95 lines
2.3 KiB
C++
95 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* Copyright (C) 2006-2010 - Frictional Games
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*
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* This file is part of HPL1 Engine.
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*/
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#ifndef HPL_VIDEO_STREAM_H
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#define HPL_VIDEO_STREAM_H
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#include "hpl1/engine/graphics/GraphicsTypes.h"
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#include "hpl1/engine/resources/ResourceBase.h"
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namespace hpl {
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//-----------------------------------------
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class iTexture;
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class iVideoStream;
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//-----------------------------------------
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class iVideoStreamLoader {
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public:
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virtual ~iVideoStreamLoader() {}
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virtual iVideoStream *Create(const tString &asName) = 0;
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tStringVec &GetExtensions() { return mvExtensions; }
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protected:
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tStringVec mvExtensions;
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};
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//-----------------------------------------
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class iVideoStream : public iResourceBase {
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public:
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iVideoStream(tString asName) : iResourceBase(asName, 0) {}
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virtual ~iVideoStream() {}
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virtual bool LoadFromFile(tString asFilePath) = 0;
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virtual void Update(float afTimeStep) = 0;
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virtual void Play() = 0;
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virtual void Stop() = 0;
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virtual void Pause(bool abX) = 0;
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virtual bool IsPaused() = 0;
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virtual void SetLoop(bool abX) = 0;
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virtual bool IsLooping() = 0;
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virtual void CopyToTexture(iTexture *apTexture) = 0;
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const tString &GetFileName() { return msFilePath; }
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const cVector2l &GetSize() { return mvSize; }
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//////////////////////////////////
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// ResourceBase implementation
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bool reload() { return false; }
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void unload() {}
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void destroy() {}
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protected:
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tString msFilePath;
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cVector2l mvSize;
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};
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} // namespace hpl
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#endif // HPL_VIDEO_STREAM_H
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