Files
scummvm-cursorfix/engines/illusions/bbdou/bbdou_menukeys.cpp
2026-02-02 04:50:13 +01:00

59 lines
1.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "illusions/bbdou/illusions_bbdou.h"
#include "illusions/bbdou/bbdou_menukeys.h"
#include "illusions/bbdou/menusystem_bbdou.h"
#include "illusions/input.h"
#include "illusions/screen.h"
namespace Illusions {
// BBDOUMenuKeys
BBDOUMenuKeys::BBDOUMenuKeys(IllusionsEngine_BBDOU *vm)
: _vm(vm) {
}
BBDOUMenuKeys::~BBDOUMenuKeys() {
}
void BBDOUMenuKeys::addMenuKey(uint bitMask, uint32 threadId) {
MenuKey menuKey;
menuKey.bitMask = bitMask;
menuKey.threadId = threadId;
_menuKeys.push_back(menuKey);
}
void BBDOUMenuKeys::update() {
if (_vm->_screen->isDisplayOn() && !_vm->_menuSystem->isActive()) {
for (auto &menuKey : _menuKeys) {
if (_vm->_input->pollButton(menuKey.bitMask)) {
_vm->startScriptThread(menuKey.threadId, 0, 0, 0, 0);
break;
}
}
}
}
} // End of namespace Illusions