Files
2026-02-02 04:50:13 +01:00

132 lines
3.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/ },.
*
*/
#include "m4/burger/rooms/section1/room173.h"
#include "m4/burger/rooms/section1/section1.h"
#include "m4/burger/vars.h"
namespace M4 {
namespace Burger {
namespace Rooms {
static const char *SAID[][4] = {
{ "STAIRS", "173w002", "173w003", nullptr },
{ "WRINGER", "173w009", "173w010", "173w008" },
{ "BREAKER BOX", "504w017", nullptr, nullptr },
{ "WASHING MACHINE", "173w007", nullptr, "173w008" },
{ "SHORTS", "173w004", "173w005", "173w005" },
{ "FAN BOY TOWEL", "173w004", "173w005", "173w005" },
{ "SOCK", "173w004", "173w005", "173w005" },
{ "T-SHIRT", "173w004", "173w005", "173w005" },
{ "LAUNDRY", "173w004", "173w006", "173w006" },
{ nullptr, nullptr, nullptr, nullptr }
};
static const seriesPlayBreak PLAY1[] = {
{ 0, -1, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
static const seriesPlayBreak PLAY2[] = {
{ 0, 5, nullptr, 0, 0, -1, 0, 0, nullptr, 0 },
{ 6, -1, nullptr, 0, 0, 1, 0, 0, nullptr, 0 },
PLAY_BREAK_END
};
void Room173::init() {
switch (_G(game).previous_room) {
case KERNEL_RESTORING_GAME:
break;
case 172:
ws_demand_location(136, 318, 5);
_G(wilbur_should) = player_been_here(173) ? 1 : 2;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
break;
default:
ws_demand_location(332, 333, 5);
break;
}
}
void Room173::daemon() {
switch (_G(kernel).trigger) {
case 1:
disable_player_commands_and_fade_init(1019);
break;
case kCHANGE_WILBUR_ANIMATION:
switch (_G(wilbur_should)) {
case 1:
disable_player();
_G(wilbur_should) = 10001;
series_play_with_breaks(PLAY1, "173wi01", 0x200, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 2:
disable_player();
_G(wilbur_should) = 3;
series_play_with_breaks(PLAY1, "173wi01", 0x200, kCHANGE_WILBUR_ANIMATION, 3);
break;
case 3:
enable_player();
wilbur_speech("173w001");
break;
case 4:
disable_player();
series_play_with_breaks(PLAY2, "173wi02", 0x200, -1, 3);
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
break;
default:
_G(kernel).continue_handling_trigger = true;
break;
}
}
void Room173::parser() {
_G(kernel).trigger_mode = KT_DAEMON;
if (_G(walker).wilbur_said(SAID)) {
// Already handled
} else if (player_said("GEAR", "STAIRS")) {
_G(wilbur_should) = 4;
kernel_trigger_dispatch_now(kCHANGE_WILBUR_ANIMATION);
} else {
return;
}
_G(player).command_ready = false;
}
} // namespace Rooms
} // namespace Burger
} // namespace M4