36 lines
821 B
C++
36 lines
821 B
C++
/*
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** Debugging API
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** See Copyright Notice in lua.h
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*/
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#ifndef GRIM_LUADEBUG_H
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#define GRIM_LUADEBUG_H
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#include "engines/grim/lua/lua.h"
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namespace Grim {
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typedef lua_Object lua_Function;
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typedef void (*lua_LHFunction)(int32 line);
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typedef void (*lua_CHFunction)(lua_Function func, const char *file, int32 line);
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lua_Function lua_stackedfunction(int32 level);
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void lua_funcinfo(lua_Object func, const char **filename, int32 *linedefined);
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int32 lua_currentline(lua_Function func);
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const char *lua_getobjname(lua_Object o, const char **name);
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lua_Object lua_getlocal(lua_Function func, int32 local_number, char **name);
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int32 lua_setlocal(lua_Function func, int32 local_number);
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extern lua_LHFunction lua_linehook;
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extern lua_CHFunction lua_callhook;
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extern int32 lua_debug;
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} // end of namespace Grim
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#endif
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