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2026-02-02 04:50:13 +01:00

779 lines
21 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section6/room604.h"
#include "m4/burger/rooms/section6/section6.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
enum {
kCHANGE_GERBILS_ANIMATION = 6011,
kCHANGE_WOODCHIPS_ANIMATION = 6012
};
static const char *SAID[][4] = {
{ "WOOD SHAVINGS", nullptr, "604w010", nullptr },
{ "ASHES", "604w015", "604w016", "604w016" },
{ "APPLE CORE", "604w017", "604w018", "604w019" },
{ "BOTTLE CAP", "604w020", "604w021", "604w010" },
{ "TUBE", "604w022", "604w023", nullptr },
{ "TUBE ", "604w024", "604w023", nullptr },
{ "BARS", "604w025", "604w023", "604w023" },
{ "FLOOR", "604w026", "604w023", "604w023" },
{ nullptr, nullptr, nullptr, nullptr }
};
static const seriesStreamBreak SERIES1[] = {
{ 4, "604I001", 1, 255, -1, 0, nullptr, 0 },
{ 29, "604Z001", 1, 255, -1, 0, nullptr, 0 },
{ 36, "604I002", 1, 255, -1, 0, nullptr, 0 },
{ 45, "604Z002", 1, 255, -1, 0, nullptr, 0 },
{ 70, "604Z003", 1, 255, -1, 0, nullptr, 0 },
{ 106, "604I003", 1, 255, -1, 0, nullptr, 0 },
{ 132, "604Z004A", 1, 255, -1, 0, nullptr, 0 },
{ 208, "604Z004B", 1, 255, -1, 0, nullptr, 0 },
{ 245, "604Z004C", 1, 255, -1, 0, nullptr, 0 },
{ 324, "604I004", 1, 255, -1, 0, nullptr, 0 },
{ 344, "604Z005", 1, 255, -1, 0, nullptr, 0 },
{ 374, "604Z006", 1, 255, -1, 0, nullptr, 0 },
{ 409, "604I005", 1, 255, -1, 0, nullptr, 0 },
{ 459, "604Z007", 1, 255, -1, 0, nullptr, 0 },
STREAM_BREAK_END
};
const seriesPlayBreak Room604::PLAY1[] = {
{ 0, -1, "604_007", 1, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY2[] = {
{ 0, 2, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 3, 4, "600w016", 1, 100, -1, 0, 0, nullptr, 0 },
{ 5, -1, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY3[] = {
{ 0, 2, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 3, 4, "600w015", 1, 100, -1, 0, 0, nullptr, 0 },
{ 5, -1, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY4[] = {
{ 0, 19, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 20, 21, "600_015", 2, 255, -1, 0, 0, nullptr, 0 },
{ 22, -1, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY5[] = {
{ 0, 22, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 23, -1, "600_015", 2, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY6[] = {
{ 0, 5, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 6, -1, "604_001", 2, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY7[] = {
{ 0, 5, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 6, -1, "604_001", 2, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY8[] = {
{ 0, 6, nullptr, 1, 0, -1, 2048, 0, &_state1, 0 },
{ 0, 6, nullptr, 1, 0, -1, 2048, 0, &_state1, 1 },
{ 0, 6, nullptr, 1, 0, -1, 2048, 0, &_state1, 2 },
{ 7, -1, "600w011a", 1, 255, -1, 0, 0, &_state1, 0 },
{ 7, -1, "600w011b", 1, 255, -1, 0, 0, &_state1, 1 },
{ 7, -1, "600w011c", 1, 255, -1, 0, 0, &_state1, 2 },
{ 0, -1, "600w011d", 1, 255, -1, 0, 0, &_state1, 3 },
{ 0, -1, "600w011e", 1, 255, -1, 0, 0, &_state1, 4 },
{ 0, -1, "600w011f", 1, 255, -1, 0, 0, &_state1, 5 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY9[] = {
{ 0, 13, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 14, -1, "600_012", 2, 255, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY10Demo[] = {
{ 0, 3, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 4, 14, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 15, 23, nullptr, 1, 255, -1, 0, 0, nullptr, 0 },
{ 24, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY10[] = {
{ 0, 3, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 4, 14, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 15, 23, "604_008", 1, 255, -1, 0, 0, nullptr, 0 },
