here("TURTLE")) {
digi_play("305r16c", 1);
} else if (_G(flags)[V085]) {
digi_play("305r16b", 1);
} else {
_G(flags)[V085] = 1;
digi_play("305r16", 1);
}
} else if (lookFlag && player_said("turtle") &&
inv_object_is_here("turtle")) {
if (_G(flags)[V085]) {
digi_play("305r16b", 1);
} else {
_G(flags)[V085] = 1;
digi_play("305r16", 1);
}
} else if (lookFlag && player_said("turtle treats") &&
inv_object_is_here("TURTLE TREATS")) {
digi_play("305r18", 1);
} else if (lookFlag && player_said("drawer")) {
digi_play("305r17", 1);
} else if (lookFlag && player_said("button display case")) {
switch (_G(kernel).trigger) {
case -1:
case 666:
player_set_commands_allowed(false);
if (_G(flags)[V000] == 1)
setGlobals4(_rip1, 12, 12, 12);
else
setGlobals4(_suit1, 17, 17, 17);
sendWSMessage_C0000(_G(my_walker), 0);
digi_play("305r14", 1, 255, 2);
break;
case 2:
sendWSMessage_B0000(_G(my_walker), 3);
break;
case 3:
player_set_commands_allowed(true);
break;
default:
break;
}
} else if (lookFlag && player_said("hammerhead shark")) {
switch (_G(kernel).trigger) {
case -1:
case 666:
player_set_commands_allowed(false);
if (_G(flags)[V000] == 1) {
_lookUp = series_load("rip looks up pos3");
setGlobals4(_lookUp, 6, 6, 6);
} else {
_lookUp = series_load("rpsd103");
setGlobals4(_lookUp, 7, 7, 7);
}
sendWSMessage_C0000(_G(my_walker), 0);
digi_play("305r12", 1, 255, 2);
break;
case 2:
sendWSMessage_B0000(_G(my_walker), 3);
break;
case 3:
series_unload(_lookUp);
player_set_commands_allowed(true);
break;
default:
break;
}
}
#define LOOK(ITEM) lookFlag && player_said(ITEM) && inv_object_is_here(ITEM)
else if (LOOK("SHRUNKEN HEAD")) {
digi_play("305r41", 1);
} else if (LOOK("INCENSE BURNER")) {
digi_play("305r50", 1);
} else if (LOOK("CRYSTAL SKULL")) {
digi_play("3055r51", 1);
} else if (LOOK("ROMANOV EMERALD")) {
digi_play("305r29a", 1);
} else if (LOOK("WHALE BONE HORN")) {
digi_play(_G(flags)[V042] ? "305r47" : "305r47a", 1);
} else if (LOOK("WHEELED TOY")) {
digi_play("305r42", 1);
} else if (LOOK("SILVER BUTTERFLY")) {
digi_play("305r46", 1);
} else if (LOOK("REBUS AMULET")) {
digi_play("305r39", 1);
} else if (LOOK("CHISEL")) {
digi_play("305r49", 1);
} else if (LOOK("GERMAN BANKNOTE")) {
digi_play("305r53", 1);
} else if (LOOK("POSTAGE STAMP")) {
digi_play("305r52", 1);
} else if (LOOK("STICK AND SHELL MAP")) {
digi_play("305r48", 1);
} else if (player_said("exit")) {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
disable_player_commands_and_fade_init(1);
break;
case 1:
_G(game).setRoom(303);
break;
default:
break;
}
} else {
return;
}
#undef LOOK
exit:
_G(player).command_ready = false;
}
void Room305::setupSign() {
if (!inv_object_is_here("SHRUNKEN HEAD")
&& !inv_object_is_here("INCENSE BURNER")
&& !inv_object_is_here("CRYSTAL SKULL")
&& !inv_object_is_here("WHALE BONE HORN")
&& !inv_object_is_here("WHEELED TOY")
&& !inv_object_is_here("SILVER BUTTERFLY")
&& !inv_object_is_here("REBUS AMULET")
&& !inv_object_is_here("CHISEL")
&& !inv_object_is_here("ROMANOV EMERALD")
&& !inv_object_is_here("GERMAN BANKNOTE")
&& !inv_object_is_here("POSTAGE STAMP")
&& !inv_object_is_here("STICK AND SHELL MAP")
&& !inv_object_is_here("305 NEW EXHIBIT SIGN")) {
series_load("305 NEW EXHIBIT SIGN");
series_show_sprite("305 NEW EXHIBIT SIGN", 0, 0xfff);
}
}
void Room305::setShadow5(bool active) {
if (active)
_shadow5 = series_place_sprite("candleman shadow5", 0, 494, 278, -84, 0xe06);
else
terminateMachineAndNull(_shadow5);
}
void Room305::conv305a() {
const int who = conv_whos_talking();
const int node = conv_current_node();
const int entry = conv_current_entry();
const char *sound = conv_sound_to_play();
if (_G(kernel).trigger == 1) {
if (who <= 0) {
