/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "lastexpress/lastexpress.h" namespace LastExpress { void LogicManager::CONS_Yasmin(int chapter) { switch (chapter) { case 0: _engine->getMessageManager()->setMessageHandle( kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); break; case 1: CONS_Yasmin_Birth(0, 0, 0, 0); break; case 2: CONS_Yasmin_StartPart2(0, 0, 0, 0); break; case 3: CONS_Yasmin_StartPart3(0, 0, 0, 0); break; case 4: CONS_Yasmin_StartPart4(0, 0, 0, 0); break; case 5: CONS_Yasmin_StartPart5(0, 0, 0, 0); break; default: break; } } void LogicManager::YasminCall(CALL_PARAMS) { getCharacter(kCharacterYasmin).currentCall++; (this->*functionPointer)(param1, param2, param3, param4); } void LogicManager::CONS_Yasmin_DebugWalks(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DebugWalks); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 1; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_DebugWalks(HAND_PARAMS) { switch (msg->action) { case 0: if (walk(kCharacterYasmin, kCarGreenSleeping, getCharacterCurrentParams(kCharacterYasmin)[0])) { if (getCharacterCurrentParams(kCharacterYasmin)[0] == 10000) getCharacterCurrentParams(kCharacterYasmin)[0] = 0; else getCharacterCurrentParams(kCharacterYasmin)[0] = 10000; } break; case 5: playCathExcuseMe(); break; case 6: playChrExcuseMe(kCharacterYasmin, kCharacterCath, 0); break; case 12: getCharacter(kCharacterYasmin).characterPosition.position = 0; getCharacter(kCharacterYasmin).characterPosition.location = 0; getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; getCharacterCurrentParams(kCharacterYasmin)[0] = 10000; break; default: break; } } void LogicManager::CONS_Yasmin_DoCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoCorrOtis); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 2; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_DoCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseAtDoor(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[3]); getCharacter(kCharacterYasmin).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0); break; case 12: startSeqOtis(kCharacterYasmin, (char *)&getCharacterCurrentParams(kCharacterYasmin)[0]); blockAtDoor(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[3]); break; default: break; } } void LogicManager::CONS_Yasmin_DoDialog(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoDialog); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 3; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_DoDialog(HAND_PARAMS) { switch (msg->action) { case 2: getCharacter(kCharacterYasmin).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0); break; case 12: playDialog(kCharacterYasmin, (char *)&getCharacterCurrentParams(kCharacterYasmin)[0], -1, 0); break; default: break; } } void LogicManager::CONS_Yasmin_DoWait(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoWait); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 4; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_DoWait(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterYasmin)[1] || (getCharacterCurrentParams(kCharacterYasmin)[1] = _gameTime + getCharacterCurrentParams(kCharacterYasmin)[0], _gameTime + getCharacterCurrentParams(kCharacterYasmin)[0] != 0)) { if (getCharacterCurrentParams(kCharacterYasmin)[1] >= _gameTime) return; getCharacterCurrentParams(kCharacterYasmin)[1] = 0x7FFFFFFF; } getCharacter(kCharacterYasmin).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0); break; default: break; } } void LogicManager::CONS_Yasmin_DoWalk(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_DoWalk); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 5; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_DoWalk(HAND_PARAMS) { switch (msg->action) { case 0: if (walk(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[0], getCharacterCurrentParams(kCharacterYasmin)[1])) { getCharacter(kCharacterYasmin).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0); } break; case 5: playCathExcuseMe(); break; case 6: playChrExcuseMe(kCharacterYasmin, kCharacterCath, 0); break; case 12: if (walk(kCharacterYasmin, getCharacterCurrentParams(kCharacterYasmin)[0], getCharacterCurrentParams(kCharacterYasmin)[1])) { getCharacter(kCharacterYasmin).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0); } break; default: break; } } void LogicManager::CONS_Yasmin_GoEtoG(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_GoEtoG); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 6; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_GoEtoG(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterYasmin).characterPosition.position = 4840; getCharacter(kCharacterYasmin).characterPosition.location = 0; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1; YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Be", 5, 0, 0); break; case 18: switch (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8]) { case 1: getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2; YasminCall(&LogicManager::CONS_Yasmin_DoWalk, 3, 3050, 0, 0); break; case 2: getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Ag", 7, 0, 0); break; case 3: getCharacter(kCharacterYasmin).characterPosition.location = 1; endGraphics(kCharacterYasmin); getCharacter(kCharacterYasmin).