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2026-02-02 04:50:13 +01:00

897 lines
32 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "lastexpress/lastexpress.h"
namespace LastExpress {
void LogicManager::CONS_Yasmin(int chapter) {
switch (chapter) {
case 0:
_engine->getMessageManager()->setMessageHandle(
kCharacterYasmin,
_functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
break;
case 1:
CONS_Yasmin_Birth(0, 0, 0, 0);
break;
case 2:
CONS_Yasmin_StartPart2(0, 0, 0, 0);
break;
case 3:
CONS_Yasmin_StartPart3(0, 0, 0, 0);
break;
case 4:
CONS_Yasmin_StartPart4(0, 0, 0, 0);
break;
case 5:
CONS_Yasmin_StartPart5(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::YasminCall(CALL_PARAMS) {
getCharacter(kCharacterYasmin).currentCall++;
(this->*functionPointer)(param1, param2, param3, param4);
}
void LogicManager::CONS_Yasmin_DebugWalks(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DebugWalks);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 1;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_DebugWalks(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterYasmin, kCarGreenSleeping, getCharacterCurrentParams(kCharacterYasmin)[0])) {
if (getCharacterCurrentParams(kCharacterYasmin)[0] == 10000)
getCharacterCurrentParams(kCharacterYasmin)[0] = 0;
else
getCharacterCurrentParams(kCharacterYasmin)[0] = 10000;
}
break;
case 5:
playCathExcuseMe();
break;
case 6:
playChrExcuseMe(kCharacterYasmin, kCharacterCath, 0);
break;
case 12:
getCharacter(kCharacterYasmin).characterPosition.position = 0;
getCharacter(kCharacterYasmin).characterPosition.location = 0;
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
getCharacterCurrentParams(kCharacterYasmin)[0] = 10000;
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_DoCorrOtis(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoCorrOtis);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 2;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
params->parameters[3] = param2.intParam;
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_DoCorrOtis(HAND_PARAMS) {
switch (msg->action) {
case 3:
releaseAtDoor(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[3]);
getCharacter(kCharacterYasmin).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0);
break;
case 12:
startSeqOtis(kCharacterYasmin, (char *)&getCharacterCurrentParams(kCharacterYasmin)[0]);
blockAtDoor(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[3]);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_DoDialog(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoDialog);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 3;
params->clear();
strncpy((char *)&params->parameters[0], param1.stringParam, 12);
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_DoDialog(HAND_PARAMS) {
switch (msg->action) {
case 2:
getCharacter(kCharacterYasmin).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0);
break;
case 12:
playDialog(kCharacterYasmin, (char *)&getCharacterCurrentParams(kCharacterYasmin)[0], -1, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_DoWait(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoWait);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 4;
params->clear();
params->parameters[0] = param1.intParam;
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_DoWait(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterYasmin)[1] || (getCharacterCurrentParams(kCharacterYasmin)[1] = _gameTime + getCharacterCurrentParams(kCharacterYasmin)[0], _gameTime + getCharacterCurrentParams(kCharacterYasmin)[0] != 0)) {
if (getCharacterCurrentParams(kCharacterYasmin)[1] >= _gameTime)
return;
getCharacterCurrentParams(kCharacterYasmin)[1] = 0x7FFFFFFF;
}
getCharacter(kCharacterYasmin).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_DoWalk(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoWalk);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 5;
params->clear();
params->parameters[0] = param1.intParam;
params->parameters[1] = param2.intParam;
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_DoWalk(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (walk(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[0], getCharacterCurrentParams(kCharacterYasmin)[1])) {
getCharacter(kCharacterYasmin).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0);
}
break;
case 5:
playCathExcuseMe();
break;
case 6:
playChrExcuseMe(kCharacterYasmin, kCharacterCath, 0);
break;
case 12:
if (walk(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[0], getCharacterCurrentParams(kCharacterYasmin)[1])) {
getCharacter(kCharacterYasmin).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_GoEtoG(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_GoEtoG);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 6;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_GoEtoG(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterYasmin).characterPosition.position = 4840;
getCharacter(kCharacterYasmin).characterPosition.location = 0;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1;
YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Be", 5, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8]) {
case 1:
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2;
