Files
2026-02-02 04:50:13 +01:00

126 lines
3.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/mixer.h"
namespace Freescape {
enum {
kVariableDarkEnding = 28,
kVariableDarkECD = 29,
kVariableActiveECDs = 60,
};
enum {
kDarkEndingEvathDestroyed = 1,
kDarkEndingECDsDestroyed = 2,
};
struct ECD {
uint16 _area;
int _id;
};
enum DarkFontSize {
kDarkFontSmall,
kDarkFontMedium,
kDarkFontBig,
};
class DarkEngine : public FreescapeEngine {
public:
DarkEngine(OSystem *syst, const ADGameDescription *gd);
uint32 _initialEnergy;
uint32 _initialShield;
uint32 _jetFuelSeconds;
void addSkanner(Area *area);
void initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoScreenKeyMap, const char *target) override;
void initGameState() override;
void borderScreen() override;
bool checkIfGameEnded() override;
void endGame() override;
void gotoArea(uint16 areaID, int entranceID) override;
void pressedKey(const int keycode) override;
void executePrint(FCLInstruction &instruction) override;
void initDOS();
void initC64();
void initAmigaAtari();
void initZX();
void initCPC();
void loadAssets() override;
void loadAssetsDOSFullGame() override;
void loadAssetsDOSDemo() override;
void loadAssetsC64FullGame() override;
void loadAssetsAmigaFullGame() override;
void loadAssetsAtariFullGame() override;
void loadAssetsCPCFullGame() override;
void loadAssetsZXDemo() override;
void loadAssetsZXFullGame() override;
void loadMessagesVariableSize(Common::SeekableReadStream *file, int offset, int number) override;
int _lastTenSeconds;
int _lastSecond;
void updateTimeVariables() override;
void drawBinaryClock(Graphics::Surface *surface, int xPosition, int yPosition, uint32 front, uint32 back);
void drawIndicator(Graphics::Surface *surface, int xPosition, int yPosition);
void drawSensorShoot(Sensor *sensor) override;
void drawDOSUI(Graphics::Surface *surface) override;
void drawC64UI(Graphics::Surface *surface) override;
void drawZXUI(Graphics::Surface *surface) override;
void drawCPCUI(Graphics::Surface *surface) override;
void drawAmigaAtariSTUI(Graphics::Surface *surface) override;
Font _fontBig;
Font _fontMedium;
Font _fontSmall;
int _soundIndexRestoreECD;
int _soundIndexDestroyECD;
Audio::SoundHandle _soundFxHandleJetpack;
void drawString(const DarkFontSize size, const Common::String &str, int x, int y, uint32 primaryColor, uint32 secondaryColor, uint32 backColor, Graphics::Surface *surface);
void drawInfoMenu() override;
Common::Error saveGameStreamExtended(Common::WriteStream *stream, bool isAutosave = false) override;
Common::Error loadGameStreamExtended(Common::SeekableReadStream *stream) override;
private:
void addECDs(Area *area);
void addECD(Area *area, const Math::Vector3d position, int index);
void restoreECD(Area &area, int index);
bool checkECD(uint16 areaID, int index);
bool tryDestroyECD(int index);
bool tryDestroyECDFullGame(int index);
void addWalls(Area *area);
void drawVerticalCompass(Graphics::Surface *surface, int x, int y, float angle, uint32 color);
void drawHorizontalCompass(int x, int y, float angle, uint32 front, uint32 back, Graphics::Surface *surface);
};
}