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2026-02-02 04:50:13 +01:00

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1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LASTEXPRESS_VCR_H
#define LASTEXPRESS_VCR_H
#include "lastexpress/lastexpress.h"
#include "lastexpress/data/cvcrfile.h"
namespace LastExpress {
class LastExpressEngine;
class CVCRFile;
struct SVCRFileHeader;
struct SVCRSavePointHeader;
class VCR {
public:
VCR(LastExpressEngine *engine);
~VCR() {}
void virginSaveFile();
void writeSavePoint(int type, int entity, int event);
void selectFromName(const char *filename);
void shuffleGames();
void setCurrentGameColor(int index);
void init(bool doSaveGameFlag, int saveType, int32 time);
void autoRewind(int saveType, int32 time);
void free();
bool isVirgin(int savegameIndex);
bool currentEndsGame();
bool makePermanent();
int switchGames();
void storeSettings();
void loadSettings();
void rewind();
void forward();
void stop();
void seekToTime(int32 time);
void updateCurGame(int32 fromTime, int32 toTime, bool searchEntry);
void go();
protected:
LastExpressEngine *_engine;
int32 _currentSavePointInVCR = 0;
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_VCR_H