70 lines
2.2 KiB
C++
70 lines
2.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "hpl1/graphics.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "graphics/renderer.h"
|
|
#include "graphics/surface.h"
|
|
#include "hpl1/opengl.h"
|
|
|
|
namespace Hpl1 {
|
|
|
|
#ifdef HPL1_USE_OPENGL
|
|
static Graphics::RendererType getBestRendererType() {
|
|
Common::String renderConfig = ConfMan.get("renderer");
|
|
Graphics::RendererType desiredRendererType = Graphics::Renderer::parseTypeCode(renderConfig);
|
|
uint32 availableRendererTypes = Graphics::Renderer::getAvailableTypes();
|
|
// only the following renderer types are supported for now
|
|
availableRendererTypes &= Graphics::kRendererTypeOpenGL | Graphics::kRendererTypeOpenGLShaders | Graphics::kRendererTypeTinyGL;
|
|
return Graphics::Renderer::getBestMatchingType(
|
|
desiredRendererType, availableRendererTypes);
|
|
}
|
|
#endif
|
|
|
|
bool areShadersAvailable() {
|
|
#ifdef HPL1_USE_OPENGL
|
|
return getBestRendererType() == Graphics::kRendererTypeOpenGLShaders;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
Common::ScopedPtr<Graphics::Surface> createViewportScreenshot() {
|
|
#ifdef HPL1_USE_OPENGL
|
|
return createGLViewportScreenshot();
|
|
#else
|
|
return nullptr;
|
|
#endif
|
|
}
|
|
|
|
bool useOpenGL() {
|
|
#ifdef HPL1_USE_OPENGL
|
|
Graphics::RendererType bestRendererType = getBestRendererType();
|
|
return bestRendererType == Graphics::kRendererTypeOpenGL ||
|
|
bestRendererType == Graphics::kRendererTypeOpenGLShaders;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
} // namespace Hpl1
|