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2026-02-02 04:50:13 +01:00

57 lines
1.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef GLK_ALAN3_OUTPUT
#define GLK_ALAN3_OUTPUT
#include "glk/alan3/types.h"
#include "glk/streams.h"
namespace Glk {
namespace Alan3 {
/* DATA */
extern int col, lin; // TODO Move to current.column & current.line?
extern int pageLength, pageWidth;
extern bool anyOutput;
extern bool needSpace;
extern bool capitalize;
extern bool skipSpace;
/* Log file */
extern strid_t logFile;
/* FUNCTIONS */
extern void getPageSize();
extern void setSubHeaderStyle(void);
extern void setNormalStyle(void);
extern void newline(void);
extern void para(void);
extern void clear(void);
extern void printAndLog(const char *string);
extern void output(const char *string);
} // End of namespace Alan3
} // End of namespace Glk
#endif