YasminCall(&LogicManager::CONS_Yasmin_DoWalk, 3, 3050, 0, 0);
break;
case 2:
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Ag", 7, 0, 0);
break;
case 3:
getCharacter(kCharacterYasmin).characterPosition.location = 1;
endGraphics(kCharacterYasmin);
getCharacter(kCharacterYasmin).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_GoGtoE(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_GoGtoE);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 7;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_GoGtoE(HAND_PARAMS) {
switch (msg->action) {
case 12:
getCharacter(kCharacterYasmin).characterPosition.position = 3050;
getCharacter(kCharacterYasmin).characterPosition.location = 0;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1;
YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Bg", 7, 0, 0);
break;
case 18:
switch (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8]) {
case 1:
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2;
YasminCall(&LogicManager::CONS_Yasmin_DoWalk, 3, 4840, 0, 0);
break;
case 2:
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Ae", 5, 0, 0);
break;
case 3:
getCharacter(kCharacterYasmin).characterPosition.location = 1;
endGraphics(kCharacterYasmin);
getCharacter(kCharacterYasmin).currentCall--;
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]);
fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0);
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Birth(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Birth);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 8;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Birth(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterYasmin)[0]) {
getCharacterCurrentParams(kCharacterYasmin)[0] = 1;
CONS_Yasmin_Part1(0, 0, 0, 0);
}
break;
case 12:
getCharacter(kCharacterYasmin).characterPosition.position = 4840;
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Part1(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part1);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 9;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Part1(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1093500 && !getCharacterCurrentParams(kCharacterYasmin)[0]) {
getCharacterCurrentParams(kCharacterYasmin)[0] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
break;
}
if (_gameTime > 1161000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) {
getCharacterCurrentParams(kCharacterYasmin)[1] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0);
break;
}
if (_gameTime > 1162800 && !getCharacterCurrentParams(kCharacterYasmin)[2]) {
getCharacterCurrentParams(kCharacterYasmin)[2] = 1;
getCharacter(kCharacterYasmin).characterPosition.position = 4070;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 4;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1102", 0, 0, 0);
break;
}
if (_gameTime > 1165500 && !getCharacterCurrentParams(kCharacterYasmin)[3]) {
getCharacterCurrentParams(kCharacterYasmin)[3] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 5;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1104", 0, 0, 0);
break;
}
if (_gameTime > 1174500 && !getCharacterCurrentParams(kCharacterYasmin)[4]) {
getCharacterCurrentParams(kCharacterYasmin)[4] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 6;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1106", 0, 0, 0);
break;
}
if (_gameTime > 1183500 && !getCharacterCurrentParams(kCharacterYasmin)[5]) {
getCharacterCurrentParams(kCharacterYasmin)[5] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 7;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
}
break;
case 18:
switch (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8]) {
case 1:
getCharacter(kCharacterYasmin).characterPosition.position = 2740;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1102", 0, 0, 0);
break;
case 2:
if (_gameTime > 1161000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) {
getCharacterCurrentParams(kCharacterYasmin)[1] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0);
break;
}
// fall through
case 3:
if (_gameTime > 1162800 && !getCharacterCurrentParams(kCharacterYasmin)[2]) {
getCharacterCurrentParams(kCharacterYasmin)[2] = 1;
getCharacter(kCharacterYasmin).characterPosition.position = 4070;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 4;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1102", 0, 0, 0);
break;
}
// fall through
case 4:
if (_gameTime > 1165500 && !getCharacterCurrentParams(kCharacterYasmin)[3]) {
getCharacterCurrentParams(kCharacterYasmin)[3] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 5;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1104", 0, 0, 0);
break;
}
// fall through
case 5:
if (_gameTime > 1174500 && !getCharacterCurrentParams(kCharacterYasmin)[4]) {
getCharacterCurrentParams(kCharacterYasmin)[4] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 6;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1106", 0, 0, 0);
break;
}
// fall through
case 6:
if (_gameTime > 1183500 && !getCharacterCurrentParams(kCharacterYasmin)[5]) {
getCharacterCurrentParams(kCharacterYasmin)[5] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 7;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
}
break;
default:
break;
