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2026-02-02 04:50:13 +01:00

53 lines
1.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "got/views/dialogs/select_slow.h"
#include "got/got.h"
namespace Got {
namespace Views {
namespace Dialogs {
static const char *OPTIONS[] = { "On (slow computer)", "Off (fast computer)", nullptr };
SelectSlow::SelectSlow() : SelectOption("SelectSlow", "Fast Mode", OPTIONS) {
}
void SelectSlow::selected() {
switch (_selectedItem) {
case 0:
_G(slowMode) = true;
break;
case 1:
_G(slowMode) = false;
break;
default:
break;
}
// Next select scrolling
addView("SelectScroll");
}
} // namespace Dialogs
} // namespace Views
} // namespace Got