{ 24, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY11[] = {
{ 0, 7, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 8, 17, nullptr, 1, 0, -1, 0, 0, nullptr, 0 },
{ 18, -1, nullptr, 1, 0, 10016, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
const seriesPlayBreak Room604::PLAY12[] = {
{ 0, 15, nullptr, 1, 0, -1, 2048, 0, nullptr, 0 },
{ 16, -1, "600_014", 2, 255, -1, 0, 0, nullptr, 0 },
{ -1, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
int32 Room604::_state1;
Room604::Room604() : Section6Room() {
_state1 = 0;
}
void Room604::init() {
player_set_commands_allowed(false);
_G(flags)[V246] = 0;
if (_G(flags)[V274]) {
hotspot_set_active("WOOD SHAVINGS", false);
hotspot_set_active("ASHES", true);
_woodchipsShould = 27;
kernel_trigger_dispatch_now(kCHANGE_WOODCHIPS_ANIMATION);
} else {
hotspot_set_active("WOOD SHAVINGS", true);
hotspot_set_active("ASHES", false);
if (_G(game).previous_room != 601) {
_woodchipsShould = 25;
kernel_trigger_dispatch_now(kCHANGE_WOODCHIPS_ANIMATION);
}
}
_G(flags)[kStandingOnKibble] = 0;
if (_G(flags)[V273] == 1) {
series_show("602spill", 0x900);
_G(kernel).call_daemon_every_loop = true;
}
if (_G(flags)[V245] == 10030) {
Section6::_state1 = 6002;
kernel_trigger_dispatch_now(6013);
}
if (_G(flags)[kHampsterState] == 6006) {
_G(wilbur_should) = 18;
Section6::_gerbilState = 6004;
series_stream("604mg06", 4, 0xc00, kCHANGE_GERBILS_ANIMATION);
series_play("604mg06s", 4, 0xc80);
player_set_commands_allowed(false);
}
switch (_G(flags)[kHampsterState]) {
case 6000:
Section6::_state4 = 0;
break;
case 6006:
Section6::_state4 = 5;
break;
case 6007:
Section6::_state4 = 7;
break;
default:
break;
}
kernel_trigger_dispatch_now(6014);
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
player_set_commands_allowed(true);
break;
case 601:
_sectionSeries1 = series_load("604wi04");
Section6::_series603 = series_load("604wi04s");
_G(wilbur_should) = 1;
ws_demand_location(328, 317, 2);
ws_hide_walker();
player_set_commands_allowed(false);
if (_G(flags)[V242]) {
_roomSeries1.show("604wi04", 1);
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else {
kernel_trigger_dispatch_now(0);
}
break;
case 602:
case 603:
case 612:
if (Section6::_state2) {
_G(wilbur_should) = 7;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else {
_G(wilbur_should) = 6;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
}
break;
default:
_sectionSeries1 = series_load("604wi04");
Section6::_series603 = series_load("604wi04s");
ws_demand_location(328, 317, 2);
ws_hide_walker();
player_set_commands_allowed(false);
_roomSeries1.show("604wi04", 1);
_G(wilbur_should) = 1;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
}
}
void Room604::daemon() {
switch (_G(kernel).trigger) {
case 0:
digi_preload_stream_breaks(SERIES1);
series_stream_with_breaks(SERIES1, "604intro", 6, 1, 1);
break;
case 1:
digi_unload_stream_breaks(SERIES1);
_roomSeries1.show("604wi04", 1);
_woodchipsShould = 25;
kernel_trigger_dispatch_now(kCHANGE_WOODCHIPS_ANIMATION);
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
case 2:
term_message("Kibble is now being removed.");
inv_move_object("KIBBLE", NOWHERE);
break;
case 3:
_G(wilbur_should) = 10001;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
kernel_trigger_dispatch_now(4);
break;
case 4:
series_show("602spill", 0x900);
_G(kernel).call_daemon_every_loop = true;
kernel_trigger_dispatch_now(2);
break;
case 7:
_G(game).setRoom(602);
break;
case 8:
_G(game).setRoom(603);
break;
case 9:
_G(game).setRoom(612);
break;
case 6002:
pal_fade_init(_G(kernel).first_fade, 255, 0, 30, 7);
