Files
2026-02-02 04:50:13 +01:00

273 lines
6.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "common/file.h"
#include "graphics/managed_surface.h"
#include "graphics/screen.h"
#include "image/png.h"
#include "crab/crab.h"
#include "crab/filesystem.h"
#include "crab/image/Image.h"
using ImageDecoder = Image::PNGDecoder;
namespace Crab {
using namespace pyrodactyl::image;
//------------------------------------------------------------------------
// Purpose: Load a texture
//------------------------------------------------------------------------
bool Image::load(Graphics::ManagedSurface *surface) {
deleteImage();
_texture = new Graphics::ManagedSurface();
_texture->copyFrom(*surface);
_w = surface->w;
_h = surface->h;
return true;
}
bool Image::load(const Common::Path &path) {
// Get rid of preexisting texture
deleteImage();
// Load image at specified path
Common::File file;
ImageDecoder decoder;
if (fileOpen(path, &file) && decoder.loadStream(file)) {
_texture = new Graphics::ManagedSurface();
_texture->convertFrom(*decoder.getSurface(), g_engine->_format);
_w = _texture->w;
_h = _texture->h;
file.close();
debugC(kDebugFilePath, "Image::load() Image Texture(%s): w: %d h: %d", path.toString(Common::Path::kNativeSeparator).c_str(), _w, _h);
}
return _texture != nullptr;
}
bool Image::load(rapidxml::xml_node<char> *node, const char *name) {
if (node->first_attribute(name) != nullptr)
return load(node->first_attribute(name)->value());
return false;
}
//------------------------------------------------------------------------
// Purpose: Draw a texture to the screen without cropping
//------------------------------------------------------------------------
void Image::draw(const int &x, const int &y, Common::Rect *clip, const TextureFlipType &flip) {
Common::Rect srcRect;
if (clip != nullptr) {
srcRect = *clip;
} else {
srcRect = Common::Rect(x, y, _w + x, _h + y);
}
Common::Rect destRect(x, y, _w + x, _h + y);
if (clip != nullptr) {
destRect.right = clip->right;
destRect.bottom = clip->bottom;
}
// TODO: Do proper clipping
g_engine->_screen->blitFrom(*_texture, Common::Point(static_cast<int16>(x), static_cast<int16>(y)));
}
Graphics::Surface* Image::rotate(const Graphics::ManagedSurface &src, ImageRotateDegrees rotation) {
assert(!src.empty());
assert(src.w == src.h);
assert(src.format.bytesPerPixel == 4);
Graphics::Surface *dest = new Graphics::Surface();
dest->create(src.w, src.h, src.format);
const uint size = src.w;
const uint32 *s = (const uint32 *)src.getBasePtr(0, 0);
switch (rotation) {
case kImageRotateBy90:
for (uint y = 0; y < size; ++y) {
for (uint x = 0; x < size; ++x, ++s) {
*((uint32 *)dest->getBasePtr(size - y - 1, x)) = *s;
}
}
break;
case kImageRotateBy180: {
// 180 degrees
uint32 *d;
for (uint y = 0; y < size; ++y) {
const uint32 *e = (const uint32 *)src.getBasePtr(size - 1, y);
d = (uint32 *)dest->getBasePtr(size - 1, size - y - 1);
for (; s < e; ++s, --d) {
*d = *s;
}
}
break;
}
case kImageRotateBy270:
for (uint y = 0; y < size; ++y) {
for (uint x = 0; x < size; ++x, ++s) {
*((uint32 *)dest->getBasePtr(y, size - x - 1)) = *s;
}
}
break;
}
return dest;
}
void Image::draw(const int &x, const int &y, Rect *clip, const TextureFlipType &flip, Graphics::ManagedSurface *surf) {
if (surf == nullptr)
surf = g_engine->_screen;
Common::Rect srcRect(0, 0, _w, _h);
Common::Rect destRect(x, y, _w + x, _h + y);
if (clip) {
srcRect = Common::Rect(clip->x, clip->y, clip->x + clip->w, clip->y + clip->h);
destRect.right = static_cast<int16>(clip->w + x);
destRect.bottom = static_cast<int16>(clip->h + y);
}
Graphics::ManagedSurface s;
s.copyFrom(_texture->getSubArea(srcRect));
if (s.w < 1 || s.h < 1)
return;
Graphics::Surface *rotated_surf = nullptr;
switch(flip) {
case FLIP_NONE:
break;
case FLIP_X:
s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h));
break;
case FLIP_Y:
s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h));
break;
case FLIP_XY:
s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h));
s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h));
break;
case FLIP_D:
s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h));
rotated_surf = rotate(s, kImageRotateBy270);
s.copyFrom(*rotated_surf);
delete rotated_surf;
break;
case FLIP_DX:
rotated_surf = rotate(s, kImageRotateBy90);
s.copyFrom(*rotated_surf);
delete rotated_surf;
break;
case FLIP_DY:
rotated_surf = rotate(s, kImageRotateBy270);
s.copyFrom(*rotated_surf);
delete rotated_surf;
break;
case FLIP_XYD:
s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h));
rotated_surf = rotate(s, kImageRotateBy270);
s.copyFrom(*rotated_surf);
delete rotated_surf;
break;
default:
warning("Flipped texture: %d", flip);
}
surf->blitFrom(s, Common::Rect(s.w, s.h), destRect);
}
void Image::fastDraw(const int &x, const int &y, Rect *clip) {
Common::Rect destRect(x, y, _w + x, _h + y);
int in_y = 0, in_x = 0;
if (clip) {
destRect.setWidth(clip->w);
destRect.setHeight(clip->h);
in_x = clip->x;
in_y = clip->y;
}
const int he = destRect.height();
const int destW = destRect.width();
uint32 *out = (uint32*)g_engine->_screen->getBasePtr(destRect.left, destRect.top);
uint32 *in = (uint32*)_texture->getBasePtr(in_x, in_y);
const uint32 outPitch = g_engine->_screen->pitch / sizeof(uint32);
const uint32 inPitch = _texture->pitch / sizeof(uint32);
for (int y_ = 0; y_ < he; y_++) {
memcpy(out, in, destW * 4);
out += outPitch;
in += inPitch;
}
g_engine->_screen->addDirtyRect(destRect);
}
//------------------------------------------------------------------------
// Purpose: Delete texture data
//------------------------------------------------------------------------
void Image::deleteImage() {
if (_texture != nullptr && _w > 0 && _h > 0) {
_texture->free();
delete _texture;
_texture = nullptr;
_w = 0;
_h = 0;
}
}
} // End of namespace Crab