/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #include "common/file.h" #include "graphics/managed_surface.h" #include "graphics/screen.h" #include "image/png.h" #include "crab/crab.h" #include "crab/filesystem.h" #include "crab/image/Image.h" using ImageDecoder = Image::PNGDecoder; namespace Crab { using namespace pyrodactyl::image; //------------------------------------------------------------------------ // Purpose: Load a texture //------------------------------------------------------------------------ bool Image::load(Graphics::ManagedSurface *surface) { deleteImage(); _texture = new Graphics::ManagedSurface(); _texture->copyFrom(*surface); _w = surface->w; _h = surface->h; return true; } bool Image::load(const Common::Path &path) { // Get rid of preexisting texture deleteImage(); // Load image at specified path Common::File file; ImageDecoder decoder; if (fileOpen(path, &file) && decoder.loadStream(file)) { _texture = new Graphics::ManagedSurface(); _texture->convertFrom(*decoder.getSurface(), g_engine->_format); _w = _texture->w; _h = _texture->h; file.close(); debugC(kDebugFilePath, "Image::load() Image Texture(%s): w: %d h: %d", path.toString(Common::Path::kNativeSeparator).c_str(), _w, _h); } return _texture != nullptr; } bool Image::load(rapidxml::xml_node *node, const char *name) { if (node->first_attribute(name) != nullptr) return load(node->first_attribute(name)->value()); return false; } //------------------------------------------------------------------------ // Purpose: Draw a texture to the screen without cropping //------------------------------------------------------------------------ void Image::draw(const int &x, const int &y, Common::Rect *clip, const TextureFlipType &flip) { Common::Rect srcRect; if (clip != nullptr) { srcRect = *clip; } else { srcRect = Common::Rect(x, y, _w + x, _h + y); } Common::Rect destRect(x, y, _w + x, _h + y); if (clip != nullptr) { destRect.right = clip->right; destRect.bottom = clip->bottom; } // TODO: Do proper clipping g_engine->_screen->blitFrom(*_texture, Common::Point(static_cast(x), static_cast(y))); } Graphics::Surface* Image::rotate(const Graphics::ManagedSurface &src, ImageRotateDegrees rotation) { assert(!src.empty()); assert(src.w == src.h); assert(src.format.bytesPerPixel == 4); Graphics::Surface *dest = new Graphics::Surface(); dest->create(src.w, src.h, src.format); const uint size = src.w; const uint32 *s = (const uint32 *)src.getBasePtr(0, 0); switch (rotation) { case kImageRotateBy90: for (uint y = 0; y < size; ++y) { for (uint x = 0; x < size; ++x, ++s) { *((uint32 *)dest->getBasePtr(size - y - 1, x)) = *s; } } break; case kImageRotateBy180: { // 180 degrees uint32 *d; for (uint y = 0; y < size; ++y) { const uint32 *e = (const uint32 *)src.getBasePtr(size - 1, y); d = (uint32 *)dest->getBasePtr(size - 1, size - y - 1); for (; s < e; ++s, --d) { *d = *s; } } break; } case kImageRotateBy270: for (uint y = 0; y < size; ++y) { for (uint x = 0; x < size; ++x, ++s) { *((uint32 *)dest->getBasePtr(y, size - x - 1)) = *s; } } break; } return dest; } void Image::draw(const int &x, const int &y, Rect *clip, const TextureFlipType &flip, Graphics::ManagedSurface *surf) { if (surf == nullptr) surf = g_engine->_screen; Common::Rect srcRect(0, 0, _w, _h); Common::Rect destRect(x, y, _w + x, _h + y); if (clip) { srcRect = Common::Rect(clip->x, clip->y, clip->x + clip->w, clip->y + clip->h); destRect.right = static_cast(clip->w + x); destRect.bottom = static_cast(clip->h + y); } Graphics::ManagedSurface s; s.copyFrom(_texture->getSubArea(srcRect)); if (s.w < 1 || s.h < 1) return; Graphics::Surface *rotated_surf = nullptr; switch(flip) { case FLIP_NONE: break; case FLIP_X: s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h)); break; case FLIP_Y: s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h)); break; case FLIP_XY: s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h)); s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h)); break; case FLIP_D: s.surfacePtr()->flipHorizontal(Common::Rect(s.w, s.h)); rotated_surf = rotate(s, kImageRotateBy270); s.copyFrom(*rotated_surf); delete rotated_surf; break; case FLIP_DX: rotated_surf = rotate(s, kImageRotateBy90); s.copyFrom(*rotated_surf); delete rotated_surf; break; case FLIP_DY: rotated_surf = rotate(s, kImageRotateBy270); s.copyFrom(*rotated_surf); delete rotated_surf; break; case FLIP_XYD: s.surfacePtr()->flipVertical(Common::Rect(s.w, s.h)); rotated_surf = rotate(s, kImageRotateBy270); s.copyFrom(*rotated_surf); delete rotated_surf; break; default: warning("Flipped texture: %d", flip); } surf->blitFrom(s, Common::Rect(s.w, s.h), destRect); } void Image::fastDraw(const int &x, const int &y, Rect *clip) { Common::Rect destRect(x, y, _w + x, _h + y); int in_y = 0, in_x = 0; if (clip) { destRect.setWidth(clip->w); destRect.setHeight(clip->h); in_x = clip->x; in_y = clip->y; } const int he = destRect.height(); const int destW = destRect.width(); uint32 *out = (uint32*)g_engine->_screen->getBasePtr(destRect.left, destRect.top); uint32 *in = (uint32*)_texture->getBasePtr(in_x, in_y); const uint32 outPitch = g_engine->_screen->pitch / sizeof(uint32); const uint32 inPitch = _texture->pitch / sizeof(uint32); for (int y_ = 0; y_ < he; y_++) { memcpy(out, in, destW * 4); out += outPitch; in += inPitch; } g_engine->_screen->addDirtyRect(destRect); } //------------------------------------------------------------------------ // Purpose: Delete texture data //------------------------------------------------------------------------ void Image::deleteImage() { if (_texture != nullptr && _w > 0 && _h > 0) { _texture->free(); delete _texture; _texture = nullptr; _w = 0; _h = 0; } } } // End of namespace Crab