break;
case 6003:
pal_fade_init(_G(kernel).first_fade, 255, 0, 30, 8);
break;
case 6010:
pal_fade_init(_G(kernel).first_fade, 255, 0, 30, 9);
break;
case kCHANGE_GERBILS_ANIMATION:
switch (Section6::_gerbilState) {
case 22:
break;
case 23:
_G(flags)[kHampsterState] = 6006;
_sectionMachine1 = series_play(_G(executing) == WHOLE_GAME ? "604mg04" : "604mg04a",
0xcff, 0, kCHANGE_GERBILS_ANIMATION, 8, 0, 100, 0, 0, 0, 50);
_sectionMachine2 = series_play("604mg04s", 0xd00, 0, -1, 8, 0, 100, 0, 0, 0, 50);
Section6::_state4 = 3;
kernel_trigger_dispatch_now(6014);
Section6::_gerbilState = 24;
break;
case 24:
Section6::_gerbilState = 6003;
Section6::_state4 = 4;
kernel_trigger_dispatch_now(6014);
_sectionMachine1 = series_play(_G(executing) == WHOLE_GAME ? "604mg04" : "604mg04a",
0xcff, 0, kCHANGE_GERBILS_ANIMATION, 8, 0, 100, 0, 0, 51, -1);
_sectionMachine2 = series_play("604mg04s", 0xd00, 0, -1, 8, 0, 100, 0, 0, 51, -1);
break;
case 6003:
Section6::_gerbilState = _G(flags)[V245] == 10030 ? 6005 : 6004;
_sectionMachine1 = series_show("604mg04", 0xcff, 0, -1, -1, 83, 100, 0, 0);
_sectionMachine2 = series_show("604mg04s", 0xd00, 0, -1, -1, 83, 100, 0, 0);
kernel_trigger_dispatch_now(kCHANGE_GERBILS_ANIMATION);
break;
case 6004:
if (!_G(flags)[V246])
_G(game).setRoom(605);
break;
case 6005:
kernel_trigger_dispatch_now(6006);
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
break;
case kCHANGE_WOODCHIPS_ANIMATION:
switch (_woodchipsShould) {
case 25:
_woodchips = series_show("604chips", 0xcc0);
break;
case 26:
_woodchipsShould = 28;
hotspot_set_active("WOOD SHAVINGS", false);
hotspot_set_active("ASHES", true);
terminateMachineAndNull(_woodchips);
digi_play("604_002", 2, 255, -1, 604);
_woodchips = series_play("604chips", 0xb00, 0, kCHANGE_WOODCHIPS_ANIMATION);
break;
case 27:
_woodchips = series_show("604chips", 0xcc0, 0, -1, -1, 41, 100, 0, 0);
break;
case 28:
_woodchipsShould = 27;
series_unload(_woodchipSeries);
kernel_trigger_dispatch_now(kCHANGE_WOODCHIPS_ANIMATION);
break;
default:
break;
}
break;
case 10008:
if (_G(flags)[kHampsterState] == 6000) {
_G(flags)[V002] = 1;
_G(flags)[kHampsterState] = 6006;
_G(flags)[V248] = 1;
Section6::_gerbilState = 23;
kernel_trigger_dispatch_now(kCHANGE_GERBILS_ANIMATION);
_G(wilbur_should) = 10001;
}
break;
case kCHANGE_WILBUR_ANIMATION:
switch (_G(wilbur_should)) {
case 1:
_G(wilbur_should) = 2;
digi_play("604_006", 2, 155, kCHANGE_WILBUR_ANIMATION);
break;
case 2:
_roomSeries1.terminate();
inv_give_to_player("RAY GUN");
series_play_with_breaks(PLAY1, "604wi04", 1, kCHANGE_WILBUR_ANIMATION, 3);
_G(wilbur_should) = 3;
break;
case 3:
ws_unhide_walker();
player_set_commands_allowed(true);
switch (_G(flags)[V242]) {
case 0:
wilbur_speech("604w001");
break;
case 1:
wilbur_speech("604w002");
break;
case 2:
wilbur_speech("604w003");
break;
case 3:
wilbur_speech("604w004");
break;
default:
wilbur_speech("604w005");
break;
}
break;
case 4:
player_set_commands_allowed(false);
ws_demand_facing(3);
ws_hide_walker();
series_play_with_breaks(PLAY2, "604wi06", 0x4ff, 6003, 3);
break;
case 5:
player_set_commands_allowed(false);
ws_demand_facing(7);
ws_hide_walker();
if (_G(flags)[kHampsterState] == 6007) {
series_play_with_breaks(PLAY3, "604wi07", 0xc80, 6010, 3);
} else {
series_play_with_breaks(PLAY3, "604wi07", 0xc80, 6002, 3);
}
_G(flags)[V246] = 1;
break;
case 6:
ws_demand_location(171, 310, 3);
ws_hide_walker();
player_set_commands_allowed(false);
if (_G(flags)[kHampsterState] == 6006) {
Section6::_state4 = 5;
kernel_trigger_dispatch_now(6014);
_G(wilbur_should) = 18;
Section6::_gerbilState = 6004;
series_stream("604mg06", 4, 0xc80, kCHANGE_GERBILS_ANIMATION);
