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2026-02-02 04:50:13 +01:00

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2.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#ifndef HPL_WIDGET_WINDOW_H
#define HPL_WIDGET_WINDOW_H
#include "common/array.h"
#include "common/list.h"
#include "hpl1/engine/gui/Widget.h"
namespace hpl {
class cGuiSkinFont;
class cWidgetWindow : public iWidget {
public:
cWidgetWindow(cGuiSet *apSet, cGuiSkin *apSkin);
virtual ~cWidgetWindow();
void SetStatic(bool abX);
bool GetStatic() { return mbStatic; }
protected:
/////////////////////////
// Implemented functions
void OnLoadGraphics();
void OnDraw(float afTimeStep, cGuiClipRegion *apClipRegion);
bool OnMouseMove(cGuiMessageData &aData);
bool OnMouseDown(cGuiMessageData &aData);
bool OnMouseUp(cGuiMessageData &aData);
bool OnMouseEnter(cGuiMessageData &aData);
bool OnMouseLeave(cGuiMessageData &aData);
/////////////////////////
// Data
cGuiSkinFont *mpLabelFont;
cGuiGfxElement *mpGfxBackground;
cGuiGfxElement *mpGfxLabel;
cGuiGfxElement *mvGfxBorders[4];
cGuiGfxElement *mvGfxCorners[4];
cVector3f mvLabelTextOffset;
bool mbStatic;
cVector3f mvRelMousePos;
bool mbMoving;
};
} // namespace hpl
#endif // HPL_WIDGET_H