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Asleep(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Asleep);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 10;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Asleep(HAND_PARAMS) {
switch (msg->action) {
case 12:
setDoor(7, kCharacterCath, 3, 10, 9);
getCharacter(kCharacterYasmin).characterPosition.position = 3050;
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
endGraphics(kCharacterYasmin);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_StartPart2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart2);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 11;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_StartPart2(HAND_PARAMS) {
switch (msg->action) {
case 12:
endGraphics(kCharacterYasmin);
getCharacter(kCharacterYasmin).characterPosition.position = 3050;
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterYasmin).inventoryItem = kItemNone;
getCharacter(kCharacterYasmin).clothes = 0;
CONS_Yasmin_Part2(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Part2(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part2);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 12;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Part2(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 1759500 && !getCharacterCurrentParams(kCharacterYasmin)[0]) {
getCharacterCurrentParams(kCharacterYasmin)[0] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1;
YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0);
} else if (_gameTime > 1800000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) {
getCharacterCurrentParams(kCharacterYasmin)[1] = 1;
getCharacter(kCharacterYasmin).characterPosition.position = 4070;
send(kCharacterYasmin, kCharacterClerk, 191070912, 4070);
}
break;
case 18:
if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 1) {
if (_gameTime > 1800000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) {
getCharacterCurrentParams(kCharacterYasmin)[1] = 1;
getCharacter(kCharacterYasmin).characterPosition.position = 4070;
send(kCharacterYasmin, kCharacterClerk, 191070912, 4070);
}
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_StartPart3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart3);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 13;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_StartPart3(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Yasmin_Part3(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterYasmin);
getCharacter(kCharacterYasmin).characterPosition.position = 3050;
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Part3(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part3);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 14;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Part3(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2062800 && !getCharacterCurrentParams(kCharacterYasmin)[0]) {
getCharacterCurrentParams(kCharacterYasmin)[0] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
} else if (_gameTime > 2106000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) {
getCharacterCurrentParams(kCharacterYasmin)[1] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2;
YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0);
} else if (_gameTime > 2160000 && !getCharacterCurrentParams(kCharacterYasmin)[2]) {
getCharacterCurrentParams(kCharacterYasmin)[2] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
}
break;
case 18:
if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] != 1) {
if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 2) {
if (_gameTime > 2160000 && !getCharacterCurrentParams(kCharacterYasmin)[2]) {
getCharacterCurrentParams(kCharacterYasmin)[2] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
}
}
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_StartPart4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart4);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 15;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_StartPart4(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Yasmin_Part4(0, 0, 0, 0);
break;
case 12:
getCharacter(kCharacterYasmin).characterPosition.position = 3050;
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Part4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part4);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 16;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Part4(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (_gameTime > 2457000 && !getCharacterCurrentParams(kCharacterYasmin)[0]) {
getCharacterCurrentParams(kCharacterYasmin)[0] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1;
YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0);
} else if (_gameTime > 2479500 && !getCharacterCurrentParams(kCharacterYasmin)[1]) {
getCharacterCurrentParams(kCharacterYasmin)[1] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
}
break;
case 18:
if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 1) {
getCharacter(kCharacterYasmin).characterPosition.position = 4070;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2;
YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1110", 0, 0, 0);
return;
} else if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 2) {
if (_gameTime > 2479500 && !getCharacterCurrentParams(kCharacterYasmin)[1]) {