_fengShould = 1;
} else if (_G(kernel).trigger == 1) {
if (node != 1 || (entry != 0 && entry != 3 && entry != 5
&& entry != 6 && entry != 7))
_ripleyShould = 0;
}
conv_resume();
} else if (!sound) {
conv_resume();
} else {
if (who <= 0) {
_fengShould = 2;
} else if (who == 1) {
if ((node == 1 && entry == 0) || (node == 1 && entry == 6) ||
(node == 1 && entry == 7)) {
_ripleyShould = 5;
} else if (node == 1 && (entry == 3 || entry == 5)) {
_ripleyShould = 3;
} else if ((node == 7 && entry == 0) || (node == 8 && entry == 0) ||
(node == 9 && entry == 0) || (node == 10 && entry == 0) ||
(node == 12 && entry == 0)) {
_ripleyShould = 0;
} else if (node == 1 && entry == 1) {
_G(flags)[V089] = 2;
} else {
_ripleyShould = 1;
}
}
digi_play(sound, 1, 255, 1);
}
}
bool Room305::walkToObject() {
if (player_said("SHRUNKEN HEAD")) {
ws_walk(_G(my_walker), 98, 313, nullptr, 1, 10, true);
return true;
} else if (player_said("INCENSE BURNER")) {
ws_walk(_G(my_walker), 171, 285, nullptr, 1, 10, true);
return true;
} else if (player_said("CRYSTAL SKULL")) {
ws_walk(_G(my_walker), 70, 320, nullptr, 1, 10, true);
return true;
} else if (player_said("WHALE BONE HORN")) {
ws_walk(_G(my_walker), 116, 304, nullptr, 1, 10, true);
return true;
} else if (player_said("WHEELED TOY")) {
ws_walk(_G(my_walker), 151, 296, nullptr, 1, 10, true);
return true;
} else if (player_said("ROMANOV EMERALD")) {
if (_G(flags)[V090] == 3) {
digi_play("305f08", 1, 255, 6);
_fengShould = 2;
} else {
ws_walk(_G(my_walker), 183, 288, nullptr, 1, 10, true);
}
return true;
}
return false;
}
int Room305::getXAreaNum() const {
const int x = _G(player).click_x;
if (x < 300)
return 1;
if (x < 380)
return 2;
if (x < 580)
return 3;
if (x < 670)
return 4;
if (x < 760)
return 5;
if (x < 860)
return 6;
if (x < 1040)
return 7;
if (x < 1140)
return 8;
return 9;
}
const char *Room305::getXAreaCartoon() const {
static const char *CARTOONS[9] = {
"395 easter island cartoon",
"395 chin shih huang ti cartoon",
"395 tablets of history cartoon",
"395 epitaph a cartoon",
"395 epitaph b cartoon",
"395 castle cartoon",
"395 moca moche cartoon",
"395 temple cartoon",
"395 romanov emerald cartoon"
};
return CARTOONS[getXAreaNum() - 1];
}
const char *Room305::getXAreaSeries() const {
if (_G(flags)[V000]) {
static const char *NAMES[9] = {
"395car01", "395car08", "395car03", "395car06",
"395car05", "395car04", "395car07", "395car02",
"395car09"
};
return NAMES[getXAreaNum() - 1];
} else {
static const char *NAMES[9] = {
"jack dempsey", "parrot", "kerosene",
"chimney tree", "prof bingo", "blind men",
"lemon", "hollow log", "restaurant"
};
return NAMES[getXAreaNum() - 1];
}
}
Common::String Room305::getXAreaDigi() const {
return Common::String::format("305r%d", getXAreaNum() + 20);
}
Common::String Room305::getXAreaDigi2() const {
static const int NUMS[9] = { 5, 1, 4, 3, 8, 7, 2, 9, 6 };
return Common::String::format("305r0%d", NUMS[getXAreaNum() - 1]);
}
int Room305::getItemX(int seriesHash) const {
const int w = ws_get_sprite_width(seriesHash, 0);
int result = (640 - w) / 2;
const int sx1 = _G(game_buff_ptr)->x1;
result += imath_abs(sx1);
return result;
}
int Room305::getItemY(int seriesHash) const {
const int h = ws_get_sprite_height(seriesHash, 0);
return (374 - h) / 2;
}
void Room305::syncGame(Common::Serializer &s) {
s.syncAsByte(_drawerOpen);
s.syncAsByte(_showWalker);
s.syncAsByte(_hideCartoon);
s.syncAsByte(_unused);
s.syncAsUint32LE(_fengMode);
s.syncAsUint32LE(_fengShould);
s.syncAsUint32LE(_ripleyMode);
s.syncAsUint32LE(_ripleyShould);
s.syncAsUint32LE(_trigger1);
s.syncAsUint32LE(_ripMedHigh);
s.syncAsUint32LE(_ripLooksDown);
s.syncAsUint32LE(_shrunkenHead1);
