123 lines
3.3 KiB
C++
123 lines
3.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef GOT_DATA_SETUP_H
|
|
#define GOT_DATA_SETUP_H
|
|
|
|
#include "common/serializer.h"
|
|
|
|
namespace Got {
|
|
|
|
struct SetupFlags {
|
|
bool _flags[64] = {};
|
|
bool &f01 = _flags[0];
|
|
bool &f02 = _flags[1];
|
|
bool &f03 = _flags[2];
|
|
bool &f04 = _flags[3];
|
|
bool &f05 = _flags[4];
|
|
bool &f06 = _flags[5];
|
|
bool &f07 = _flags[6];
|
|
bool &f08 = _flags[7];
|
|
bool &f09 = _flags[8];
|
|
bool &f10 = _flags[9];
|
|
bool &f11 = _flags[10];
|
|
bool &f12 = _flags[11];
|
|
bool &f13 = _flags[12];
|
|
bool &f14 = _flags[13];
|
|
bool &f15 = _flags[14];
|
|
bool &f16 = _flags[15];
|
|
bool &f17 = _flags[16];
|
|
bool &f18 = _flags[17];
|
|
bool &f19 = _flags[18];
|
|
bool &f20 = _flags[19];
|
|
bool &f21 = _flags[20];
|
|
bool &f22 = _flags[21];
|
|
bool &f23 = _flags[22];
|
|
bool &f24 = _flags[23];
|
|
bool &f25 = _flags[24];
|
|
bool &f26 = _flags[25];
|
|
bool &f27 = _flags[26];
|
|
bool &f28 = _flags[27];
|
|
bool &f29 = _flags[28];
|
|
bool &f30 = _flags[29];
|
|
bool &f31 = _flags[30];
|
|
bool &f32 = _flags[31];
|
|
bool &f33 = _flags[32];
|
|
bool &f34 = _flags[33];
|
|
bool &f35 = _flags[34];
|
|
bool &f36 = _flags[35];
|
|
bool &f37 = _flags[36];
|
|
bool &f38 = _flags[37];
|
|
bool &f39 = _flags[38];
|
|
bool &f40 = _flags[39];
|
|
bool &f41 = _flags[40];
|
|
bool &f42 = _flags[41];
|
|
bool &f43 = _flags[42];
|
|
bool &f44 = _flags[43];
|
|
bool &f45 = _flags[44];
|
|
bool &f46 = _flags[45];
|
|
bool &f47 = _flags[46];
|
|
bool &f48 = _flags[47];
|
|
bool &f49 = _flags[48];
|
|
bool &f50 = _flags[49];
|
|
bool &f51 = _flags[50];
|
|
bool &f52 = _flags[51];
|
|
bool &f53 = _flags[52];
|
|
bool &f54 = _flags[53];
|
|
bool &f55 = _flags[54];
|
|
bool &f56 = _flags[55];
|
|
bool &f57 = _flags[56];
|
|
bool &f58 = _flags[57];
|
|
bool &f59 = _flags[58];
|
|
bool &f60 = _flags[59];
|
|
bool &f61 = _flags[60];
|
|
bool &f62 = _flags[61];
|
|
bool &f63 = _flags[62];
|
|
bool &f64 = _flags[63];
|
|
|
|
SetupFlags() {}
|
|
virtual ~SetupFlags() {}
|
|
virtual void sync(Common::Serializer &s);
|
|
SetupFlags &operator=(const Got::SetupFlags &src);
|
|
};
|
|
|
|
struct Setup : public SetupFlags {
|
|
byte _value[16] = {};
|
|
byte _filler1 = 0;
|
|
byte _game = 0; // Unused
|
|
byte _areaNum = 0; // 1,2,3
|
|
bool _speakerSound = false; // always disabled
|
|
bool _digitalSound = false; // true = enabled
|
|
bool _musicEnabled = false; // true = enabled
|
|
bool _slowMode = false; // true = slow mode (for slower 286's)
|
|
bool _scrollFlag = false; // true = scroll when changing from a room to the other
|
|
bool _bossDead[3] = {false, false, false};
|
|
byte _difficultyLevel = 0; // 0=easy, 1=normal, 2=hard
|
|
byte _gameOver = 0;
|
|
byte _filler2[19] = {};
|
|
|
|
void sync(Common::Serializer &s) override;
|
|
};
|
|
|
|
} // namespace Got
|
|
|
|
#endif
|