95 lines
2.7 KiB
C++
95 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#include "hpl1/engine/input/ActionMouseButton.h"
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#include "hpl1/engine/input/Input.h"
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#include "hpl1/engine/input/Mouse.h"
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namespace hpl {
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//////////////////////////////////////////////////////////////////////////
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// CONSTRUCTORS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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cActionMouseButton::cActionMouseButton(tString asName, cInput *apInput, eMButton aButton) : iAction(asName) {
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mButton = aButton;
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mpInput = apInput;
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}
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//-----------------------------------------------------------------------
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//////////////////////////////////////////////////////////////////////////
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// PUBLIC METHODS
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//////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------
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bool cActionMouseButton::IsTriggerd() {
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return mpInput->GetMouse()->ButtonIsDown(mButton);
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}
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//-----------------------------------------------------------------------
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float cActionMouseButton::GetValue() {
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if (IsTriggerd())
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return 1.0;
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else
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return 0.0;
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}
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//-----------------------------------------------------------------------
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tString cActionMouseButton::GetInputName() {
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switch (mButton) {
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case eMButton_Left:
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return "LeftMouse";
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case eMButton_Middle:
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return "MiddleMouse";
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case eMButton_Right:
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return "RightMouse";
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case eMButton_WheelUp:
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return "WheelUp";
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case eMButton_WheelDown:
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return "WheelDown";
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case eMButton_6:
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return "Mouse6";
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case eMButton_7:
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return "Mouse7";
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case eMButton_8:
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return "Mouse8";
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case eMButton_9:
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return "Mouse9";
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default:
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break;
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}
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return "Unknown";
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}
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//-----------------------------------------------------------------------
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} // namespace hpl
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