266 lines
5.8 KiB
C++
266 lines
5.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* This code is based on the CRAB engine
|
|
*
|
|
* Copyright (c) Arvind Raja Yadav
|
|
*
|
|
* Licensed under MIT
|
|
*
|
|
*/
|
|
|
|
#ifndef CRAB_PAGEMENU_H
|
|
#define CRAB_PAGEMENU_H
|
|
|
|
#include "crab/ui/menu.h"
|
|
|
|
namespace Crab {
|
|
|
|
namespace pyrodactyl {
|
|
namespace ui {
|
|
// Sometimes we need multiple pages in a menu, this object does that
|
|
// Used in save, load, mod and quest menu
|
|
template<typename T>
|
|
class PageMenu {
|
|
// The buttons for cycling between pages of the menu
|
|
Button _prev, _next;
|
|
|
|
// Each page is stored separately in a menu object
|
|
Common::Array<Menu<T>> _menu;
|
|
|
|
// Keep track of which page we are at, and how many elements we keep in a page
|
|
uint _currentPage, _elementsPerPage, _rows, _cols;
|
|
|
|
// The image used for the elements
|
|
Button _ref;
|
|
|
|
// This vector stores the increments in x,y for each new button
|
|
Vector2i _inc;
|
|
|
|
// Display "Page 1 of 3" style information for the menu
|
|
TextData _status;
|
|
Common::String _info;
|
|
|
|
public:
|
|
PageMenu() {
|
|
_currentPage = 0;
|
|
_elementsPerPage = 1;
|
|
_rows = 1;
|
|
_cols = 1;
|
|
clear();
|
|
}
|
|
~PageMenu() {}
|
|
|
|
void reset() {
|
|
for (auto &m : _menu)
|
|
m.reset();
|
|
}
|
|
|
|
void clear() {
|
|
_menu.resize(1);
|
|
_menu[0].clear();
|
|
_menu[0].useKeyboard(true);
|
|
}
|
|
|
|
// Get the elements per page
|
|
uint elementsPerPage() {
|
|
return _elementsPerPage;
|
|
}
|
|
|
|
// This is added to the result from handleEvents to calculate the exact position
|
|
uint index() {
|
|
return _currentPage * _elementsPerPage;
|
|
}
|
|
|
|
// The end position of the elements
|
|
uint indexPlusOne() {
|
|
return (_currentPage + 1) * _elementsPerPage;
|
|
}
|
|
|
|
// Get the current page of the menu
|
|
uint currentPage() {
|
|
return _currentPage;
|
|
}
|
|
|
|
void currentPage(int &val) {
|
|
_currentPage = val;
|
|
}
|
|
|
|
// Get the index of the hovered element in the menu
|
|
int hoverIndex() {
|
|
if (_menu[_currentPage].hoverIndex() >= 0)
|
|
return (_currentPage * _elementsPerPage) + _menu[_currentPage].hoverIndex();
|
|
|
|
return -1;
|
|
}
|
|
|
|
// Get the base position of the elements
|
|
int baseX(const int &count) {
|
|
return _ref.x + _inc.x * (count % _cols);
|
|
}
|
|
|
|
int baseY(const int &count) {
|
|
return _ref.y + _inc.y * (count / _cols);
|
|
}
|
|
|
|
// This is used to get the coordinates of a button
|
|
const int &curX(const int &count) {
|
|
return _menu[_currentPage]._element[count].x;
|
|
}
|
|
|
|
const int &curY(const int &count) {
|
|
return _menu[_currentPage]._element[count].y;
|
|
}
|
|
|
|
void image(const int &slot, const int &page, ButtonImage &bi) {
|
|
_menu[page]._element[slot].img(bi);
|
|
}
|
|
|
|
