-- This file is binary. Watch for 0xC2 symbol at the line ends if the text of cast 1 <> the text of cast 2 then  put "Hello" if the text of cast 1 <> the text of cast 2 then  put "Goodbye" set the selStart to  0 set the selStart to  0 -- This comment is  the continuation of previous line if the castNum of sprite 1 > the number of cast 2 then set the castNum of sprite 1 to the number of  cast 1 put "Hello World!"