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2026-02-02 04:50:13 +01:00

118 lines
3.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/config-manager.h"
#include "common/file.h"
#include "common/memstream.h"
#include "common/ptr.h"
#include "dgds/sound/resource/sci_resource.h"
#include "dgds/dgds.h"
#include "dgds/includes.h"
namespace Dgds {
//
// Unlike the other files in this directory, this is not part of the SCI
// engine. This is a single function to load patch data from the DGDS
// resource system.
//
static const char *PATCH_RESOURCES[] = {
"SXTITLE.OVL", // dragon
"SXCODE1.OVL", // hoc (TODO: when do we load SXCODE2 - maybe when global 0x37 changes)
"SX.OVL", // newer games (beamish, sq5 demo)
};
SciResource *getMidiPatchData(int num) {
assert(num < 999);
DgdsEngine *engine = DgdsEngine::getInstance();
ResourceManager *resource = engine->getResourceManager();
Decompressor *decomp = engine->getDecompressor();
Common::ScopedPtr<ResourceManager> fddMgr;
Common::ScopedPtr<Common::SeekableReadStream> ovlStream;
int resNum = 0;
for (; resNum < ARRAYSIZE(PATCH_RESOURCES); resNum++) {
ovlStream.reset(resource->getResource(PATCH_RESOURCES[resNum]));
if (ovlStream)
break;
}
//
// WORKAROUND: The MT-32 patch data in Willy Beamish CD version is corrupted.
// If the FDD version is avaialble in the "FDD" directory, use that instead.
// This is how the data comes arranged in the GOG version.
//
if (num == 1 && engine->getGameId() == GID_WILLY) {
fddMgr.reset(new ResourceManager("FDD"));
if (fddMgr.get()->hasResource("SX.OVL")) {
debug("Overriding MT32 patch data with patches from FDD version.");
resNum = 2;
ovlStream.reset(fddMgr.get()->getResource("SX.OVL"));
}
}
if (!ovlStream) {
warning("Couldn't load DGDS midi patch data from any known OVL file");
return nullptr;
}
DgdsChunkReader chunk(ovlStream.get());
const Common::String targetSection = Common::String::format("%03d:", num);
while (chunk.readNextHeader(EX_OVL, PATCH_RESOURCES[resNum])) {
if (chunk.isContainer()) {
continue;
}
if (chunk.isSection(targetSection)) {
chunk.readContent(decomp);
Common::SeekableReadStream *stream = chunk.getContent();
byte magic = stream->readSByte(); // always 137?
byte strLen = stream->readSByte(); // header string len
char *buf = new char[strLen + 1];
stream->read(buf, strLen);
buf[strLen] = '\0';
int dataLen = stream->size() - (strLen + 2);
byte *data = new byte[dataLen];
debug(1, "midi patch %s loading magic %d str '%s'", targetSection.c_str(), magic, buf);
delete [] buf;
stream->read(data, dataLen);
return new SciResource(data, dataLen, num);
} else {
chunk.skipContent();
}
}
warning("Didn't find section %s in midi patch resource %s", targetSection.c_str(), PATCH_RESOURCES[resNum]);
return nullptr;
}
} // end namespace Dgds