void assignPaths() {
|
|
for (auto &m : _menu)
|
|
m.assignPaths();
|
|
}
|
|
|
|
void useKeyboard(const bool &val) {
|
|
for (auto &m : _menu)
|
|
m.useKeyboard(val);
|
|
}
|
|
|
|
void setUI() {
|
|
_prev.setUI();
|
|
_next.setUI();
|
|
_ref.setUI();
|
|
_status.setUI();
|
|
|
|
for (auto &m : _menu)
|
|
m.setUI();
|
|
}
|
|
|
|
void updateInfo() {
|
|
_info = numberToString(_currentPage + 1);
|
|
_info += " of ";
|
|
_info += numberToString(_menu.size());
|
|
}
|
|
|
|
void load(rapidxml::xml_node<char> *node) {
|
|
using namespace pyrodactyl::input;
|
|
if (nodeValid(node)) {
|
|
if (nodeValid("prev", node)) {
|
|
_prev.load(node->first_node("prev"));
|
|
_prev._hotkey.set(IU_PREV);
|
|
}
|
|
|
|
if (nodeValid("next", node)) {
|
|
_next.load(node->first_node("next"));
|
|
_next._hotkey.set(IU_NEXT);
|
|
}
|
|
|
|
if (nodeValid("reference", node))
|
|
_ref.load(node->first_node("reference"));
|
|
|
|
if (nodeValid("inc", node))
|
|
_inc.load(node->first_node("inc"));
|
|
|
|
if (nodeValid("status", node))
|
|
_status.load(node->first_node("status"));
|
|
|
|
if (nodeValid("dim", node)) {
|
|
rapidxml::xml_node<char> *dimnode = node->first_node("dim");
|
|
loadNum(_rows, "rows", dimnode);
|
|
loadNum(_cols, "cols", dimnode);
|
|
_elementsPerPage = _rows * _cols;
|
|
}
|
|
}
|
|
}
|
|
|
|
void add(uint &slot, uint &page) {
|
|
if (slot >= _elementsPerPage) {
|
|
++page;
|
|
slot = 0;
|
|
_menu.resize(page + 1);
|
|
_menu[page].useKeyboard(true);
|
|
}
|
|
|
|
T b;
|
|
b.init(_ref, _inc.x * (slot % _cols), _inc.y * (slot / _cols));
|
|
_menu[page]._element.push_back(b);
|
|
++slot;
|
|
|
|
assignPaths();
|
|
updateInfo();
|
|
}
|
|
|
|
void add() {
|
|
uint page = _menu.size() - 1;
|
|
uint slot = _menu[page]._element.size();
|
|
add(slot, page);
|
|
}
|
|
|
|
void erase() {
|
|
uint page = _menu.size() - 1;
|
|
_menu[page]._element.pop_back();
|
|
assignPaths();
|
|
updateInfo();
|
|
}
|
|
|
|
int handleEvents(const Common::Event &event) {
|
|
using namespace pyrodactyl::input;
|
|
|
|
if (_currentPage > 0 && _prev.handleEvents(event) == BUAC_LCLICK) {
|
|
_currentPage--;
|
|
updateInfo();
|
|
|
|
if ((int)_currentPage < 0)
|
|
_currentPage = 0;
|
|
}
|
|
|
|
if (_currentPage < _menu.size() - 1 && _next.handleEvents(event) == BUAC_LCLICK) {
|
|
_currentPage++;
|
|
updateInfo();
|
|
|
|
if (_currentPage >= _menu.size())
|
|
_currentPage = _menu.size() - 1;
|
|
}
|
|
|
|
return _menu[_currentPage].handleEvents(event);
|
|
}
|
|
|
|
void draw() {
|
|
_status.draw(_info);
|
|
_menu[_currentPage].draw();
|
|
|
|
if (_currentPage > 0)
|
|
_prev.draw();
|
|
|
|
if (_currentPage < _menu.size() - 1)
|
|
_next.draw();
|
|
}
|
|
};
|
|
|
|
typedef PageMenu<Button> PageButtonMenu;
|
|
} // End of namespace ui
|
|
} // End of namespace pyrodactyl
|
|
|
|
} // End of namespace Crab
|
|
|
|
#endif // CRAB_PAGEMENU_H
|