series_play("604mg06s", 4, 0xc80, 0, -1);
series_play_with_breaks(PLAY4, "604wi08", 0x4ff, kCHANGE_WILBUR_ANIMATION, 3);
} else {
_G(wilbur_should) = 10001;
series_play_with_breaks(PLAY4, "604wi08", 0x4ff, kCHANGE_WILBUR_ANIMATION, 3);
}
break;
case 7:
_G(wilbur_should) = 10001;
ws_demand_location(337, 279, 7);
ws_hide_walker();
series_play_with_breaks(PLAY5, "604wi09", 0xc80, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 8:
_G(flags)[V247] = 1;
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 10001;
series_play_with_breaks(PLAY12, "604wi40", 0x800, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 9:
ws_hide_walker();
_G(wilbur_should) = 20;
series_play_with_breaks(PLAY6, "604wi10", 0xcc0, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 10:
ws_hide_walker();
_G(wilbur_should) = 10001;
player_set_commands_allowed(false);
if (_G(executing) == INTERACTIVE_DEMO) {
series_play_with_breaks(PLAY10Demo, "604wi11", 0xa00, kCHANGE_WILBUR_ANIMATION, 3);
} else {
series_play_with_breaks(PLAY10, "604wi11", 0xa00, kCHANGE_WILBUR_ANIMATION, 3);
}
// Remove Kibble from inventory
kernel_trigger_dispatch_now(2);
if (_G(flags)[V274] == 0 && _G(flags)[kHampsterState] == 6000) {
_G(flags)[kHampsterState] = 6006;
_G(flags)[V248] = 1;
term_message("The gerbils awaken");
Section6::_gerbilState = 23;
kernel_trigger_dispatch_now(kCHANGE_GERBILS_ANIMATION);
}
break;
case 11:
ws_hide_walker();
player_set_commands_allowed(false);
_G(flags)[V247] = 1;
_G(flags)[V274] = 1;
_woodchipSeries = series_load("604chips");
_G(wilbur_should) = 12;
series_play_with_breaks(PLAY11, "604wi12", 0x600, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 12:
if (_G(flags)[kHampsterState] == 6000) {
_G(flags)[kHampsterState] = 6006;
Section6::_gerbilState = 23;
kernel_trigger_dispatch_now(kCHANGE_GERBILS_ANIMATION);
}
_G(wilbur_should) = 10001;
_woodchipsShould = 26;
kernel_trigger_dispatch_now(kCHANGE_WOODCHIPS_ANIMATION);
break;
case 13:
ws_hide_walker();
_G(wilbur_should) = 10001;
series_play_with_breaks(PLAY7, "604wi10", 0xcc0, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 14:
term_message("Slip on kibble!");
player_set_commands_allowed(false);
player_update_info();
_G(wilbur_should) = 15;
ws_walk(_G(player_info).x + 1, 316, nullptr, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 15:
player_set_commands_allowed(false);
ws_hide_walker();
_G(wilbur_should) = 19;
Section6::_savedX = _G(player_info).x - 358;
Section6::_state1 = imath_ranged_rand(0, 5);
series_play_with_breaks(PLAY8, "604wi31", _G(player_info).depth, kCHANGE_WILBUR_ANIMATION,
3, 6, 100, Section6::_savedX, 0);
break;
case 16:
ws_demand_location(425, 303, 9);
player_set_commands_allowed(false);
ws_hide_walker();
_G(flags)[V273] = 1;
_G(kernel).call_daemon_every_loop = true;
series_play_with_breaks(PLAY9, "604wi30", 0x901, 3, 3);
break;
case 17:
if (_G(flags)[kHampsterState] == 6000) {
if (_G(flags)[V248]) {
_G(wilbur_should) = 11;
player_set_commands_allowed(false);
wilbur_speech("604w028", kCHANGE_WILBUR_ANIMATION);
} else {
_G(wilbur_should) = 10001;
wilbur_speech("604w027", kCHANGE_WILBUR_ANIMATION);
}
} else {
_G(wilbur_should) = 11;
player_set_commands_allowed(false);
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
}
break;
case 18:
ws_unhide_walker();
player_set_commands_allowed(false);
_G(wilbur_should) = 21;
wilbur_speech("604w006", kCHANGE_WILBUR_ANIMATION);
break;
case 19:
_G(wilbur_should) = 10002;
player_set_commands_allowed(true);
ws_unhide_walker();
wilbur_speech("600w012");
break;
case 20:
Section6::_gerbilState = 23;
kernel_trigger_dispatch_now(kCHANGE_GERBILS_ANIMATION);
ws_unhide_walker();
