/* ** Debugging API ** See Copyright Notice in lua.h */ #ifndef GRIM_LUADEBUG_H #define GRIM_LUADEBUG_H #include "engines/grim/lua/lua.h" namespace Grim { typedef lua_Object lua_Function; typedef void (*lua_LHFunction)(int32 line); typedef void (*lua_CHFunction)(lua_Function func, const char *file, int32 line); lua_Function lua_stackedfunction(int32 level); void lua_funcinfo(lua_Object func, const char **filename, int32 *linedefined); int32 lua_currentline(lua_Function func); const char *lua_getobjname(lua_Object o, const char **name); lua_Object lua_getlocal(lua_Function func, int32 local_number, char **name); int32 lua_setlocal(lua_Function func, int32 local_number); extern lua_LHFunction lua_linehook; extern lua_CHFunction lua_callhook; extern int32 lua_debug; } // end of namespace Grim #endif