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2026-02-02 04:50:13 +01:00

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-- This file is binary. Watch for 0xC2 symbol at the line ends
if the text of cast 1 <> the text of cast 2 then Â
put "Hello"
if the text of cast 1 <> the text of cast 2 then Â
put "Goodbye"
set the selStart to Â
0
set the selStart to Â
0
-- This comment is Â
the continuationÂ
of previous line
if the castNum of sprite 1 > the number of cast 2 then set the castNum of sprite 1 to the number of Â
cast 1
put "HelloÂ
World!"