if (_G(flags)[V248]) {
digi_preload("604w014");
player_set_commands_allowed(true);
_G(wilbur_should) = 10002;
wilbur_speech("604w014", kCHANGE_WILBUR_ANIMATION);
} else {
digi_preload("604w012");
player_set_commands_allowed(false);
_G(wilbur_should) = 10001;
_G(flags)[V248] = 1;
wilbur_speech("604w012", kCHANGE_WILBUR_ANIMATION);
}
break;
case 21:
player_set_commands_allowed(false);
ws_unhide_walker();
break;
case 10003:
if (_G(flags)[kHampsterState] == 6000) {
series_load("604mg04");
series_load("604mg04s");
}
_G(kernel).continue_handling_trigger = true;
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
break;
case kCALLED_EACH_LOOP:
player_update_info();
if (_G(player_info).x > 319 && _G(player_info).x < 413 &&
_G(player_info).y > 280 && _G(player_info).y < 305 &&
_G(player_info).facing > 2 && _G(player_info).facing < 7 &&
_G(flags)[V273] == 1) {
if (_G(flags)[kStandingOnKibble]) {
_G(flags)[kStandingOnKibble] = 1;
} else {
_G(flags)[kStandingOnKibble] = 1;
intr_cancel_sentence();
_G(wilbur_should) = 14;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
}
} else {
_G(flags)[kStandingOnKibble] = 0;
}
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
void Room604::pre_parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (_G(flags)[kHampsterState] == 6006 && player_said("TUBE ")) {
intr_cancel_sentence();
wilbur_speech("600w003");
} else if (player_said("RAY GUN", "WOOD SHAVINGS")) {
_G(player).command_ready = false;
if (_G(flags)[V274] == 0) {
_G(wilbur_should) = 17;
player_hotspot_walk_override(353, 313, 10, kCHANGE_WILBUR_ANIMATION);
}
} else if (player_said("WOOD SHAVINGS", "KIBBLE")) {
_G(wilbur_should) = 10;
player_hotspot_walk_override(308, 301, 10, kCHANGE_WILBUR_ANIMATION);
} else if (player_said("RAY GUN", "GERBILS")) {
_G(wilbur_should) = 8;
player_hotspot_walk_override(286, 297, 10, kCHANGE_WILBUR_ANIMATION);
} else if (player_said("KIBBLE", "FLOOR")) {
if (_G(flags)[V273]) {
_G(player).need_to_walk = false;
_G(player).need_to_walk = false;
wilbur_speech("600w008z");
} else {
_G(wilbur_should) = 16;
player_hotspot_walk_override(425, 303, 9, kCHANGE_WILBUR_ANIMATION);
_G(player).command_ready = false;
}
return;
} else {
return;
}
_G(player).command_ready = false;
}
void Room604::parser() {
_G(kernel).trigger_mode = KT_DAEMON;
const bool rayGun = player_said("RAY GUN");
if (_G(walker).wilbur_said(SAID)) {
// Already handled
} else if (player_said("GEAR", "WOOD SHAVINGS")) {
player_set_commands_allowed(false);
if (_G(flags)[kHampsterState] == 6000) {
_G(wilbur_should) = 9;
wilbur_speech(_G(flags)[V248] ? "604w013" : "604w011",
kCHANGE_WILBUR_ANIMATION);
} else {
_G(wilbur_should) = 13;
wilbur_speech("604w005", kCHANGE_WILBUR_ANIMATION);
}
} else if (player_said("GEAR", "TUBE ") || player_said("CLIMB IN", "TUBE ")) {
_G(flags)[V246] = 1;
Section6::_state2 = 2;
_G(wilbur_should) = 5;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (player_said("GEAR", "TUBE") || player_said("CLIMB IN", "TUBE")) {
_G(flags)[V246] = 1;
Section6::_state2 = 0;
_G(wilbur_should) = 4;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else if (rayGun && player_said("APPLE CORE")) {
wilbur_speech("604w029");
} else if (rayGun && player_said("ASHES")) {
wilbur_speech("600w004");
} else if (rayGun && player_said("BOTTLE CAP")) {
wilbur_speech("600w004");
} else if (player_said("LOOK AT", "WOOD SHAVINGS")) {
if (_G(flags)[V248] == 0) {
wilbur_speech("604w007");
} else if (_G(flags)[kHampsterState] == 6000) {
wilbur_speech("604w008");
} else {
wilbur_speech("604w005");
}
} else {
return;
}
_G(player).command_ready = false;
}
} // namespace Rooms
} // namespace Burger
} // namespace M4