getCharacterCurrentParams(kCharacterYasmin)[1] = 1;
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3;
YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0);
}
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Asleep4(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Asleep4);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 17;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Asleep4(HAND_PARAMS) {
switch (msg->action) {
case 12:
setDoor(7, kCharacterCath, 3, 10, 9);
getCharacter(kCharacterYasmin).characterPosition.position = 3050;
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
endGraphics(kCharacterYasmin);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_StartPart5(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart5);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 18;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_StartPart5(HAND_PARAMS) {
switch (msg->action) {
case 0:
CONS_Yasmin_Prisoner(0, 0, 0, 0);
break;
case 12:
endGraphics(kCharacterYasmin);
getCharacter(kCharacterYasmin).characterPosition.car = kCarRestaurant;
getCharacter(kCharacterYasmin).characterPosition.position = 3969;
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).clothes = 0;
getCharacter(kCharacterYasmin).inventoryItem = kItemNone;
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Prisoner(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Prisoner);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 19;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Prisoner(HAND_PARAMS) {
switch (msg->action) {
case 70549068:
CONS_Yasmin_Free(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Free(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Free);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 20;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Free(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (getCharacterCurrentParams(kCharacterYasmin)[0] || (getCharacterCurrentParams(kCharacterYasmin)[0] = _gameTime + 2700, _gameTime != -2700)) {
if (getCharacterCurrentParams(kCharacterYasmin)[0] >= _gameTime)
return;
getCharacterCurrentParams(kCharacterYasmin)[0] = 0x7FFFFFFF;
}
CONS_Yasmin_Hiding(0, 0, 0, 0);
break;
case 12:
getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping;
getCharacter(kCharacterYasmin).characterPosition.position = 2500;
getCharacter(kCharacterYasmin).characterPosition.location = 0;
break;
case 17:
if (checkLoc(kCharacterCath, kCarGreenSleeping)) {
CONS_Yasmin_Hiding(0, 0, 0, 0);
}
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Hiding(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Hiding);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 21;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Hiding(HAND_PARAMS) {
switch (msg->action) {
case 0:
if (!whoRunningDialog(kCharacterYasmin)) {
if (getCharacterCurrentParams(kCharacterYasmin)[0] || (getCharacterCurrentParams(kCharacterYasmin)[0] = _realTime + 450, _realTime != -450)) {
if (getCharacterCurrentParams(kCharacterYasmin)[0] >= _realTime)
return;
getCharacterCurrentParams(kCharacterYasmin)[0] = 0x7FFFFFFF;
}
playDialog(kCharacterYasmin, "Har5001", -1, 0);
getCharacterCurrentParams(kCharacterYasmin)[0] = 0;
}
break;
case 12:
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1;
YasminCall(&LogicManager::CONS_Yasmin_DoWalk, 3, 4840, 0, 0);
break;
case 18:
if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 1) {
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2;
YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615BE", 5, 0, 0);
} else if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 2) {
endGraphics(kCharacterYasmin);
getCharacter(kCharacterYasmin).characterPosition.location = 1;
getCharacter(kCharacterYasmin).characterPosition.position = 3050;
setDoor(7, kCharacterCath, 1, 10, 9);
playDialog(kCharacterYasmin, "Har5001", -1, 0);
}
break;
case 135800432:
CONS_Yasmin_Disappear(0, 0, 0, 0);
break;
default:
break;
}
}
void LogicManager::CONS_Yasmin_Disappear(CONS_PARAMS) {
CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall];
_engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Disappear);
getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 22;
params->clear();
fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0);
}
void LogicManager::HAND_Yasmin_Disappear(HAND_PARAMS) {
// No-op
}
void (LogicManager::*LogicManager::_functionsYasmin[])(HAND_PARAMS) = {
nullptr,
&LogicManager::HAND_Yasmin_DebugWalks,
&LogicManager::HAND_Yasmin_DoCorrOtis,
&LogicManager::HAND_Yasmin_DoDialog,
&LogicManager::HAND_Yasmin_DoWait,
&LogicManager::HAND_Yasmin_DoWalk,
&LogicManager::HAND_Yasmin_GoEtoG,
&LogicManager::HAND_Yasmin_GoGtoE,
&LogicManager::HAND_Yasmin_Birth,
&LogicManager::HAND_Yasmin_Part1,
&LogicManager::HAND_Yasmin_Asleep,
&LogicManager::HAND_Yasmin_StartPart2,
&LogicManager::HAND_Yasmin_Part2,
&LogicManager::HAND_Yasmin_StartPart3,
&LogicManager::HAND_Yasmin_Part3,
&LogicManager::HAND_Yasmin_StartPart4,
&LogicManager::HAND_Yasmin_Part4,
&LogicManager::HAND_Yasmin_Asleep4,
&LogicManager::HAND_Yasmin_StartPart5,
&LogicManager::HAND_Yasmin_Prisoner,
&LogicManager::HAND_Yasmin_Free,
&LogicManager::HAND_Yasmin_Hiding,
&LogicManager::HAND_Yasmin_Disappear
};
} // End of namespace LastExpress