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scummvm-cursorfix/engines/hpl1/engine/sound/SoundEntityData.cpp
2026-02-02 04:50:13 +01:00

136 lines
4.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#include "hpl1/engine/sound/SoundEntityData.h"
#include "hpl1/engine/resources/Resources.h"
#include "hpl1/engine/system/String.h"
#include "hpl1/engine/system/low_level_system.h"
#include "hpl1/engine/impl/tinyXML/tinyxml.h"
namespace hpl {
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cSoundEntityData::cSoundEntityData(tString asName) : iResourceBase(asName, 0) {
msMainSound = "";
msStartSound = "";
msStopSound = "";
mbFadeStart = false;
mbFadeStop = false;
mfVolume = 1;
mfMaxDistance = 0;
mfMinDistance = 0;
mbStream = false;
mbLoop = false;
mbUse3D = true;
mfRandom = 1;
mfInterval = 0;
}
//-----------------------------------------------------------------------
cSoundEntityData::~cSoundEntityData() {
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
bool cSoundEntityData::CreateFromFile(const tString &asFile) {
TiXmlDocument *pDoc = hplNew(TiXmlDocument, ());
if (pDoc->LoadFile(asFile.c_str()) == false) {
Error("Couldn't load '%s'!\n", asFile.c_str());
hplDelete(pDoc);
return false;
}
TiXmlElement *pRootElem = pDoc->FirstChildElement();
////////////////////////////////////////////////
// MAIN
TiXmlElement *pMainElem = pRootElem->FirstChildElement("MAIN");
if (pMainElem == NULL) {
Error("Couldn't find MAIN element in '%s'!\n", asFile.c_str());
hplDelete(pDoc);
return false;
}
msMainSound = cString::ToString(pMainElem->Attribute("MainSound"), "");
msStartSound = cString::ToString(pMainElem->Attribute("StartSound"), "");
msStopSound = cString::ToString(pMainElem->Attribute("StopSound"), "");
////////////////////////////////////////////////
// PROPERTIES
TiXmlElement *pPropElem = pRootElem->FirstChildElement("PROPERTIES");
if (pPropElem == NULL) {
Error("Couldn't find PROPERTIES element in '%s'!\n", asFile.c_str());
hplDelete(pDoc);
return false;
}
mbUse3D = cString::ToBool(pPropElem->Attribute("Use3D"), true);
mbLoop = cString::ToBool(pPropElem->Attribute("Loop"), true);
mbStream = cString::ToBool(pPropElem->Attribute("Stream"), true);
mbBlockable = cString::ToBool(pPropElem->Attribute("Blockable"), false);
mfBlockVolumeMul = cString::ToFloat(pPropElem->Attribute("BlockVolumeMul"), 0.6f);
mfVolume = cString::ToFloat(pPropElem->Attribute("Volume"), 1);
mfMaxDistance = cString::ToFloat(pPropElem->Attribute("MaxDistance"), 1);
mfMinDistance = cString::ToFloat(pPropElem->Attribute("MinDistance"), 1);
mbFadeStart = cString::ToBool(pPropElem->Attribute("FadeStart"), true);
mbFadeStop = cString::ToBool(pPropElem->Attribute("FadeStop"), true);
mfRandom = cString::ToFloat(pPropElem->Attribute("Random"), 1);
mfInterval = cString::ToFloat(pPropElem->Attribute("Interval"), 0);
mlPriority = cString::ToInt(pPropElem->Attribute("Priority"), 0);
hplDelete(pDoc);
return true;
}
//-----------------------------------------------------------------------
} // namespace hpl