Files
2026-02-02 04:50:13 +01:00

39 lines
1.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GOT_GAME_STATUS_H
#define GOT_GAME_STATUS_H
namespace Got {
extern void addJewels(int num);
extern void addScore(int num);
extern void addMagic(int num);
extern void addHealth(int num);
extern void addKeys(int num);
extern void fillHealth();
extern void fillMagic();
extern void fillScore(int num, const char *endMessage = nullptr);
} // namespace Got
#endif