/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef LASTEXPRESS_VCR_H #define LASTEXPRESS_VCR_H #include "lastexpress/lastexpress.h" #include "lastexpress/data/cvcrfile.h" namespace LastExpress { class LastExpressEngine; class CVCRFile; struct SVCRFileHeader; struct SVCRSavePointHeader; class VCR { public: VCR(LastExpressEngine *engine); ~VCR() {} void virginSaveFile(); void writeSavePoint(int type, int entity, int event); void selectFromName(const char *filename); void shuffleGames(); void setCurrentGameColor(int index); void init(bool doSaveGameFlag, int saveType, int32 time); void autoRewind(int saveType, int32 time); void free(); bool isVirgin(int savegameIndex); bool currentEndsGame(); bool makePermanent(); int switchGames(); void storeSettings(); void loadSettings(); void rewind(); void forward(); void stop(); void seekToTime(int32 time); void updateCurGame(int32 fromTime, int32 toTime, bool searchEntry); void go(); protected: LastExpressEngine *_engine; int32 _currentSavePointInVCR = 0; }; } // End of namespace LastExpress #endif // LASTEXPRESS_VCR_H