s.syncAsUint32LE(_incenseHolder1);
s.syncAsUint32LE(_crystalSkull1);
s.syncAsUint32LE(_whaleboneHorn1);
s.syncAsUint32LE(_wheeledToy1);
s.syncAsUint32LE(_butterfly1);
s.syncAsUint32LE(_amulet1);
s.syncAsUint32LE(_knife1);
s.syncAsUint32LE(_banknote1);
s.syncAsUint32LE(_stamp1);
s.syncAsUint32LE(_map1);
s.syncAsUint32LE(_emerald1);
s.syncAsUint32LE(_easterIslandCartoon);
s.syncAsUint32LE(_chinshiCartoon);
s.syncAsUint32LE(_tabletsCartoon);
s.syncAsUint32LE(_epitaphCartoon);
s.syncAsUint32LE(_graveyardCartoon);
s.syncAsUint32LE(_castleCartoon);
s.syncAsUint32LE(_mocaMocheCartoon);
s.syncAsUint32LE(_templeCartoon);
s.syncAsUint32LE(_emeraldCartoon);
s.syncAsUint32LE(_jellyBeans);
s.syncAsUint32LE(_feng1);
s.syncAsUint32LE(_feng2);
s.syncAsUint32LE(_feng3);
s.syncAsUint32LE(_rip1);
s.syncAsUint32LE(_rip2);
s.syncAsUint32LE(_rip3);
s.syncAsUint32LE(_rip4);
s.syncAsUint32LE(_suit1);
s.syncAsUint32LE(_suit2);
s.syncAsUint32LE(_suit3);
s.syncAsUint32LE(_cartoon);
s.syncAsUint32LE(_lookUp);
}
void Room305::openDrawer() {
switch (_G(kernel).trigger) {
case -1:
player_set_commands_allowed(false);
player_update_info();
if (_G(flags)[V000]) {
_rip4 = series_load("RIP TREK MED REACH HAND POS1");
setGlobals1(_rip4, 1, 5, 5, 5, 0, 5, 1, 1, 1);
sendWSMessage_110000(1);
} else {
ws_hide_walker();
_rip4 = series_load("SUIT RIP REACHES FOR DRAWER");
_rip5 = series_show("ripsh1", 0xf00, 128, -1, -1, 0,
_G(player_info).scale, _G(player_info).x, _G(player_info).y);
_rip6 = TriggerMachineByHash(1, 1, 0, 0, 0, 0, 0, 0, 100, 0xf00, false,
triggerMachineByHashCallback, "rip reach");
sendWSMessage_10000(1, _rip6, _rip4, 1, 5, 1, _rip4, 5, 5, 0);
}
break;
case 1:
hotspot_hide_all();
intr_cancel_sentence();
mouse_set_sprite(0);
hotspot_add_dynamic("LOOK AT", " ", 0, 0, 1500, 374, 0);
if (inv_object_is_here("TURTLE TREATS")) {
hotspot_add_dynamic("LOOK AT", "TURTLE TREATS", 1105, 208, 1175, 266, 6, true);
hotspot_add_dynamic("LOOK AT", "TURTLE TREATS", 1052, 230, 1147, 296, 6, true);
}
_drawerOpen = true;
_openDrawer = series_show_sprite("open drawer", 0, 0);
if (inv_object_is_here("TURTLE TREATS")) {
_openDrawerTreats = series_show_sprite("open drawer with treats", 0, 0);
}
player_set_commands_allowed(true);
digi_play("305_s02", 2);
break;
default:
break;
}
}
void Room305::closeDrawer() {
switch (_G(kernel).trigger) {
case -1:
if (inv_object_is_here("TURTLE TREATS"))
terminateMachineAndNull(_openDrawerTreats);
terminateMachineAndNull(_openDrawer);
hotspot_restore_all();
if (_G(flags)[V000]) {
sendWSMessage_120000(1);
} else {
sendWSMessage_10000(1, _rip6, _rip4, 5, 1, 1, _rip4, 1, 1, 0);
}
break;
case 1:
if (_G(flags)[V000]) {
sendWSMessage_150000(-1);
} else {
terminateMachineAndNull(_rip6);
terminateMachineAndNull(_rip5);
ws_unhide_walker();
}
kernel_timing_trigger(1, 2);
break;
case 2:
series_unload(_rip4);
player_set_commands_allowed(true);
_drawerOpen = false;
break;
default:
break;
}
}
void Room305::takeTurtleTreats() {
switch (_G(kernel).trigger) {
case -1:
if (inv_object_is_here("TURTLE TREATS")) {
terminateMachineAndNull(_openDrawerTreats);
terminateMachineAndNull(_openDrawer);
hotspot_restore_all();
if (_G(flags)[V000])
sendWSMessage_120000(1);
else
sendWSMessage_10000(1, _rip6, _rip4, 5, 1, 1, _rip4, 1, 1, 0);
digi_play("305r20", 1);
}
break;
case 1:
inv_give_to_player("TURTLE TREATS");
if (_G(flags)[V000]) {
sendWSMessage_150000(-1);
} else {
terminateMachineAndNull(_rip6);
terminateMachineAndNull(_rip5);
ws_unhide_walker();
}
kernel_timing_trigger(1, 2);
break;
case 2:
series_unload(_rip4);
player_set_commands_allowed(true);
_drawerOpen = false;
break;
default:
break;
}
}
} // namespace Rooms
} // namespace Riddle
} // namespace M4