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Yasmin_GoGtoE(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_GoGtoE); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 7; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_GoGtoE(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterYasmin).characterPosition.position = 3050; getCharacter(kCharacterYasmin).characterPosition.location = 0; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1; YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Bg", 7, 0, 0); break; case 18: switch (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8]) { case 1: getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2; YasminCall(&LogicManager::CONS_Yasmin_DoWalk, 3, 4840, 0, 0); break; case 2: getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615Ae", 5, 0, 0); break; case 3: getCharacter(kCharacterYasmin).characterPosition.location = 1; endGraphics(kCharacterYasmin); getCharacter(kCharacterYasmin).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, _functionsYasmin[getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall]]); fedEx(kCharacterYasmin, kCharacterYasmin, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Yasmin_Birth(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Birth); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 8; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Birth(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterYasmin)[0]) { getCharacterCurrentParams(kCharacterYasmin)[0] = 1; CONS_Yasmin_Part1(0, 0, 0, 0); } break; case 12: getCharacter(kCharacterYasmin).characterPosition.position = 4840; getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; break; default: break; } } void LogicManager::CONS_Yasmin_Part1(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part1); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 9; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Part1(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1093500 && !getCharacterCurrentParams(kCharacterYasmin)[0]) { getCharacterCurrentParams(kCharacterYasmin)[0] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); break; } if (_gameTime > 1161000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) { getCharacterCurrentParams(kCharacterYasmin)[1] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0); break; } if (_gameTime > 1162800 && !getCharacterCurrentParams(kCharacterYasmin)[2]) { getCharacterCurrentParams(kCharacterYasmin)[2] = 1; getCharacter(kCharacterYasmin).characterPosition.position = 4070; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 4; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1102", 0, 0, 0); break; } if (_gameTime > 1165500 && !getCharacterCurrentParams(kCharacterYasmin)[3]) { getCharacterCurrentParams(kCharacterYasmin)[3] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 5; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1104", 0, 0, 0); break; } if (_gameTime > 1174500 && !getCharacterCurrentParams(kCharacterYasmin)[4]) { getCharacterCurrentParams(kCharacterYasmin)[4] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 6; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1106", 0, 0, 0); break; } if (_gameTime > 1183500 && !getCharacterCurrentParams(kCharacterYasmin)[5]) { getCharacterCurrentParams(kCharacterYasmin)[5] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 7; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); } break; case 18: switch (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8]) { case 1: getCharacter(kCharacterYasmin).characterPosition.position = 2740; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1102", 0, 0, 0); break; case 2: if (_gameTime > 1161000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) { getCharacterCurrentParams(kCharacterYasmin)[1] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0); break; } // fall through case 3: if (_gameTime > 1162800 && !getCharacterCurrentParams(kCharacterYasmin)[2]) { getCharacterCurrentParams(kCharacterYasmin)[2] = 1; getCharacter(kCharacterYasmin).characterPosition.position = 4070; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 4; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1102", 0, 0, 0); break; } // fall through case 4: if (_gameTime > 1165500 && !getCharacterCurrentParams(kCharacterYasmin)[3]) { getCharacterCurrentParams(kCharacterYasmin)[3] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 5; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1104", 0, 0, 0); break; } // fall through case 5: if (_gameTime > 1174500 && !getCharacterCurrentParams(kCharacterYasmin)[4]) { getCharacterCurrentParams(kCharacterYasmin)[4] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 6; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1106", 0, 0, 0); break; } // fall through case 6: if (_gameTime > 1183500 && !getCharacterCurrentParams(kCharacterYasmin)[5]) { getCharacterCurrentParams(kCharacterYasmin)[5] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 7; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); } break; default: break; } break; default: break; } } void LogicManager::CONS_Yasmin_Asleep(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Asleep); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 10; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Asleep(HAND_PARAMS) { switch (msg->action) { case 12: setDoor(7, kCharacterCath, 3, 10, 9); getCharacter(kCharacterYasmin).characterPosition.position = 3050; getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; endGraphics(kCharacterYasmin); break; default: break; } } void LogicManager::CONS_Yasmin_StartPart2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart2); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 11; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_StartPart2(HAND_PARAMS) { switch (msg->action) { case 12: endGraphics(kCharacterYasmin); getCharacter(kCharacterYasmin).characterPosition.position = 3050; getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterYasmin).inventoryItem = kItemNone; getCharacter(kCharacterYasmin).clothes = 0; CONS_Yasmin_Part2(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Yasmin_Part2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part2); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 12; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Part2(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1759500 && !getCharacterCurrentParams(kCharacterYasmin)[0]) { getCharacterCurrentParams(kCharacterYasmin)[0] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1; YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0); } else if (_gameTime > 1800000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) { getCharacterCurrentParams(kCharacterYasmin)[1] = 1; getCharacter(kCharacterYasmin).characterPosition.position = 4070; send(kCharacterYasmin, kCharacterClerk, 191070912, 4070); } break; case 18: if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 1) { if (_gameTime > 1800000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) { getCharacterCurrentParams(kCharacterYasmin)[1] = 1; getCharacter(kCharacterYasmin).characterPosition.position = 4070; send(kCharacterYasmin, kCharacterClerk, 191070912, 4070); } } break; default: break; } } void LogicManager::CONS_Yasmin_StartPart3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart3); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 13; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_StartPart3(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Yasmin_Part3(0, 0, 0, 0); break; case 12: endGraphics(kCharacterYasmin); getCharacter(kCharacterYasmin).characterPosition.position = 3050; getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; break; default: break; } } void LogicManager::CONS_Yasmin_Part3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part3); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 14; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Part3(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 2062800 && !getCharacterCurrentParams(kCharacterYasmin)[0]) { getCharacterCurrentParams(kCharacterYasmin)[0] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); } else if (_gameTime > 2106000 && !getCharacterCurrentParams(kCharacterYasmin)[1]) { getCharacterCurrentParams(kCharacterYasmin)[1] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2; YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0); } else if (_gameTime > 2160000 && !getCharacterCurrentParams(kCharacterYasmin)[2]) { getCharacterCurrentParams(kCharacterYasmin)[2] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); } break; case 18: if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] != 1) { if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 2) { if (_gameTime > 2160000 && !getCharacterCurrentParams(kCharacterYasmin)[2]) { getCharacterCurrentParams(kCharacterYasmin)[2] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); } } } break; default: break; } } void LogicManager::CONS_Yasmin_StartPart4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart4); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 15; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_StartPart4(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Yasmin_Part4(0, 0, 0, 0); break; case 12: getCharacter(kCharacterYasmin).characterPosition.position = 3050; getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; break; default: break; } } void LogicManager::CONS_Yasmin_Part4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Part4); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 16; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Part4(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 2457000 && !getCharacterCurrentParams(kCharacterYasmin)[0]) { getCharacterCurrentParams(kCharacterYasmin)[0] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1; YasminCall(&LogicManager::CONS_Yasmin_GoGtoE, 0, 0, 0, 0); } else if (_gameTime > 2479500 && !getCharacterCurrentParams(kCharacterYasmin)[1]) { getCharacterCurrentParams(kCharacterYasmin)[1] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); } break; case 18: if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 1) { getCharacter(kCharacterYasmin).characterPosition.position = 4070; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2; YasminCall(&LogicManager::CONS_Yasmin_DoDialog, "Har1110", 0, 0, 0); return; } else if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 2) { if (_gameTime > 2479500 && !getCharacterCurrentParams(kCharacterYasmin)[1]) { getCharacterCurrentParams(kCharacterYasmin)[1] = 1; getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 3; YasminCall(&LogicManager::CONS_Yasmin_GoEtoG, 0, 0, 0, 0); } } break; default: break; } } void LogicManager::CONS_Yasmin_Asleep4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Asleep4); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 17; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Asleep4(HAND_PARAMS) { switch (msg->action) { case 12: setDoor(7, kCharacterCath, 3, 10, 9); getCharacter(kCharacterYasmin).characterPosition.position = 3050; getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; endGraphics(kCharacterYasmin); break; default: break; } } void LogicManager::CONS_Yasmin_StartPart5(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_StartPart5); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 18; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_StartPart5(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Yasmin_Prisoner(0, 0, 0, 0); break; case 12: endGraphics(kCharacterYasmin); getCharacter(kCharacterYasmin).characterPosition.car = kCarRestaurant; getCharacter(kCharacterYasmin).characterPosition.position = 3969; getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).clothes = 0; getCharacter(kCharacterYasmin).inventoryItem = kItemNone; break; default: break; } } void LogicManager::CONS_Yasmin_Prisoner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Prisoner); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 19; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Prisoner(HAND_PARAMS) { switch (msg->action) { case 70549068: CONS_Yasmin_Free(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Yasmin_Free(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Free); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 20; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Free(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterYasmin)[0] || (getCharacterCurrentParams(kCharacterYasmin)[0] = _gameTime + 2700, _gameTime != -2700)) { if (getCharacterCurrentParams(kCharacterYasmin)[0] >= _gameTime) return; getCharacterCurrentParams(kCharacterYasmin)[0] = 0x7FFFFFFF; } CONS_Yasmin_Hiding(0, 0, 0, 0); break; case 12: getCharacter(kCharacterYasmin).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterYasmin).characterPosition.position = 2500; getCharacter(kCharacterYasmin).characterPosition.location = 0; break; case 17: if (checkLoc(kCharacterCath, kCarGreenSleeping)) { CONS_Yasmin_Hiding(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Yasmin_Hiding(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Hiding); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 21; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Hiding(HAND_PARAMS) { switch (msg->action) { case 0: if (!whoRunningDialog(kCharacterYasmin)) { if (getCharacterCurrentParams(kCharacterYasmin)[0] || (getCharacterCurrentParams(kCharacterYasmin)[0] = _realTime + 450, _realTime != -450)) { if (getCharacterCurrentParams(kCharacterYasmin)[0] >= _realTime) return; getCharacterCurrentParams(kCharacterYasmin)[0] = 0x7FFFFFFF; } playDialog(kCharacterYasmin, "Har5001", -1, 0); getCharacterCurrentParams(kCharacterYasmin)[0] = 0; } break; case 12: getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 1; YasminCall(&LogicManager::CONS_Yasmin_DoWalk, 3, 4840, 0, 0); break; case 18: if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 1) { getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] = 2; YasminCall(&LogicManager::CONS_Yasmin_DoCorrOtis, "615BE", 5, 0, 0); } else if (getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall + 8] == 2) { endGraphics(kCharacterYasmin); getCharacter(kCharacterYasmin).characterPosition.location = 1; getCharacter(kCharacterYasmin).characterPosition.position = 3050; setDoor(7, kCharacterCath, 1, 10, 9); playDialog(kCharacterYasmin, "Har5001", -1, 0); } break; case 135800432: CONS_Yasmin_Disappear(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Yasmin_Disappear(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterYasmin).callParams[getCharacter(kCharacterYasmin).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterYasmin, &LogicManager::HAND_Yasmin_Disappear); getCharacter(kCharacterYasmin).callbacks[getCharacter(kCharacterYasmin).currentCall] = 22; params->clear(); fedEx(kCharacterYasmin, kCharacterYasmin, 12, 0); } void LogicManager::HAND_Yasmin_Disappear(HAND_PARAMS) { // No-op } void (LogicManager::*LogicManager::_functionsYasmin[])(HAND_PARAMS) = { nullptr, &LogicManager::HAND_Yasmin_DebugWalks, &LogicManager::HAND_Yasmin_DoCorrOtis, &LogicManager::HAND_Yasmin_DoDialog, &LogicManager::HAND_Yasmin_DoWait, &LogicManager::HAND_Yasmin_DoWalk, &LogicManager::HAND_Yasmin_GoEtoG, &LogicManager::HAND_Yasmin_GoGtoE, &LogicManager::HAND_Yasmin_Birth, &LogicManager::HAND_Yasmin_Part1, &LogicManager::HAND_Yasmin_Asleep, &LogicManager::HAND_Yasmin_StartPart2, &LogicManager::HAND_Yasmin_Part2, &LogicManager::HAND_Yasmin_StartPart3, &LogicManager::HAND_Yasmin_Part3, &LogicManager::HAND_Yasmin_StartPart4, &LogicManager::HAND_Yasmin_Part4, &LogicManager::HAND_Yasmin_Asleep4, &LogicManager::HAND_Yasmin_StartPart5, &LogicManager::HAND_Yasmin_Prisoner, &LogicManager::HAND_Yasmin_Free, &LogicManager::HAND_Yasmin_Hiding, &LogicManager::HAND_Yasmin_Disappear }; } // End of namespace LastExpress