Files
scummvm-cursorfix/engines/glk/alan3/checkentry.cpp
2026-02-02 04:50:13 +01:00

54 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "glk/alan3/checkentry.h"
#include "glk/alan3/inter.h"
#include "glk/alan3/lists.h"
#include "glk/alan3/memory.h"
namespace Glk {
namespace Alan3 {
bool checksFailed(CONTEXT, Aaddr adr, bool execute) {
CheckEntry *chk = (CheckEntry *) pointerTo(adr);
bool flag;
if (chk->exp == 0) {
if (execute == EXECUTE_CHECK_BODY_ON_FAIL)
R0CALL1(interpret, chk->stms)
return TRUE;
} else {
while (!isEndOfArray(chk)) {
R0FUNC1(evaluate, flag, chk->exp)
if (!flag) {
if (execute == EXECUTE_CHECK_BODY_ON_FAIL)
R0CALL1(interpret, chk->stms)
return TRUE;
}
chk++;
}
return FALSE;
}
}
} // End of namespace Alan3
} // End of namespace Glk