53 lines
1.8 KiB
C++
53 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "engines/game.h"
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namespace Glk {
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namespace AdvSys {
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const PlainGameDescriptor ADVSYS_GAME_LIST[] = {
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{ "advsys", "AdvSys Game" },
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{ "bustedadvsys", "Busted!" },
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{ "starshipcolumbus", "Starship Columbus" },
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{ "elves87", "Elves '87" },
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{ "keytotime", "The Key to Time" },
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{ "onehand", "The Sound of One Hand Clapping" },
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{ "pirating", "Pirating" },
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{ nullptr, nullptr }
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};
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const GlkDetectionEntry ADVSYS_GAMES[] = {
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DT_ENTRY0("bustedadvsys", "2246a2686a07c714868680eaf980ece9", 79091),
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DT_ENTRY0("starshipcolumbus", "120d7041dfa000c9a313a8b0ae9cef33", 76032),
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DT_ENTRY0("elves87", "746963e82552f95b5e743fe24ecd1ec3", 77947),
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DT_ENTRY0("keytotime", "892217ab8d902a732e82c55efd22931d", 24941),
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DT_ENTRY0("onehand", "3a2a3cc24709ff3272f3a15d09b5e63e", 95762),
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DT_ENTRY0("pirating", "e55fff2ac51a8a16b979541e8d3210d8", 29529),
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DT_END_MARKER
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};
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} // End of namespace AdvSys
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} // End of namespace Glk
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