47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef M4_GRAPHICS_GR_LINE_H
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#define M4_GRAPHICS_GR_LINE_H
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#include "m4/m4_types.h"
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namespace M4 {
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/**
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* Given starting and ending points on the Y axis, and the constant
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* X value, draws a line in the set color in the specified buffer
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*/
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void gr_hline(Buffer *buf, int32 x1, int32 x2, int32 y);
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/**
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* Given starting and ending points on the Y axis, and the constant
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* X value, draws a line in the given color on the live MCGA screen.
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*/
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void gr_vline(Buffer *buf, int32 x, int32 y1, int32 y2);
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void gr_hline_xor(Buffer *buf, int32 x1, int32 x2, int32 y);
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void gr_vline_xor(Buffer *buf, int32 x, int32 y1, int32 y2);
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void gr_line(int32 x1, int32 y1, int32 x2, int32 y2, int32 color, Buffer *screen);
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} // namespace M4
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#endif
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